If you were really into the nemesis system of the first game, it does a great job of expanding on that system. Mixing in some more strategic layers, expanding skill trees and "ARPG" elements like builds through gear/skill tree combinations. The fortresses and challenges those bring give you a reason/content to pursue that gear too, so that's a decent gameplay hook. The combat has enough depth to be pretty enjoyable, although it's still the Rocksteady combat formula, which is starting to show its age, if not just because of overuse. Movement is improved, although there's times where it still feels very sticky, to an annoying degree. Before I sold it (Not saying it's a bad game, just got bored and there's other titles like Divinity OS 2 to play) I really didn't ever feel the need or pressure to buy any loot boxes, so I was fine, I feel like it's definitely designed to capture late game wales that grow invested in the ranked/fortress component of the game.
Outside of that, the story was really all over the place and nothing special. If anything it became more of a nuisance than anything else after a while as you had to do certain quests to progress skill trees and fortress events.