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*Shock and AWE* Sony Says Move is NOT Wii on PS3

Baki said:
Thats not my point. My point is that Sony focus should be BETTER and more ACCESSIBLE SOFTWARE which may come from better PRECISION or a combination of OTHER factors. But their bottom line should not be the technology but the software that is offered with the technology.

I understand your point, but nothing in the quotes indicates that they aren't being mindful of fun game design. Just because they didn't say it doesn't mean it's not a motivating factor.
Logically, you could be entirely right that they've built a technology and they're going to let that drive game design, but I don't think the quote you posted really warrants the argument we're having.
 
it doesn´t matter.

Like they said themselves, is a complement to the console and complements never take off like controllers and accesories introduced from the very beginning and bundled with the console.

This thing will be a Wii Motion Plus at best, a nice addition that arrived a little too late for it to matter or have any impact or influence in the future of the console.
 
How much longer does anyone expect this generation of consoles to go on? Move and Natal are so unappealing at this point. Why won't they just wait a couple of years and launch their new controllers with their new systems? :'(
 
I wonder if a lot of you realize you contribute to the problem with gamers getting a bad rap among developers...

I mean, when move was announced and they show off things that require little precision, you scream Wii HD. If Sony says they want to go after a skill based community, you say they're missing the point.

Thing is, so many gamers have their heads up their asses. It honestly seems to me that tons of people just don't really know what they want (or they just want to play into the hive mind and enjoy the :lol with everyone else, completely devoid of their own thoughts).

Seriously, if you ignore shit like this and don't act like Gamefaqs, you won't get a bad rep. Lately though, a lot of that "gamefaqs" mentality has been spilling into my GAF...no mas, por favor.

Nirolak said:
Sony really needs Phil Harrison back because he's the one person who really seemed to understand casual gaming at this company.

You mean the same Phil Harrison that pushed Home, something that most of GAF thinks is a waste of time? It's funny how you pick and chose your knight in shining armor. Phil Harrison may have been just as misguided as the rest. It's just popular on GAF to love the guy.

*shrugs*
 
hey_it's_that_dog said:
I understand your point, but nothing in the quotes indicates that they aren't being mindful of fun game design. Just because they didn't say it doesn't mean it's not a motivating factor.
Logically, you could be entirely right that they've built a technology and they're going to let that drive game design, but I don't think the quote you posted really warrants the argument we're having.

My comment was not limited to this particular article but the multitude of press releases and articles released by Sony in regards to the MOVE. Every single one of them seem to focus on the MOVE's precision when compared to the Wii-Mote.

Although that could be because they have not revealed all their cards yet - software wise. However SCE has a poor track-record of believing that technology as opposed to software will carry them ahead of competition.

MrPliskin said:
I wonder if a lot of you realize you contribute to the problem with gamers getting a bad rap among developers...

I mean, when move was announced and they show off things that require little precision, you scream Wii HD. If Sony says they want to go after a skill based community, you say they're missing the point.

Thing is, so many gamers have their heads up their asses. It honestly seems to me that tons of people just don't really know what they want (or they just want to play into the hive mind and enjoy the :lol with everyone else, completely devoid of their own thoughts).

Seriously, if you ignore shit like this and don't act like Gamefaqs, you won't get a bad rep. Lately though, a lot of that "gamefaqs" mentality has been spilling into my GAF...no mas, por favor.

Well you have too look at it from two perspectives. When people say "Hey its a WII HD. Awesome." They're commenting from a gaming perspective.

However when someone says "Focusing on precision won't neccessarily allow them to expand the market". They're commenting from a business perspective (in other words, sales-gaf has arrived).
 
MrPliskin said:
I wonder if a lot of you realize you contribute to the problem with gamers getting a bad rap among developers...


As long as PR people continue to say idiotic things, GAF will continue to ride them for it.
 
AceBandage said:
As long as PR people continue to say idiotic things, GAF will continue to ride them for it.

