Gentleman Jack
Member
Source?
Crysis 2's crunch period was 3 months.
Do you have an actual point or are you going to keep hounding people making educated guesses on the current state of Ryse crunch?
Source?
holy shit all you spergs screaming "faux-outrage" over people laughing at them being proud of forced crunch periods. work-life balance is ridiculously important and these guys have the axe over their heads if they don't comply. it doesn't fucking matter if it's an industry reality, it shouldn't be, and it's certainly not a gloating point.
holy shit all you spergs screaming "faux-outrage" over people laughing at them being proud of forced crunch periods. work-life balance is ridiculously important and these guys have the axe over their heads if they don't comply. it doesn't fucking matter if it's an industry reality, it shouldn't be, and it's certainly not a gloating point.
I didn't even know what that meant until I just googled it.
Classy
Crysis 2's crunch period was 3 months.
Do you have an actual point or are you going to keep hounding people making educated guesses on the current state of Ryse crunch?
There are a lot of "what ifs" being thrown around from a single tweet.
But, if they were unpaid, yeah that's an issue. That's piss poor work practice.
my dad works overtime and just the other week I chose to work a single 13 hour shift at the mcdonalds counter. maybe these idiots should buckle up and get with the times???
Can't speak for others, but I say 'faux outrage' to the people who get mad and write some twitter comments, and then go back to their daily lives and not try to affect change.
You got overtime pay.
Game developers almost never do, and are often times expected to work 4-8 additional hours a day for months on end.
Can't speak for others, but I say 'faux outrage' to the people who get mad and write some twitter comments, and then go back to their daily lives and not try to affect change.
There are also salaried employees that aren't exempt from overtime. I don't know if that exists in game development.Most software development jobs are salary. You think they would have crunch time if they were paid hourly?
That sucks.You got overtime pay. You and your father problem chose to work overtime, too, based on a cost benefit analysis.
Game developers almost never do, and are often times expected to work 4-8 additional hours a day for months on end.
While there is technically nothing "forcing" or requiring them to stay and work those additional hours, lack of "effort" when crunching can come up during reviews or lead managers to invent other reasons to let you go.
I was being sarcastic. I think this is pretty gross.
I don't remember the outrage when the developers of Red Faction Guerrilla announced in GameInformer that they went through 6000 pizzas during crunch.
What has changed between then and now?
I already know the answer
I quit my industry job in February in an attempt to affect change on the way I (and later hopefully others) develop games. The majority of twitter posts noted in the OP are from prominent developers & journalists who are for sure doing more to effect change than those in this thread throwing out terms like 'faux outrage'.
Well, how big is the team working on Ryse?
I don't remember the outrage when the developers of Red Faction Guerrilla announced in GameInformer that they went through 6000 pizzas during crunch.
What has changed between then and now?
I already know the answer
What has changed between then and now?
I already know the answer
my dad works overtime and just the other week I chose to work a single 13 hour shift at the mcdonalds counter. maybe these idiots should buckle up and get with the times???
There are also salaried employees that aren't exempt from overtime. I don't know if that exists in game development.
Congratulations on being a doormat.
holy shit all you spergs screaming "faux-outrage" over people laughing at them being proud of forced crunch periods. work-life balance is ridiculously important and these guys have the axe over their heads if they don't comply. it doesn't fucking matter if it's an industry reality, it shouldn't be, and it's certainly not a gloating point.
Wow, 11,500 dinners people could have spent with like their family or loved ones. The game industry continues to claim the title of worst work environments.
I work hard and I'm willing to do long hours or do more job to get a better job in the future. Started working at 13 yo. Did many different job, working and going to school at the same time. Did 24 hours straight once in a convenience store job, did several other 24 hours, 30 hours in other jobs.
I'm 24 and have a well paid job, I regret nothing. I'm a money guy, I dont care about how much time I spend at work.
Software development in general does not qualify for OT.
That's a shame.Software development in general does not qualify for OT.
I personally find this an absolutely horrible outlook on life. Just gross.
I quit my industry job in February in an attempt to affect change on the way I (and later hopefully others) develop games. The majority of twitter posts noted in the OP are from prominent developers & journalists who are for sure doing more to effect change than those in this thread throwing out terms like 'faux outrage'.
Twitter: "Soylent Green is PEOPLE!"
I work hard and I'm willing to do long hours or do more job to get a better job in the future. Started working at 13 yo. Did many different job, working and going to school at the same time. Did 24 hours straight once in a convenience store job, did several other 24 hours, 30 hours in other jobs.
I'm 24 and have a well paid job, I regret nothing. I'm a money guy, I dont care about how much time I spend at work.
I personally find this an absolutely horrible outlook on life. Just gross.
I work hard and I'm willing to do long hours or do more job to get a better job in the future. Started working at 13 yo. Did many different job, working and going to school at the same time. Did 24 hours straight once in a convenience store job, did several other 24 hours, 30 hours in other jobs.
I'm 24 and have a well paid job, I regret nothing. I'm a money guy, I dont care about how much time I spend at work.
I'm 24 and have a well paid job, I regret nothing. I'm a money guy, I dont care about how much time I spend at work.
So on point.
I had to literally eat a chicken nugget off my boss's erect dick to retain my unpaid internship.
It's 2013 you whiners, get with the nugget or GTFO.
but surely you understand that the initial tweet and the concept it rests upon are the issue here?
[...]
hey, it is actually kinda oblivious and disrespectful, and maybe this is not what needs to be done with regards to the issue of crunch hours in game development.
That's an easy thing to say at 24. I guarantee as you approach 30, your perspective will change somewhat.