ScarletSpider
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The graphics processing unit (of Xbox Series X) is also a custom unit based on AMD's RDNA 2 graphics architecture with 52 compute units running at 1.465GHz (base) & 1.825GHz (boost) that is capable of 9.75 (base) teraflops & 12.14 (boost) teraflops of computational power.
Inside Xbox Series X: the full specs
This is it. After months of teaser trailers, blog posts and even the occasional leak, we can finally reveal firm, hard …www.eurogamer.net
Are we pretending games only take 3 secs to load?
You might want to get your stop watch out:
This current gen game on SeX still takes about 10 secs to load.
I mean, their first parties will still make cgi-looking games, but what happens when you have to run Grand Theft Auto VI or any other large scale game with 4k graphics?
Good luck with that laptop cpu, my brother.
Nailed it. Kept saying the dude was likely a total fraud. What a surprise.Klee was lying about a SONY console being more powerful? I'm shocked.
She's dumb fat and ugly, but man she gives great head!
What makes all of this worse is, the GPU and CPU don't run at the peak clock speeds constantly, unlike the Series X! Microsoft knew what they were doing! Phil is watching this, with a huge, wicked grin on his face.slower ram than XSX (at least 10GB of it)
- XSX with ~20% more powerful GPU, not that bad BUT*
- slower CPU than XSX *
- twice as fast SSD with ability to use pc drives, not bad but will it make any difference?
* - FUCKING POWER SAVER feature dropping (high as fuck) GPU clocks, loooool
Weird because the article says this:
"But up until now at least, the focus has been on the GPU, where Microsoft has delivered 12 teraflops of compute performance via 3328 shaders allocated to 52 compute units (from 56 in total on silicon, four disabled to increase production yield) running at a sustained, locked 1825MHz. Once again, Microsoft stresses the point that frequencies are consistent on all machines, in all environments. There are no boost clocks with Xbox Series X"
LOL. Boost clocks (both CPU & GPU) on a console. Lame. In real life this is a 9 TF console.
Most of the top 100 ps4 games will work on ps5 at launch. It’s not even fully BC w ps4 games. And will not play anything older than ps4.
I’m sorry this is an absolute disaster for Sony.
What do you mean by boosted? Guess I missed that part.10.2* tflops
*boosted
LMAO github was right
Come on, the Xbox is better overall but it's nothing huge. Plus we don't know about potential price differences yet.
However always back real data (Oberon), not silly forum fanboys.
Are we pretending games only take 3 secs to load?
You might want to get your stop watch out:
This current gen game on SeX still takes about 10 secs to load.
wait even the ram is slower? not even on par?slower ram than XSX (at least 10GB of it)
- XSX with ~20% more powerful GPU, not that bad BUT*
- slower CPU than XSX *
- twice as fast SSD with ability to use pc drives, not bad but will it make any difference?
* - FUCKING POWER SAVER feature dropping (high as fuck) GPU clocks, loooool
Sorry, can't see it. I'm sure the MS SSD is plenty fast enough for everything it will need to do. Personally, I'll take the more stable higher resolutions and performance that will undoubtedly come with the CPU and GPU advantages.Makes things easier for the developers, and if could be higher than a one second difference. It's not just loading screens , it's the developers ability to dynamically change more and show more very fast. I would argue that would ultimately result in a better than a better user experience for MOST gamers than to have extra frames, and slighlty less blurry edges/textures you get from having more performance.
The graphics processing unit (of Xbox Series X) is also a custom unit based on AMD's RDNA 2 graphics architecture with 52 compute units running at 1.465GHz (base) & 1.825GHz (boost) that is capable of 9.75 (base) teraflops & 12.14 (boost) teraflops of computational power.
Inside Xbox Series X: the full specs
This is it. After months of teaser trailers, blog posts and even the occasional leak, we can finally reveal firm, hard …www.eurogamer.net
with a peak 3.8GHz frequency. This is when SMT - or hyper-threading - is disabled. Curiously, developers can choose to run with eight physical cores at the higher clock, or all cores and threads can be enabled with a lower 3.6GHz frequency. Those frequencies are completely locked and won't adjust according to load or thermal conditions - a point Microsoft emphasised several times during our visit.
But up until now at least, the focus has been on the GPU, where Microsoft has delivered 12 teraflops of compute performance via 3328 shaders allocated to 52 compute units (from 56 in total on silicon, four disabled to increase production yield) running at a sustained, locked 1825MHz. Once again, Microsoft stresses the point that frequencies are consistent on all machines, in all environments. There are no boost clocks with Xbox Series X.
Jesus Cerny Christ, thats even worse then... GG Xbox.Its 0.4tf between PS4 nad XB1, the S version anyway.
They all are. Like every gen, NDAs are real and you don't just talk with buddies about it.Nailed it. Kept saying the dude was likely a total fraud. What a surprise.
Are we pretending games only take 3 secs to load?
You might want to get your stop watch out:
This current gen game on SeX still takes about 10 secs to load.
He went quiet after people corrected him.quoted from the article you linked
Boostclocks are par for the course for new technology so I'm not sure what's there to complain about lol.
Feature | PlayStation 5 | Xbox Series X |
---|---|---|
Price | TBA | TBA |
Release Date | Holiday 2020 | Holiday 2020 |
Optical Drive | 4K UHD Blu-Ray Drive | 4K UHD Blu-Ray Drive |
Game DVR | TBA | TBA |
RAM | 16GB GDDR6 RAM (256-bit) | 16 GB GDDR6 RAM |
Memory Bandwidth | 448GB/s | 10GB at 560GB/s, 6GB at 335GB/s |
CPU | 8x Zen 2 Cores at 3.5HGz | 8x Zen 2 Cores at 3.8GHz (3.6GHz with SMT) |
GPU | Custom AMD Radeon RDNA Navi 10.28 Teraflops, 36 CUs at 2.23GHz - (Supports Ray Tracing and 3D Audio via Tempest Engine) | Custom AMD Radeon RNDA Navi 12 Teraflops - (Supports DirectX Ray Tracing) |
Video Output | 4K, 120hz refresh rate, 8K Support | Native 4K, 8K Support, Up to 120 fps |
Peak GPU Shader Throughput | TBA | Variable Rate Shading (prioritizing individual shading) |
Data Transfer Speed (I/O Throughput) | 5.5GB/S (Raw), 8-9GB/S (Compressed) | 2.4gB/s (Raw), 4.8GB/s (Compressed) |
Storage | Custom 825GB SSD Storage Drive | 1 TB NVMe SSD Storage Drive |
External Storage | NVMe SSD Slot, USB HDD Support | Seagate Proprietary External 1TB SSD Expansion Card, USB 3.2 HDD Support |
It's overclocked and will likely be loud and hot. Just like the PS4 Pro.What do you mean by boosted? Guess I missed that part.
Threads are moving fast lol.He went quiet after people corrected him.
Are we pretending games only take 3 secs to load?
You might want to get your stop watch out:
This current gen game on SeX still takes about 10 secs to load.
This is going to be a beautiful thread
Seriously? From "all PS gens" to "hundreds of PS4 games out of thousands" in half a day. Guess BC is not that simple even with hardware support, eh Sony? MS efforts paying off next gen. Not even boost mode and enhancements to BC games on PS5?
So Xbox Series X is more powerful than the PS5 but IMO Sony will have the most exclusive games/IPs for their system.