cormack12
Gold Member
Changelog: https://www.greybox.com/rime/en/community/rime-switch-v102-update/
From: https://www.neogaf.com/threads/rime-most-underrated-game-of-2017.1460640/post-253189686
Youtube comparison - linked to a place where the scene opens up and you can see the smoother patched version (on the left)
From: https://www.neogaf.com/threads/rime-most-underrated-game-of-2017.1460640/post-253189686
RiME Switch 1.0.2 Patch Notes
- Increased visual fidelity, bloom and post-processing
- Sharpened image resolution
- Opening Cinematics visually improved
- Fixed possible stage exploits that would enable players to skip parts of the stages
- Increased texture quality in specific areas
- Increased view distance
- Fixed an issue with foliage density, shadows, and render distances
- Updated texture mipmaps for the Fox
- Improved global mipmaps
- Improved shadow distance and quality
- Fixed instances of foliage pops
- Stabilized FPS
- Optimized the Boys cape and hair physics
- Rebuilt streaming volumes
- Fixed an issue that allowed you to see outside of the map in later stages.
- Updated lighting to prevent bleed through
- Updated the quality of trees in earlier stages where they would display poorly.
Youtube comparison - linked to a place where the scene opens up and you can see the smoother patched version (on the left)