Agent X said:
It seems the only people tossing around the "B-team" label are those who are somehow trying to diminish their perceived value. Nobody who has played those games would consider them to be some kind of "lower grade" developers than the ones that you usually associate with the other games in the series.
Yes, but the problem is, almost nobody played these games. Software sales of PSP software in the West were abysmal.
Following the same basic strategy, how is this going to change for Sony? Just because it now has 2 sticks?
And at least in the early days the PSP had something of a separate identity. The NGP seems to lack that, merely being a PS3 lite, a machine for spinoffs.
Sony seems to be sacrificing what they had - original IP for a system, for simply a watered down experience on the NGP. (And since the specs are less, as is the storage space, they will be watered down compared to PS3 versions)
What Sony needs to do for the NGP to be a real success, is build up original new compelling AAA titles based on its own IP, not borrowing from the PS3.
Sure, maybe leverage some existing IP that's popular. But don't rely on it. Because otherwise people will just play those games on the PS3. Maybe do the single player on the NGP, but go back to the PS3 for multiplayer.
And make sure it's not half-assed done. MLB The Show is a great example - it's been nothing but roster updates the last 3 years, and Sony has actually been removing features (online play for instance). They need to do better than this for the NGP.
Grinchy said:
Having Modnation racers on a handheld? That's fucking cool. And they don't really have to make any sacrifices due to control layout.
Mod Nation racers is on a handheld - the PSP has it. But this just illustrates my point - because it's on the PS3 and better, people completely ignore the PSP version. Even with the NGP being more powerful than the PSP, the PS3 is still ahead and will have the best versions of games.