This seems like an incredible stupid question, but I am conflicted on whether to play Shin Megami Tensei IV or Apocalypse first. I love the Persona series, but I haven't played Shin Megami since Nocturne back in the 2000s. I have heard that Apocalypse fixed a lot of shortcomings from SMT IV, and that the stories are not explicitly linked together. I currently have the collector's edition of IV and I just bought Apocalypse. Should I just play IV first and then Apocalypse.
This seems like an incredible stupid question, but I am conflicted on whether to play Shin Megami Tensei IV or Apocalypse first. I love the Persona series, but I haven't played Shin Megami since Nocturne back in the 2000s. I have heard that Apocalypse fixed a lot of shortcomings from SMT IV, and that the stories are not explicitly linked together. I currently have the collector's edition of IV and I just bought Apocalypse. Should I just play IV first and then Apocalypse.
it definitely does but i personally prefer IV's approach. Unlike Apocalypse which literally just explains what happens, IV gives you clues about whats happening through world building and progressing through the games. By the end you can put stuff together unlike apocalypse which just says "this happened, this happened etc etc."To be honest, I feel that Apocalypse explains IV's world and story better than IV did.
This seems like an incredible stupid question, but I am conflicted on whether to play Shin Megami Tensei IV or Apocalypse first. I love the Persona series, but I haven't played Shin Megami since Nocturne back in the 2000s. I have heard that Apocalypse fixed a lot of shortcomings from SMT IV, and that the stories are not explicitly linked together. I currently have the collector's edition of IV and I just bought Apocalypse. Should I just play IV first and then Apocalypse.
Go wth IV first. You'll appreciate Apocalypse more if you go through IV, especially the neutral route.
You are not alone. I liked how you had to discover the plot without explicit info as well.it definitely does but i personally prefer IV's approach. Unlike Apocalypse which literally just explains what happens, IV gives you clues about whats happening through world building and progressing through the games. By the end you can put stuff together unlike apocalypse which just says "this happened, this happened etc etc."
Im probably alone in preferring it the way IV did it though
Still have a bit left to go for apocalypse though. How much do I have left post 7/8 moon cosmic egg?
yo wtf?!?! this is like the best game and aint nobody playing it??
ppl be playing that pokemon shit instad of this real shit.
fukk that pokemon shit!
I don't know, but the lack of Burroughs is depressing in SMT IV Apocalypse. Just for that I didn't give a shit about the shitty dungeonsin the original SMT IV.and the horrible designs outside Minotauro and the angels
So how exactly do you get Almighty Pleroma on other demons?
So how exactly do you get Almighty Pleroma on other demons?
Which Demon has that skill anyway?
it definitely does but i personally prefer IV's approach. Unlike Apocalypse which literally just explains what happens, IV gives you clues about whats happening through world building and progressing through the games. By the end you can put stuff together unlike apocalypse which just says "this happened, this happened etc etc."
Im probably alone in preferring it the way IV did it though
Metatron and Satan has it. They're only available on New Game+ though.
Zan skills sending demons flying away needs to go and never, ever come back again. Nothing but trash.Vishnu just sent 3 of my demons flying away and I'm saltier than the Dead Sea right now.
Hallelujah has a passive skill that prevents that from happening. It's a must in that fight IMO
Oh wow the Peace route is cringey.
"What do you think, Satan?" was fucking hysterical though.
oh my god Walter just said hoy
And that's my War playthrough.
Doing a second run so soon after the first, and on the super mega happy route at that, made the writing flaws I overlooked come out in full force. I still like the cast quite a bit, they're charming and lovable and their bests and tolerable and cliche at worst which is more than I can say for the lows the P3 and 4 casts could hit, but getting bombarded by friendship speeches in a mainline MegaTen isn't something I want to go through again. However, I do want the games to maintain the same strong characterization this game had. It makes me feel more connected to the world and my journey.
Dagda got the fucking shaft, man.
Oh right. Famed and Zealot races are a thing.
Fusion accident demons are a mistake...literally
At least he had a good run. The Divine Powers stumbled right out of he gate.
Man, if it wasn't full-on fanfic territory, I'd love to write a stronger version of Apocalypse's narrative with the Polytheist Alliance actually doing something interesting.
Instead of them just being a giant ominous threat, imagine if they were at the bargaining table along withthe Messians and GaiansMerkabah and Lucifer. Taking more of an active role in things, not justlet's kill all of humanity because this world sucks. That should have been strictly Dagda's scheme.
snip
I'm still trying to completely wrap my head around the last dungeon. Spoilers for that:I've unlocked 4 or 5 of the hourglass teleporter things, yet I'm still only in "1st Brane" how many Branes are there? Are there a billion or something? Is this why everyone says this dungeon is a nightmare?
I have attempted some of the DLC...good god it's pretty difficult. I'm level 87 right now, have demons in the high 90s and it's difficult.
Cleopatra:Diamond Realm:Scraped by through the horde, and then had barely anything left and got wiped first turn against Cleopatra.Mikado:This one is actually easier since it's a dungeon and you can save there, and go back if you die. I got to Demi-Fiend's room, and was very close to beating the horde there (there were 3 demons left on screen, meaning no more disappear until it's over. Then I got wiped by Mist Blade and Antichron.I also picked up the Twisted Tokyo DLC, but haven't been that far down to get to it. The other DLCs I didn't bother picking up, but I think the only other substantial content DLC was the beach one, which just looks like pandery bullshit to me.Couldn't get past the battle after the Hope battle. Each time I attempt it, I get a little further though. The turn thing puts an interesting dynamic on it, and not in an annoying or impossible way like Twisted Tokyo.
Ouch, so... uh....... I had a pretty easy time with every boss in this place and got to him and just got curb stomped quicker than I could realize what the hell was going on three times in a row. Not entirely sure what to do about him.Vishnu-Flynn
Still no word on the Europe release date? Feels like ages ago since Deep Silver announced 'Winter' as the release date now.
Last dungeon:I was a actually okay with this dungeon for a while, and it wasn't really frustrating me. Then I had a moment where I said "fuck this dungeon". I got the Navarre dagger power, and remembered where a wall I could break with it was, then I did it and behind it was....FUCKING NOTHING. Why did they even do that? There was another one I found later to break that actually did go somewhere. I'm on the Second Brane.
Try bringto the battle. He is the perfect partner to use here.Hallelujah
Final dungeon:If you find the way forward, move on. There is nothing worth finding after the Law/Chaos sections.