Well, that's unfortunate. Though I don't see what's "idiotic" about it, other than the fact you may be disappointed they didn't say it how you would have said it *shock and awe*.

There is a reason these people are paid to do this job, and you aren't.
 
MrPliskin said:
I wonder if a lot of you realize you contribute to the problem with gamers getting a bad rap among developers...

I'm not trying to be arrogant here, but I'd like to ask: Why would we care what game developers think of us? I wasn't aware we were the ones out to win their favor.

I'm not saying that gamers are a wonderful community of geniuses, or anything, but your comment doesn't make the least bit of sense to me.
 
MrPliskin said:
Well, that's unfortunate. Though I don't see what's "idiotic" about it, other than the fact you may be disappointed they didn't say it how you would have said it *shock and awe*.

It's idiotic because Sony is missing the entire point of why the Wii is popular and what they are even trying to emulate here.

There is a reason these people are paid to do this job, and you aren't.


And we're still trying to figure out what that reason is.
 
I guess they're trying to create a peripheral that inspires people to continue to play past the box opening and get-togethers....
 
Baki said:
However when someone says "Focusing on precision won't neccessarily allow them to expand the market". They're commenting from a business perspective (in other words, sales-gaf has arrived).

Let's be real here, I don't think Move has much of a shot of being a success to begin with. But if it is then it's not going to be a result of casual gamers, it's going to be a result of Sony getting hardcore gamers to buy into it. Casual gamers aren't looking for another system, they're perfectly happy with the Wii. So it's not going to do Sony much good trying to push Move to them.
 
MrPliskin said:
You mean the same Phil Harrison that pushed Home, something that most of GAF thinks is a waste of time? It's funny how you pick and chose your knight in shining armor. Phil Harrison may have been just as misguided as the rest. It's just popular on GAF to love the guy.

*shrugs*
I chose him because he was heavily involved in Buzz and SingStar.

Did he have projects that failed? Undeniably. That doesn't change my position on this issue.
 
I just dont get it....3d games, Move, Natal....Im loving gaming more now than i have in years! Its not like like im against technology innovations, because im not, its just...i dont know...unless these things completely blow me away in ways i havent seen before, or cant experience now, im just not interested....at all.
 
MrPliskin said:
Well, that's unfortunate. Though I don't see what's "idiotic" about it, other than the fact you may be disappointed they didn't say it how you would have said it *shock and awe*.

There is a reason these people are paid to do this job, and you aren't.

I put *Shock and AWE* into the title because its obvious that a company would not want its product to be mistaken as a rip-off of a competing company's product, regardless of whether it really wa a rip-off or not.

Vinci said:
I'm not trying to be arrogant here, but I'd like to ask: Why would we care what game developers think of us? I wasn't aware we were the ones out to win their favor.

I'm not saying that gamers are a wonderful community of geniuses, or anything, but your comment doesn't make the least bit of sense to me.

I completely agree with you here. Companies serve us, not the other way round.
 
UltimateIke said:
How much longer does anyone expect this generation of consoles to go on? Move and Natal are so unappealing at this point. Why won't they just wait a couple of years and launch their new controllers with their new systems? :'(

Why wait? It's a great opportunity to perfect the technology to have a better product for the next gen consoles. Nobody probably remembers, but Xbox Live Arcade launched on the original Xbox. They learned a lot and made XBLA a better experience on the 360.

I expect Natal and Move to get more attention than XBLA on Xbox, but they will certainly be a bigger part of next gen.
 
in the move's Wii sports resort rip off game (not that it is a bad thing) the table tennis game was said to include two types of motion controls: one that allowed a player to feel the accuracy of the game simulated, one that allowed for massive mistakes to be made and a connection between the player and the ball would react as if the precision option was turned on for a skilled player.

i think that Sony understands the need to bridge the gap but wants to do so without forgetting about their core audience... what is so wrong with that?

in the end it will be up to the developers to make sure that the controls are suitable for the everyman (woman) and the hardcore at the same time.
 
