Rez said:this is a great policy. much better than the old Epic Mickey styled "say the words? BANNED".
Heck to the yes! This and Erich Chahi's Dust are the best announcements so far.jett said:So much wrong in Ubisoft's conference...and yet so much right too!
In the end, this turned out to be a good day.
Yeah, Rayman 3. But it wasn't as good.Toby said:That looks great.
Was there ever really a Rayman game that followed in the same style as Rayman 2?
i am in the same boat as you. somehow i have never tried a single entry in the series despite loving platformers. needless to say this looks amazing and i will have to check it out upon release.traveler said:I'm sorry to say that I've never played a Rayman game before (even being a big fan of platformers) but I hope to remedy that as soon as the first episode of this hits. If they rereleased the old titles in a HD remix style (or even SD if they went Wiiware) to lead up to the release of origins,I'd love to try those too.
warbegins said:i am in the same boat as you. somehow i have never tried a single entry in the series despite loving platformers. needless to say this looks amazing and i will have to check it out upon release.
dark10x said:I don't want them to compromise the game for the Wii so I'm happy to hear that they value the project more than the dollar signs (though both are necessary in the end, of course).
As far as platforms go, if they're not leveraging the unique controller capabilities of the Wii, (i.e. its one real advantage) I don't see why they wouldn't go HD exclusive. It seems unfair to Wii-only owners (and, granted, the Wii has been the platform for platformers thus far this gen so if there are any one console platformer fans, my guess is that that's where they'd be.) but I don't see why they should aim for it when they could give the visuals that much more oomph on another platform. (All this is assuming they lack the assets to simply do two versions) Of course, the classic controller is arguably the best controller for 2D games out there, so maybe that should factor into the decision and the Wii should get it after all.
i would in an instant, provided i could afford a ps3brain_stew said:The original is up for like £3.50 on PSN and works on both the PSP and PS3 and still looks fantastic to this day. Perfect excuse to try it out.
Eteric Rice said:It's a 2D game, nothing would be compromised.
Yes, but they didn't have to compromise the BluRay in order to make the DVD. The Wii version would look worse, but its not like they would make it nativly for the Wii and forcibly upscale it to the PS360.beermonkey@tehbias said:I recently watched a 2D animated film on 1080p Blu-Ray (The Princess and the Frog) and a couple days later again at a friend's house on DVD and it felt like a HUGE compromise.
I think he just means that there's no reason why HD versions would be worse because of the existence of a Wii version.beermonkey@tehbias said:I recently watched a 2D animated film on 1080p Blu-Ray (The Princess and the Frog) and a couple days later again at a friend's house on DVD and it felt like a HUGE compromise.
Eteric Rice said:It's a 2D game, nothing would be compromised.
There were 22 million Rayman games sold as of August 2006, that would be kind of hard to do if the franchise didn't have any fans.Mar said:In this thread, I learned that there are fans of the Rayman franchise.
Also, that trailer looked pretty awesome. I'm interested.
No, totally true. I highly highly doubt that this game is so processor intensive that even the Wii could not render it, so that that a Wii version would have to be built and ported to the PS360.brain_stew said:Not true at all.
The_Technomancer said:No, totally true. I highly highly doubt that this game is so processor intensive that even the Wii could not render it, meaning that a Wii version would have to be built and ported to the PS360.
The only difference for a game like this is resolution, and also making a low resolution Wii version in no way adversely affects the HD versions. All the stuff running under the hood would be exactly the same, the Wii version would just be gimped visually, but you would still have the glorious high def versions on the PS360
sounds like pixel bias to me.seat said:The new art style is not nearly as charming as the old one. It seems kind of bland and vector-based. But I absolutely loved the first Rayman, so I'm looking forward to this game.
brain_stew said:That's pure speculation. Many people feel something like Braid looks like a "simple" 2D platformer, but it couldn't run on Wii level hardware. There's definitely parts of that trailer that have the potential to cause the Wii difficulties and anyway, who the hell wants to play this in 640x480 , that's completely missing the point and totally going to botch the art style.
I'd rather not see the game tarnished and ravished like that, thanks.
GhaleonQ said:It's very Flash-looking
The_Technomancer said:*cough*
wario.jpg
Jus' sayin
Okay, seriously guys, is this a joke I wasn't let in on? What trailer are you guys watching? The one I saw looked about on par with an episode of 6teen, character animation-wise.ckohler said:Wario was close but this is the first game that fully fit the picture in my head for what a modern 2D platformer should look like. It's overflowing with animation going on in the foreground and background, with a ton of parallax and of course everything is in HD.
Shig said:Okay, seriously guys, is this a joke I wasn't let in on? What trailer are you guys watching? The one I saw looked about on par with an episode of 6teen, character animation-wise.
Lijik said:I wish Flash didnt turn into the catch-all term for "limited animation", but I guess it can't be helped.
Welp, ya missed out on two of the best games ever made, buck-o.warbegins said:sounds like pixel bias to me.
if it matters, i was never interested in rayman/rayman 2 precisely because of the art