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Project Cafe Rumor Cafe [Weinerpoop Post 7513]

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CoffeeJanitor said:
It's a fantastic title. Awesome dungeon design and visuals for the time.

I've never understood the hate for it, honestly, especially from those who adore Ocarina. I don't know if it's fair to the game to say this but it comes off as Ocarina on steroids.

that's the problem for some though , some would like nintendo to stop with this desire to make every zelda like ocarina.

DECK'ARD said:
treasure should do Star Fox in my opinion.

I'd like to see Retro do something original, the move to HD should mean the birth of some new IP's. And they are one of the best teams to take advantage of that without the restrictions of what people expect from an existing franchise.

yea my first preference is that they do a new ip.
 

evangd007

Member
Anybody else think that Retro's game could possibly be a new Rogue Squadron, where you tackle iconic moments from the movies with your buds online? Or should I excise the thought from my mind?
 

leadbelly

Banned
CoffeeJanitor said:
It's a fantastic title. Awesome dungeon design and visuals for the time.

I've never understood the hate for it, honestly, especially from those who adore Ocarina. I don't know if it's fair to the game to say this but it comes off as Ocarina on steroids.

It's certainly a game I've wanted to play. When the Wii first came out, I thought it was overpriced. It was not that I couldn't afford to buy it, it was more a long the lines of it being outdated hardware, so I felt it was a little bit high for what I was getting. What I decided to do is buy the console once it dropped in price. Of course the Wii was so successful it never dropped in price until very recently. So, yeah, I never got a Wii.

I have been thinking though, I may buy the game and play it on an emulator on my PC. My PC is actually powerful enough to run the emulator fairly well. It's kind of a dodgy grey area though. I would actually buy the game if i was going to do that.
 

Anth0ny

Member
leadbelly said:
It's certainly a game I've wanted to play. When the Wii first came out, I thought it was overpriced. It was not that I couldn't afford to buy it, it was more a long the lines of it being outdated hardware, so I felt it was a little bit high for what I was getting. What I decided to do is buy the console once it dropped in price. Of course the Wii was so successful it never dropped in price until very recently. So, yeah, I never got a Wii.

I have been thinking though, I may buy the game and play it on an emulator on my PC. My PC is actually powerful enough to run the emulator fairly well. It's kind of a dodgy grey area though. I would actually buy the game if i was going to do that.

The Wii is $150 and TP $20. If you ever wanted them, now is the time.

Or, you could just pick up
the superior version of
TP for Gamecube, if you own one.
 

1-D_FTW

Member
evangd007 said:
Anybody else think that Retro's game could possibly be a new Rogue Squadron, where you tackle iconic moments from the movies with your buds online? Or should I excise the thought from my mind?

Exercise it. Not only would this disappoint me personally, but it has zero chance of happening. Nintendo wants Retro to create a mega franchise they own all the profits to, not have to share with Lucasarts.
 

leadbelly

Banned
Anth0ny said:
The Wii is $150 and TP $20. If you ever wanted them, now is the time.

Or, you could just pick up
the superior version of
TP for Gamecube, if you own one.

I do have a gamecube, but I thought having widescreen and progressive scan options would be better considering I would be playing it on an HDTV. For what reasons is the Gamecube one better?

And the Wii in the UK is still around £150. Perhaps I could find a deal around somewhere. lol

edit: That's $243 btw...
 

1-D_FTW

Member
leadbelly said:
I do have a gamecube, but I thought having widescreen and progressive scan options would be better considering I would be playing it on an HDTV. For what reasons is the Gamecube one better?

And the Wii in the UK is still around £150. Perhaps I could find a deal around somewhere. lol

edit: That's $243 btw...

Does the Gamecube version run in Dolphin? If so, that's the route I'd go. I thought the shake the nunchuk mechanic was horribly implemented. Gamecube not having that would make it much better IMO.
 

leadbelly

Banned
1-D_FTW said:
Does the Gamecube version run in Dolphin? If so, that's the route I'd go. I thought the shake the nunchuk mechanic was horribly implemented. Gamecube not having that would make it much better IMO.

Yeah, I think If was going to use Dolphin, the Gamecube version would probably be better. Unless, you have the option to use a controller in the Wii version? I wouldn't know.
 
DoomXploder7 said:
that's the problem for some though , some would like nintendo to stop with this desire to make every zelda like ocarina.
Oh, quite. I have to say that Twilight Princess was pretty amazing to me, but I think if SS goes by the Ocarina formula I won't enjoy it as much. I think some people just hit their breaking point earlier than others. I also played OoT, MM, WW and TP in a span of only a year or two so so I didn't have the experience of getting hyped for something new.

