MiamiWesker
Member
Guys you are spoiling the boss fight. Dont just stick those pictures up like that.
MiamiWesker said:Let me know how it goes, so this is not wide spread?
Dark FaZe said:5/5 and a 93% as the first two reviews is pretty damn good. Can't wait to see what follows.
Yeah, I'm really curious about all of the areas and bosses in the game, but I want it to remain a surprise. I knew basically nothing about RE4 before I played it, and it was nice to be continously surprised by what the game threw at me. If there's going to be more and more stuff revealed from the game I think I'll just avoid any RE threads and forums until release.[Nintex] said:I think this game will surprise us just like RE4 did, I'm wondering what the other locales are. I don't want to know about them before the release though...![]()
Teknoman said:RE5 will be/is awesome, but im sure the same RE fans that didnt like RE4...wont be swayed by RE5. Either way, i'll be available as a PS3 and 360 demo co-op partner, but going 360 for retail.
Teknoman said:RE5 will be/is awesome, but im sure the same RE fans that didnt like RE4...wont be swayed by RE5. Either way, i'll be available as a PS3 and 360 demo co-op partner, but going 360 for retail.
Volcynika said:
Oldschoolgamer said:Wow...so...I think the lack of puzzles might piss me off more than anything else.
And that better only be part of the boss fight....
Capcom...wtf...
I think they accelerated the hype train a bit too soon, Street Fighter IV isn't out yet to keep us busy and this demo only makes the wait harderRash said:You know what would be nice? If this game would just come out already.
I'm just tired of speculation, judging the demo, judging screenshots, and I'm especially not keen on reading reviews. I just want to play.
The "no puzzles" comment confirmed the only aspect of RE5 that I really wanted clarity on. Now I know the co-op in RE5 won't be used in the cool, puzzle-solving ways that it was in RE0 (which is a little disappointing), but rather for pure action purposes. Any other news I couldn't care less about.
USD said:Wow, the shotgun has ridiculously long range. You can shoot at enemies from a hundred feet away (though obviously with little damage), and it always grounds them.
Teknoman said:If you liked RE4, lack of puzzles should be no problem...even though I wanted co-op puzzles :lol
USD said:Wow, the shotgun has ridiculously long range. You can shoot at enemies from a hundred feet away (though obviously with little damage), and it always grounds them.
Oldschoolgamer said:I'm hoping they mean that it's like RE4, in that sense. For one, I thought most of the puzzles in the old RE games were stupid as shit. I mean...why do I need to find a sun, moon, an emerald, a painting, a toenail of a tyrant, the right testicle from Doctor Birkin, to combine it to make a key...when I have this huge fucking gun that can shoot out the lock and let me walk the fuck in. RE4 faked it, to an extent. I guess that quote needs more context.
Co-op puzzles would have been lovely.
You know what the right choice is... get both 360 and PS3 copiesTeknoman said:Well I haven't committed yet. Now that i've got the official Playstation headset...I might go PS3. Dunno yet.
Well, the puzzles they had in RE0 wouldn't really work with a human player anyway. All the puzzles are either completely singleplayer, or one player is stuck while waiting for the other.Rash said:You know what would be nice? If this game would just come out already.
I'm just tired of speculation, judging the demo, judging screenshots, and I'm especially not keen on reading reviews. I just want to play.
The "no puzzles" comment confirmed the only aspect of RE5 that I really wanted clarity on. Now I know the co-op in RE5 won't be used in the cool, puzzle-solving ways that it was in RE0 (which is a little disappointing), but rather for pure action purposes. Any other news I couldn't care less about.
the_zombie_luke said:http://www.youtube.com/watch?v=l-vEW3Fj7tU
At 1:30 this Capcom guy says there will be an option to move while shooting. Maybe the final game will have more control options? I kind of hope they do, but I'm getting the game regardless.
the_zombie_luke said:http://www.youtube.com/watch?v=l-vEW3Fj7tU
At 1:30 this Capcom guy says there will be an option to move while shooting. Maybe the final game will have more control options? I kind of hope they do, but I'm getting the game regardless.
Tom Penny said:Does watching a Blu-Ray movie affect downloading the demo? It's going to take so damn long I figure I'm hoping I can watch a movie while I wait.
Tom Penny said:Does watching a Blu-Ray movie affect downloading the demo? It's going to take so damn long I figure I'm hoping I can watch a movie while I wait.
BigBoss said:Your download will be stopped while you watch A DVD or BluRay movie.
Linkzg said:I compared the 360 verison to the PS3 version, and while the 360 verison looks much better because of different demo builds (or something else), the one odd thing is that the contract and black levels of the PS3 version were much better on my TV. It could either be just the demo, which is what I'm basically asking, or the fact that my PS3 is hooked up through HDMI while 360 is component. So is it just the demo or is does the HDMI make that big of a difference?
Zzoram said:I tried the demo. I can't stand it, because the last game I played was Dead Space.
RE5 looks great, the way items drop and most of the design is fine, but the controls are ass. If only you could walk slowly while aiming like in Dead Space, it would make things much less frustrating. You don't have to be able to run, just walking really slowly is good.
The zombies come too fast, and there are too many of them, for you to be able to enjoy this game when you can't even very slowly move while aiming.
Linkzg said:I compared the 360 verison to the PS3 version, and while the 360 verison looks much better because of different demo builds (or something else), the one odd thing is that the contract and black levels of the PS3 version were much better on my TV. It could either be just the demo, which is what I'm basically asking, or the fact that my PS3 is hooked up through HDMI while 360 is component. So is it just the demo or is does the HDMI make that big of a difference?
Zzoram said:I doubt it's the HDMI, but it's possible. Did you try adjusting contrast?
Crisis said:It's just the demo and probably the difference between builds that accounts for both differences.
Yeah I wish they'd change it to, initially you were not logged out of the network while watching disc-based movies but when ppl were watching blu-rays if someone on your friends list logged on or sent you a message the movie would pause for a second even though you wouldn't see the message or anything (as you shouldn't). To fix it Sony just made the PS3 log off the network while playing DVD or blu-rays, which was probably the easiest best fix at the time but a couple of years later I'd have thought one of the firmware updates would have introduced a more elegant solution.Tom Penny said:Why :/
calder said:Control type D really is the only way this game is even playable. After just *hating* it my first playthrough, I tried the co-op with my brother online. Worked fine, and talking shit while playing did make it pretty fun. Will still pick it up, but if not for co-op (and a few friends who want to play it online) I would definitely give it a pass.
Joining/creating online sessions on PS3 was a bit cumbersome at first as the screen just says "invite friend" but doesn't actually mention going to the XMB, but it always connected and never dropped. No lag or any network problems I could see, but my brother and I are in the same city and use the same ISP so you'd hope it would be smooth.
Linkzg said:I'm hoping that's the case, but it's still weird to me that the PS3 version would be aliased like crazy, have slowdown, etc. while just the contrast and blacks looked better. I'm thinking it's just the demo or something since no other game have I noticed this.