DangerStepp
Member
evil costanza said:confirmed again, PS3 blows
however the tearing on the 360 sucks
You'll last a long time around here.
evil costanza said:confirmed again, PS3 blows
however the tearing on the 360 sucks
Alcahest said:ps3 version has an annoying sort of green tint. less green capcom, thanks!
evil costanza said:confirmed again, PS3 blows
however the tearing on the 360 sucks
MoonsaultSlayer said:LOL I find these capture comparison threads to be pretty pathetic. I mean.... I have my PS3 hooked up via HDMI on a 42 inch 1080p sharp aquos and it looks beautiful. Nowhere near the blurry mess posted. I care not to read this thread so someone could have pulled a switcheroo and the joke's on me but just in case, I posted my opinion anyway...
gray_fox224 said:Ahh, youngins...
burgerdog said:Resident Evil 5 doesn't support 1080p on ps3.
HomerSimpson-Man said:Most modern HDtv over 40inch are 1080p. If not the PS3, the tv would upscale it.
Always-honest said:i think the difference between HDMI and Component is not that big. (Provided you have good equipment/ cables.. etc..)
well, maybe the PS3 isn't a good machine for component... it often depands on the machine.J-Rzez said:I think the differences are pretty significant actually. Especially when on the same console. The PS3 component output is a total mess, needing half an hour to get it calibrated properly, which even then doesn't look as good as HDMI. The HDMI output on it though is outstanding in color/saturation and contrast. I had to run both consoles separately to TV input instead of going with a shared output to tv through the receiver because I had to tone down the brightness and saturation significantly on the 360.
Then again, I'm one of those people that thinks the difference between a RCA HTiaB surround sound system and a true 7.1pcm rig is monumental.
Always-honest said:well, maybe the PS3 isn't a good machine for component... it often depands on the machine.
There doesn't need to be a significant difference...
When i look at on my dvd player, hdmi or component looks the same.
The 360 looks incredible with component..
I only played my PS3 through HDMI (looks incredible), but most of these ""HDMI is better" quotes are referring to PS3 use i think.
Zenith said:I can't believe people are arguing over this.
burgerdog said:If you think 360 looks good with component(which I don't think it does, personally), wait until you see it with hdmi. I've used component with both consoles as well as HDMI and the latter is just much better.
Dot50Cal said:PS3 has Vsync on, which leads to framerate issues.
SealSqueal said:If the OP is the same Aquanox from PS3Forums then this thread is true to form really as an MS fanboy from way back.
JB1981 said:Exactly! Especially when one version (X360) is so obviously superior in every single measurable category (i.e. framerate, texture resolution, AA, detail etc).
h3ro said:I agree, just went through both demos a few times a while ago and saw the same things. The tearing was present, but was usually isolated to the very top of the screen and only occurred during the opening portions of the second stage (the one without the Nazi African Zombie rally)...
What I don't understand is, if you own both consoles and base your multiplatform decisions solely on performance, the 360 one wins out. If you only own one of the two consoles, then the differences don't matter since you won't be able to play the other version anyway...
BeeDog said:Personally I find it hard to play through a game when I know another platform has a much superior/better performing version of a game. It was the same with GRAW2, I didn't even finish half of the campaign before I sold my PS3 copy. This is especially true now that we know that RE5 will arrive on the PC in the near future.
Where do you think that demo runs from?Core407 said:Also, for all you know the reason why the PS3 one has slow down is because there was no install option for the demo and the full game will have a REQUIRED install of 5GB and supposedly the loading is going to be zero to nilch.
Core407 said:The PS3 one has like slight slow down, It's nothing game breaking. I'd rather have screen tearing and 60 solid but it's not that big of a deal, the game kicks all sorts of ass. Also, for all you know the reason why the PS3 one has slow down is because there was no install option for the demo and the full game will have a REQUIRED install of 5GB and supposedly the loading is going to be zero to nilch.
Pimpbaa said:Hasn't it been stated (a few times) that the demo code is old? Shouldn't we save the arguing for the final version?