FYI, leadbelly, the Wii version supports widescreen and the wiimote pointing works very well. The waggle isn't all that bad as far as I remember but my opinion might change if I play it again.

You also get two more item slots than the GCN version.
 

1-D_FTW

Member
leadbelly said:
Yeah, I think If was going to use Dolphin, the Gamecube version would probably be better. Unless, you have the option to use a controller in the Wii version? I wouldn't know.

No option. If you want to play the Wii version, you have to use motion controls.
 
leadbelly said:
It's certainly a game I've wanted to play. When the Wii first came out, I thought it was overpriced. It was not that I couldn't afford to buy it, it was more a long the lines of it being outdated hardware, so I felt it was a little bit high for what I was getting. What I decided to do is buy the console once it dropped in price. Of course the Wii was so successful it never dropped in price until very recently. So, yeah, I never got a Wii.


Wii did drop in price, from $249 to $199 a few years ago. Now of course, it's only $150 after its second price drop.
 

dacuk

Member
Didn't see this on the thread before, so please ignore it if it was already discussed.
I do not know if the site this come from is banned on GAF, so if it is, tell me to delete the post.


Rumoured Project Café Games Line-Up

I definitely do not think this list is completely true or false, I just think some parts of it could be inteesting to discuss.

False list, as reported by fellow GAFfers...
 

leadbelly

Banned
1-D_FTW said:
No option. If you want to play the Wii version, you have to use motion controls.

Yeah. The Gamecube version would be better.

I was just looking at Wii prices in the UK, and I saw this. They're having a fucking laugh. lol

I've seen cheaper offers than that though. A lot of retailers are selling the Wii around £129.
 

Door2Dawn

Banned
daCuk said:
Didn't see this on the thread before, so please ignore it if it was already discussed.
I do not know if the site this come from is banned on GAF, so if it is, tell me to delete the post.


Rumoured Project Café Games Line-Up

I definitely do not think this list is completely true or false, I just think some parts of it could be inteesting to discuss.

First Party Launch Games

Extreme Sports Cafe (New IP, Combines 1080 and Wave Race + Other Sports)
Pikmin Cafe (Interfaces with Pikmin 3DS)
Endless Ocean Cafe
Nintendogs Cafe Kennel (Interfaces with Nintendogs + Cats)
Mii Explore (New IP, Multiplayer Adventure Game)

Launch Window

Kirby’s Epic Yarn 2 (Launch Window, Multiplayer)
Wario Ware Cafe (Launch - Launch Window?)

Future Games

Super Mario Cafe (Late 2012/Early 2013, Paradigm Shift a la SM64)
Legend of Paper Zelda (Mid 2012, Paper Mario version of SNES Zelda)
Fire Emblem Cafe (Late 2012)
Retro Studios IP (Late 2012, New IP)
Project Sora IP (New IP)
Monolith Soft RPG (New IP)
Miyamoto Game (New IP)
I should bop you in the nose.
 

watershed

Banned
daCuk said:
Didn't see this on the thread before, so please ignore it if it was already discussed.
I do not know if the site this come from is banned on GAF, so if it is, tell me to delete the post.

It looks like a slightly modified version of the totally fake list "leaked" a few weeks ago. I think they removed the "paper zelda" was it? To make the list more believable. Problem being, its still full of shit. Not your fault, but not real either.
 

blu

Wants the largest console games publisher to avoid Nintendo's platforms.
CoffeeJanitor said:
It's a fantastic title. Awesome dungeon design and visuals for the time.

I've never understood the hate for it, honestly, especially from those who adore Ocarina. I don't know if it's fair to the game to say this but it comes off as Ocarina on steroids.
I'm definitely not the typical Zelda fan (or much of a Zelda fan per se), and I'm definitely not saying I hate WW, but I consider myself 'on the Ocarina side of the fence', and I can say WW never quite clicked with me. Some of the things the game expected you to carry out felt like chores, or generally gave me an 'erm, why again should i do that at this stage of the story?' vibe, more akin to how many JRPGs act on me. On top of that, the entire ocean-faring over-map was a tad of a stretch for my patience. So I quit the game 1/3 through (or perhaps even earlier). For the record, I had none of those issues with the Twilight princess, which kept my interest at a constant level through its darker and more engaging storyline, and generally felt like a good adventure. Heck, the overworld traversal in TP was sheer joy in comparison to its counterpart from WW. Perhaps I will return to my WW save one of these days and try to focus on the things I like in this game.. *shrug*
 
daCuk said:
long list of stuff

Look, I'm not trying to be hard on you, but when has Nintendo had a significant leak of its 1st party titles? Ever? I'm not talking a "few days before E3" kinda thing. When it comes to this kinda thing, they're like the Pentagon.

