• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Rime v1.02 released - Switch

cormack12

Gold Member
Changelog: https://www.greybox.com/rime/en/community/rime-switch-v102-update/
From: https://www.neogaf.com/threads/rime-most-underrated-game-of-2017.1460640/post-253189686

RiME Switch 1.0.2 Patch Notes

- Increased visual fidelity, bloom and post-processing
- Sharpened image resolution
- Opening Cinematics visually improved
- Fixed possible stage exploits that would enable players to skip parts of the stages
- Increased texture quality in specific areas
- Increased view distance
- Fixed an issue with foliage density, shadows, and render distances
- Updated texture mipmaps for the Fox
- Improved global mipmaps
- Improved shadow distance and quality
- Fixed instances of foliage pops
- Stabilized FPS
- Optimized the Boys cape and hair physics
- Rebuilt streaming volumes
- Fixed an issue that allowed you to see outside of the map in later stages.
- Updated lighting to prevent bleed through
- Updated the quality of trees in earlier stages where they would display poorly.

Youtube comparison - linked to a place where the scene opens up and you can see the smoother patched version (on the left)

 

llien

Member
"Choppy framerates" seems to be the main complaint on metacritic (switch version specifically).
Hopefully this patch addresses it.
 
Top Bottom