thelawof4
Member
We're pleased to announce that Ni no Kuni can be played from start to finish and runs at a stable 30fps even on mid-range machines e.g a 4790k and probably on even lower-end CPU's! For anyone looking to play this, you will want to use the SPU LLVM recompiler and Vulkan for the most performance. Do note however that some users reported better stability with OpenGL, (mainly due to an Nvidia driver issue affecting 4xx drivers and up) but both Vulkan and OpenGL are performing quite well. Oliver's cape being too dark can be fixed by using the "Accurate xfloat" setting with the SPU LLVM Recompiler, however unless you have a high-end CPU, this will not be worth the performance decrease. And finally, forcing anisotropic filtering in RPCS3 will result in 2D Elements like character portraits having some very minor graphical issues. So it's up to you if you want better looking textures at the cost of a small issue on 2D elements. Finally, make sure you're on a new build of RPCS3 to have all the latest improvements.
The game was already working fine in older versions of RPCS3 but now it apparently runs pretty much perfect as far as i can tell. It is even possible to play at 4k or higher.