Aside from rumblings of what Retro was working on and some other 2nd/3rd party collaborations, I can't remember a time when we knew what EAD (or any of the Japanese dev studios for that matter) was ever doing before it was announced.

I think if rumor mongers wanted to be credible, they'd stick with supposed 3rd party games. Not 1st party.
 

dacuk

Member
artwalknoon said:
It looks like a slightly modified version of the totally fake list "leaked" a few weeks ago. I think they removed the "paper zelda" was it? To make the list more believable. Problem being, its still full of shit. Not your fault, but not real either.


Thanks, bud.

I will remove the post.
 

dwu8991

Banned
evangd007 said:
Anybody else think that Retro's game could possibly be a new Rogue Squadron, where you tackle iconic moments from the movies with your buds online? Or should I excise the thought from my mind?

Another star wars game, lol! You should excise the thought at once.
 

Anth0ny

Member
CoffeeJanitor said:
Oh, quite. I have to say that Twilight Princess was pretty amazing to me, but I think if SS goes by the Ocarina formula I won't enjoy it as much. I think some people just hit their breaking point earlier than others. I also played OoT, MM, WW and TP in a span of only a year or two so so I didn't have the experience of getting hyped for something new.

Thing is, Majora's Mask was pretty damn different from OOT (besides graphics, of course). Wind Waker was pretty different too, although not as much as MM. Twilight Princess I feel really didn't offer much different from OOT (besides the mediocre wolf stuff).

So basically, I think I hit my breaking point with TP. Even if Skyward Sword is as unique as MM, I'd be happy. I don't think they necessarily need to go back to Zelda 1... even though that would be awesome.
 

watershed

Banned
Anth0ny said:
Thing is, Majora's Mask was pretty damn different from OOT (besides graphics, of course). Wind Waker was pretty different too, although not as much as MM. Twilight Princess I feel really didn't offer much different from OOT (besides the mediocre wolf stuff).

So basically, I think I hit my breaking point with TP. Even if Skyward Sword is as unique as MM, I'd be happy. I don't think they necessarily need to go back to Zelda 1... even though that would be awesome.

I completely agree TP was the point where I got bored of Zelda, and so did a lot of other fans. The high expectations for the game really made for some dramatic disappointments. That said its only one "bad game" in a line of great games so I don't think it will be as hard as some people think for Nintendo to return the franchise to glory. If SS is great, job done.
 

leadbelly

Banned
herzogzwei1989 said:
Wii did drop in price, from $249 to $199 a few years ago. Now of course, it's only $150 after its second price drop.

The Wii dropped in price in the US a few years ago, but Nintendo felt Europe didn't need one. Thanks Nintendo! :D

I think, at some point it has dropped, but not really by that much really I don't think. I think it's original price in the UK was around £180 - £190. You can get it for around £129 - £150 now. I'm not sure what the actual retail price is at the moment.
 

leadbelly

Banned
No, actually it was worse than that.

Europe gets EUR 50 Wii price cut

The price of the Nintendo Wii has dropped to EUR 199 across Europe, leaving the UK the only region to not benefit from a price cut.

No price cut in the UK specifically. We got bent over and completely shafted.
 
leadbelly said:
No, actually it was worse than that.



No price cut in the UK specifically. We got bent over and completely shafted.
NOt really, when everyone else got the first price cut the uk got Wii sports resort bundled in instead and the uk price of the Wii has for years been very fluid with different shops doing different discounts and bundles
 
Considering Nintendo wants online gaming to be free and could have possibly emulated Playstation's setup, does anyone think this might cause Nintendo to "gimp" some of their original plans for Cafe Online?
 

jay

Member
Axalon said:
Divided by 60 one too many times. So it's more like 8 time-units-that-have-60-hours-in-them

That was entirely unintentional and probably made it not obvious I was kidding.
 
bgassassin said:
Considering Nintendo wants online gaming to be free and could have possibly emulated Playstation's setup, does anyone think this might cause Nintendo to "gimp" some of their original plans for Cafe Online?
You mean, would Sony's security lapses cause them to cut features preemptively? Not sure what they'd cut that would help.
 

StevieP

Banned
bgassassin said:
Considering Nintendo wants online gaming to be free and could have possibly emulated Playstation's setup, does anyone think this might cause Nintendo to "gimp" some of their original plans for Cafe Online?