Zophar said:Where do you think that demo runs from?
evil costanza said:confirmed again, PS3 blows
however the tearing on the 360 sucks
SF4 seems to have some very interesting properties regarding its rendering res, the game's normally running at the 720p, but when there're close ups (like when you're using supers) its resolution dynamically changes to 630p (1120 x 630) I did quite a bit of analysis on the shots posted at ruliweb, all the close up shots whether it's from cut scene or from middle of battle, they're all 630p. The link to the shots is..
http://ruliweb.empas.com/data/ruline....htm?num=16730
However this is the case with the PS3 version only, the 360 version maintains its 720p resolution all time.
The 360 version incorporates 2 x AA as well (could be 4 x AA, the analysis is based on the movie files from ruliweb, so I'm not 100% certain) while the PS3 version has zero AA.
BTW, as far as I know the SF4 arcade hardware is based on the 7900, and it's got no AA as well
Core407 said:The PS3 one has like slight slow down, It's nothing game breaking. I'd rather have screen tearing and 60 solid but it's not that big of a deal, the game kicks all sorts of ass. Also, for all you know the reason why the PS3 one has slow down is because there was no install option for the demo and the full game will have a REQUIRED install of 5GB and supposedly the loading is going to be zero to nilch.
dork said:it's been what..2..3 years? and we are still doing this?
Relix said:Tearing on the 360? Playing through VGA, 720p, no tearing at all.
burgerdog said:Why is capcom dropping the ball on the ps3 all of a sudden? Granted, the difference isn't huge, but it's still there. You would imagine that both versions would be 99.99% identical given how DMC4 turned out. Things should have only gone up from there. Street Fighter 4 appears to be "interesting" on the ps3 side as well, check this out --
http://forum.beyond3d.com/showpost.php?p=1262452&postcount=123
Dot50Cal said:Both are 720p native.
Thrakier said:WTF, I can't believe this. I'm on the edge of canceling my PS3 preorders for SFIV and RE5. Maybe I'll buy RE5 for 360 but for sure I won't buy SF for the 360. Damn Capcom, is it really THAT hard?
burgerdog said:Why is capcom dropping the ball on the ps3 all of a sudden? Granted, the difference isn't huge, but it's still there. You would imagine that both versions would be 99.99% identical given how DMC4 turned out. Things should have only gone up from there. Street Fighter 4 appears to be "interesting" on the ps3 side as well, check this out --
http://forum.beyond3d.com/showpost.php?p=1262452&postcount=123
burgerdog said:Such a shame given the fact that we know the ps3 is capable of much more, go look at the new Uncharted 2 shots and that little FPS that's getting a demo this Thursday.
brain_stew said:Then this is the clearest example yet that Qunincunx AA needs to die in a fiery grave. It completely destroys the texture definition and image quality in one fell swoop.
Is the tearing present in the PS3 version as that really pissed me off i the 360 demo.
SealSqueal said:If the OP is the same Aquanox from PS3Forums then this thread is true to form really as an MS fanboy from way back.
Thrakier said:The real shame is that it really hinders my enjoyment of the game. I know that this is more or less my mistake, but it's that way. No, I don't enjoy if the 360-version would be worse either, I just want them to be on par.
burgerdog said:Why is capcom dropping the ball on the ps3 all of a sudden? Granted, the difference isn't huge, but it's still there. You would imagine that both versions would be 99.99% identical given how DMC4 turned out. Things should have only gone up from there. Street Fighter 4 appears to be "interesting" on the ps3 side as well, check this out --
http://forum.beyond3d.com/showpost.php?p=1262452&postcount=123
burgerdog said:Why is capcom dropping the ball on the ps3 all of a sudden? Granted, the difference isn't huge, but it's still there. You would imagine that both versions would be 99.99% identical given how DMC4 turned out. Things should have only gone up from there. Street Fighter 4 appears to be "interesting" on the ps3 side as well, check this out --
http://forum.beyond3d.com/showpost.php?p=1262452&postcount=123
Thrakier said:The real shame is that it really hinders my enjoyment of the game. I know that this is more or less my mistake, but it's that way. No, I don't enjoy if the 360-version would be worse either, I just want them to be on par.
Loudninja said:How does it? seems really silly to me.
burgerdog said:Why is capcom dropping the ball on the ps3 all of a sudden? Granted, the difference isn't huge, but it's still there. You would imagine that both versions would be 99.99% identical given how DMC4 turned out. Things should have only gone up from there. Street Fighter 4 appears to be "interesting" on the ps3 side as well, check this out --
http://forum.beyond3d.com/showpost.php?p=1262452&postcount=123