TheMoon
Member
Original Wii game (天空の機士ロデア - Tenkuu no Kishi Rodea) developed by: Prope
Wii U & Nintendo 3DS versions (Rodea the Sky Soldier) developed by: Kadokawa Games
Published by: Kadokawa Shoten (Japan) / NIS America (NA/PAL)
Platform: Wii, Wii U, Nintendo 3DS
Release Dates: April 2, 2015 (JP) / November 10, 2015 (NA) / November 13, 2015 (EU)
Genre: Aerial Combat Action (Adventure) Game
Multiplayer: No (3DS), No (Wii U), Yes, up to 4 players (Wii) (Footage here)
StreetPass: Yes (unlocking bonus islands)
New Nintendo 3DS enhanced: No
Off-TV Play on Wii U: Yes
Supported controllers on Wii U: Wii U GamePad, Wii U Pro Controller, Wii Classic Controller (Pro)
Supported controllers on Wii: Wii Remote
eShop download file size in blocks: Wii U (JP): 2715 MB (2.7GB) / 3DS (JP): ???
eShop demo available: In Japan, yes (3DS-only)
~~~~[ IMPORTANT ]~~~~
Many still don't know so I think it's worth highlighting: the Wii version is actually a very different game from the Wii U and 3DS version. Yuji Naka and Prope's original vision is captured and realized in the Wii game. This was actually completed in 2011 but publisher Kadokawa wanted a 3DS port, too and held off on releasing the Wii game. The 3DS port was developed not by the original developers at Prope but by Kadokawa themselves and, due to the very different control interface, ended up as a heavily redesigned game that only resembles the original on a basic level.
I still don't get it. So the Wii U game is not just the Wii game in HD?
- The Wii game is the original, how Yuji Naka envisioned it, played with the IR pointer of the Wii Remote (no Nunchuk, you play with JUST the Wii Remote). A more straightforward, arcade-y action game. There are even 2D bonus rooms. And, more importantly, the Wii version is the only one that includes a multiplayer mode for up to four players!
- The Wii U and 3DS game are different from the Wii version, played with sticks and buttons, more leaning towards action adventure-y exploratory gameplay. They both lack the multiplayer mode from the Wii original.
- The Wii U version is a port of the 3DS version. They're the same game.
- Story, characters and setting are the same across all versions
How can I get my hands on the Wii version then?- The Wii U and 3DS game are different from the Wii version, played with sticks and buttons, more leaning towards action adventure-y exploratory gameplay. They both lack the multiplayer mode from the Wii original.
- The Wii U version is a port of the 3DS version. They're the same game.
- Story, characters and setting are the same across all versions
The Wii version is only available with first print physical copies of the Wii U game. No other way of getting your hands on it. It's not on the eShop. You won't get it with a digital Wii U eShop purchase of the Wii U version.
I'm in. So this will get localized, right?Yes, thankfully NIS America announced in February that they're releasing this game worldwide in all three versions. And in the same way as in Japan, meaning the first print physical copies of the Wii U game in the West will also come with a copy of the Wii game. This will also be the only way to acquire a copy of the Wii game.
For North America, you can already pre-order the fancy pants edition at NISA's store here.
Does the Wii game come in its own case?For North America, you can already pre-order the fancy pants edition at NISA's store here.
Yes, at least in Japan. Case, manual, disc. We don't know how they will package the Western version yet. Stay tuned, I guess. In the meantime, watch this Japanese Rodea Wii U unboxing: (click the image)
(I love that he's wearing a mask and a hat)
(I love that he's wearing a mask and a hat)
I've collected some impressions from other threads since I've dropped the ball with getting the Import OT up in time for launch.
All thanks to based ImportHawk. Behold:
i've played the 3ds version extensively by now (got to the end of the game). i've also had a little bit of time with the wii game and the wii u game (just the first two levels). what sort of surprised me was that the level design was somewhat the same but the structure between the two versions is actually pretty different. it would be more accurate to say the 3ds version is a sort of remake of the wii version in a way the 2010 goldeneye game was a remake of the 1997 goldeneye game.
i can't say for sure. i never played the demo and i haven't seen any videos of it for comparison. also, i am a graphics caveman and don't know much about framerates and resolution (which i know is not being discussed here).Does the final release of the 3DS version run any better than the demo? Cuz the demo ran so poorly it had me puking. It was capped at 20 fps and often dropped well below that.
the wii u version supports the gamepad, classic controller pro (and i think standard classic controller if that's the case?), and the pro controller. the structure of the game is such that you are encouraged to explore the levels and find different places in the level for power ups and collectible coins. the wii version is only controlled by the wii remote. by that i mean no nunchuck controls. you point at the screen and hold b and that's where rodea will start walking. you make him fly by pressing a. because of the way it controls, the levels are a lot more narrow, and the point of the game is more along the lines of getting through a level right. coins in this version are locked in secret 2d rooms that can only be unlocked if you have enough gravitons (those yellow bits), and aren't hidden around on the actual level.
yeah the wii game plays more like a mario game or a sonic game. rodea's tail indicates the amount of damage he can take while in the 3ds/wii u game he has a health meter. little power ups are found around the levels and they're what let him zoom around. guns and other upgrades are per-level and disappear when the level's done. i assume this encourages the player to keep abilities for better paths forward, in the 3ds/wii u version, the extra abilities are always selectable from the touch screen or the d-pad and don't disappear after a level is done. i think this is to encourage replayability of previous levels.
Wii Screenshots
Nintendo 3DS Screenshots
Here's some gameplay of the Wii version, exploring the controls:
https://www.youtube.com/watch?v=pYVPeJtq88g
Here is more gameplay of the Wii version, this time of Chapter 2, playing for real:
https://www.youtube.com/watch?v=5nJC6kHmh1U
48min of Wii gameplay with 60fps playback! (the game is 60fps! :O)
https://www.youtube.com/watch?v=1ETGI-vRRnA
NEW: Multiplayer footage of the Wii version!
http://kotaku.com/rodeas-multiplayer-is-kinda-like-sonic-adventure-2s-bat-1700540196
Here is gameplay of the Wii U version:
https://www.youtube.com/watch?v=Wmdc4jIbJNA
/////// I'll update the OT with info as needed or if anyone has any suggestions. ///////