Well hell, idk about the rest of you guys but I'd rather have a controller that's hardcore and appeals to the hardcore rather than having a controller just built around basic "fun" and "pick up and play". Thats why I dont like the Wii and why I have some hope for the MOVE. I like this direction. Whether it'll sells or flops, I dont care.

I dont get some ppl on here. When MOVE was announced, everyone was all "ITS THE WII!!" and now that they're trying to separate themselves from the "pickup & play" style of the wii....they're missing the point? I think most of you are missing the point.

I'd rather have a controller that caters to me (someone that has a PS3 and enjoys it alot) than to have hope for for the MOVE and be disappointed because they're trying to appeal to people that dont even have a PS3. What's wrong with sticking to the "easy to use, difficult to master" theory? That's what makes games accessible AND appealing to the hardcore. The whole reason I'm even remotely excited about the MOVE is because it's being positioned not to alienate the hardcore and hopefully they actually pull it off.

EDIT:
Looks like I was beaten.

MrPliskin said:
I wonder if a lot of you realize you contribute to the problem with gamers getting a bad rap among developers...

I mean, when move was announced and they show off things that require little precision, you scream Wii HD. If Sony says they want to go after a skill based community, you say they're missing the point.

Thing is, so many gamers have their heads up their asses. It honestly seems to me that tons of people just don't really know what they want (or they just want to play into the hive mind and enjoy the :lol with everyone else, completely devoid of their own thoughts).

Seriously, if you ignore shit like this and don't act like Gamefaqs, you won't get a bad rep. Lately though, a lot of that "gamefaqs" mentality has been spilling into my GAF...no mas, por favor.



You mean the same Phil Harrison that pushed Home, something that most of GAF thinks is a waste of time? It's funny how you pick and chose your knight in shining armor. Phil Harrison may have been just as misguided as the rest. It's just popular on GAF to love the guy.

*shrugs*
You took my post!

I agree though, GAF can be so retarded sometimes.
 
I completely agree with you here. Companies serve us, not the other way round.
companies offer products, you choose to buy or not.

That said, some PR should talk less, but some 'gamers' are really at a low level reacting so agressively to any comment the 'dislike'.
 
left_senseless said:
in the end it will be up to the developers to make sure that the controls are suitable for the everyman (woman) and the hardcore at the same time.

What ?
 
Why does everyone assume Sony believes Move will somehow magically transport them to number 1 in the console warz and be a huge success in with the Wii crowd? I don't think they've said either of these things and yet people berate them for it regardless...
 
Mako_Drug said:
Why does everyone assume Sony believes Move will somehow magically transport them to number 1 in the console warz and be a huge success in with the Wii crowd? I don't think they've said either of these things and yet people berate them for it regardless...
It's the principle. The only reason Sony gives a shit about motion control is because they want a piece of Nintendo's market. If those guys are so smart, why don't they think of something else that's disruptive and universally* appealing?

* = with the exception of NeoGAF manbaby motion control haters
 
mr_nothin said:
Well hell, idk about the rest of you guys but I'd rather have a controller that's hardcore and appeals to the hardcore rather than having a controller just built around basic "fun" and "pick up and play". Thats why I dont like the Wii and why I have some hope for the MOVE. I like this direction. Whether it'll sells or flops, I dont care.
51veoh.jpg

I think most of you are missing the point.
Well, that's what you think...
 
tzare said:
companies offer products, you choose to buy or not.

Absolutely true.

Still doesn't remove the bizarre notion that we should actively care how we're viewed by these companies. Is any MW2 fan unaware of the fact that Kotick likely views him as a pathetic, mindless sheep? Doesn't matter.
 
[Nintex] said:
51veoh.jpg


Well, that's what you think...
Well DUH, we know that they're going to offer those type of games. I knew this was going to be posted, predictable.