As long as their stance of free doesn't change, whatever. Paying for P2P matchmaking is one of the biggest travesties in gaming today, right up there with DLC and shallow achievments.
 
^I agree Stevie. I give MS a lot of credit for providing a very solid fee-based setup.

JoshuaJSlone said:
You mean, would Sony's security lapses cause them to cut features preemptively? Not sure what they'd cut that would help.

I should clarify that I have no familiarity with PSN to know what the attackers exploited. So I wouldn't know if there were features Sony used that put them in the position of being exposed. That's what caused me to pose the question, which was out of concern. But if you are saying there is nothing that could be taken away that would hurt the possibility of a good, free network, then that's good.
 
DXB-KNIGHT said:
After Sony's network fiasco I really don't mind paying even though I criticized Microsoft for charging in the past.
Did Sony's network fiasco have anything to do with the network being free?

I thought it was just Sony's general incompetence, not you getting a free service.
 

Woffls

Member
Master Milk said:
Did Sony's network fiasco have anything to do with the network being free?

I thought it was just Sony's general incompetence, not you getting a free service.
If they had more revenue from PSN subscriptions then they'd be able to afford to make themselves more competent. Note that I don't think the competency of their network engineers is in question, more that they weren't given the opportunity to make something more secure. Of course, it's impossible to tell.

It's all about justifying expense, and when Microsoft look at the revenue from Xbox Live, they can justify a big budget for XBL security.

[edit] Oh, this is the Café thread! Umm, just imagine that PSN stands for 'Playing Social Nintendo' or something :D
 
bgassassin said:
^I agree Stevie. I give MS a lot of credit for providing a very solid fee-based setup.



I should clarify that I have no familiarity with PSN to know what the attackers exploited. So I wouldn't know if there were features Sony used that put them in the position of being exposed. That's what caused me to pose the question, which was out of concern. But if you are saying there is nothing that could be taken away that would hurt the possibility of a good, free network, then that's good.
I'm no network or security specialist, for sure, but it seems that any sort of unified system would have have risks, whether it's free or paid. I also suppose that sure, every additional feature is theoretically some extra place where they could screw something up, but that would be a pretty weird design cornerstone. "Can't let users send messages--they might find some message that causes a buffer overflow somewhere."
 
Master Milk said:
Did Sony's network fiasco have anything to do with the network being free?

I thought it was just Sony's general incompetence, not you getting a free service.
Beats me, but my brother says that having dedicate and secured servers is a costly procedure especially if transactions is included.
 

Jackano

Member
I love those fakes launch line-up lists. Just something specially made for fanboys excitement, with the obvious "new IP" at the bottom to legitimate the whole thing but of course, by definition new IP means nothing we know so nothing to be specially excited about ^^
 
The payment has no impact on its performance during the intrusion. With that reasoning you could go around and say any non paid into service has to have terrible protection. How many people here pay for their online banking?

We dont know the full state of their tech prior to the shutdown yet, it will probably stay that way. Someone just really had it out for sony.
 
JoshuaJSlone said:
I'm no network or security specialist, for sure, but it seems that any sort of unified system would have have risks, whether it's free or paid. I also suppose that sure, every additional feature is theoretically some extra place where they could screw something up, but that would be a pretty weird design cornerstone. "Can't let users send messages--they might find some message that causes a buffer overflow somewhere."
I am. Any system is vulnerable. Any company that has a system that large should have people that are parts of the hacking groups on their side to listen for and then resolve vulnerabilities before they get exploited.
 
^ GS. Based on your experience is it plausible that Sony may have "skimped" in some areas to make up for the costs of a free network, which in turn left them more exposed to an attack like this?

JoshuaJSlone said:
I'm no network or security specialist, for sure, but it seems that any sort of unified system would have have risks, whether it's free or paid. I also suppose that sure, every additional feature is theoretically some extra place where they could screw something up, but that would be a pretty weird design cornerstone. "Can't let users send messages--they might find some message that causes a buffer overflow somewhere."

Ok. My concern deals with Nintendo's tendency of overreacting to things. Friend codes to help in hindering child predators is a case in point.
 

ReyVGM

Member
Rumor. More controller "confirmation" stuff:

- includes a front-facing camera system
- can be used for in-game images
- this source also says there's a six-inch touch-screen
- may include a stylus
- speculation that the 3DS could be used as a controller
- “The functions are the same. It is a standard wireless controller added with a front-facing camera and touch screen. That sounds far too much like a 3DS to me. But I can’t confirm this, Nintendo is being very cautious about the details.”


http://www.develop-online.net/news/37732/Develop-Source-Wii-2-pad-adds-camera-system
 
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