Nup, Revelations 2 is right up there with Amazing Spider-Man and Asphalt Injection as one of the worst looking 3D games on the Vita. Textures are absolute spew, shadows and lighting don't exist, it has bizarre problems displaying certain things (like fences, fences are
completely fucked) and the frame rate constantly struggles.
That's easily the worst part; the frame rate. I got to a point after a few hours where I just had to give up on the game. There's some fight against invisible enemies in a cramped apartment where the frame rate drops into single digits. I died like 30 times before taking the cartridge out forever.
Which was a bit of shame, because it was fascinating seeing just how bad the game looked. It just got worse and worse with each new location.
This is what a typical fence looks like.
Powerlines also render oddly.
Rain absolutely destroys the frame rate (which typically maxes out around 20FPS I'd say?) Imagine this beauty at like 10 FPS. Then imagine trying to fight three enemies which lowers the frame rate even more!
An average ground texture.
As 2+2=5 already mentioned, this wasn't developed by Capcom. Sony paid for the Vita port and handed it off to Frima Studio - a tiny company mainly experienced with mobile/social games - who
quite clearly needed a bigger budget and more help from Sony.