I said that they arent going to ALIENATE the hardcore. It's much better than just sticking to a bunch of party games. I also said that I hope that they can deliver on that "promise". I'm still not super stoked for MOVE because all of the games that they've shown thus far are just Wii knock off party games. I'm excited but cautious.

ShockingAlberto said:
Then they should probably not have clones of Wii games

Because that, like, confuses people about it not being an HD Wii
facepalm...

To me, they're saying that it's going to be accessible but they're going to offer that precision. So if the hardcore wants to try to learn how to use the MOVE really well...then there's enough depth there to separate themselves from the newbies. Easy to use, Difficult to Master. That's what I'm getting out of this and their philosophy is still consistent with the philosophy they had when they revealed it at E3 last year. Of course they're going to try to cash in on the casuals with easy to make/low cost games. They've always had these type of games.

Just because they are going a more "hardcore" route doesnt mean they cant offer more than 1 type of game. Duh...they're still going to offer and show off casual games. Stop being so closed minded.
 
mr_nothin said:
Well hell, idk about the rest of you guys but I'd rather have a controller that's hardcore and appeals to the hardcore rather than having a controller just built around basic "fun" and "pick up and play". Thats why I dont like the Wii and why I have some hope for the MOVE. I like this direction. Whether it'll sells or flops, I dont care.

I dont get some ppl on here. When MOVE was announced, everyone was all "ITS THE WII!!" and now that they're trying to separate themselves from the "pickup & play" style of the wii....they're missing the point? I think most of you are missing the point.

I'd rather have a controller that caters to me (someone that has a PS3 and enjoys it alot) than to have hope for for the MOVE and be disappointed because they're trying to appeal to people that dont even have a PS3. What's wrong with sticking to the "easy to use, difficult to master" theory? That's what makes games accessible AND appealing to the hardcore. The whole reason I'm even remotely excited about the MOVE is because it's being positioned not to alienate the hardcore and hopefully they actually pull it off.

.



mainly this thing is stupid


“I think with Move it’s all about appealing to skill. It’s about the learning curve that’s built into the experience. It provides that satisfaction you’re talking about. The more you play the better you get. That’s part and parcel of the traditional gaming experience.”


he is trying to differentiate it from the wii by saying that people will enjoy the challenge of the learning curve, that for traditional gamer using motion controls is a whole new skill. as you play your skills will get better and you will be able to achieve more. How is that different?


wii sports offered pick up and play party gaming, whilst you had the traditional experience of working your way through all the challenges and going after the gold medals. Same with WSR and the stamp system. offering content for gamers who want a challenge is not something new that MOVE will bring since wii did that from day one
 
Mako_Drug said:
Why does everyone assume Sony believes Move will somehow magically transport them to number 1 in the console warz and be a huge success in with the Wii crowd? I don't think they've said either of these things and yet people berate them for it regardless...
Do you want to know the actual answer?

Conservatism! Sort of!

The PS2 era was, for most of us here, that post-WWII era equivalent in the gaming industry. One hundred million people joined the fold, graphics were improving all the time, games were great, Sony was a great industry leader.

And then suddenly, that all stopped. The userbase was entirely split. There is no one system you could buy to enjoy most of what the industry had to offer, Nintendo is great at making money for themselves but lousy at helping others make money, there's few experimental games these days and even former development Gods who used to make GOTYs are now making mediocre efforts.

So neurons are firing in people's brains. They connect the Move to a Sony-lead industry which would somehow lead to a PS2-era revitalization (in tone, not graphics). People are yearning for what they remember without really thinking it through. A lot of people here don't even remember a Nintendo-lead industry in the early 90s and late 80s, so to them, having Sony back on top is normal.

It's kind of interesting to observe, really.
 
Vinci said:
Absolutely true.

Still doesn't remove the bizarre notion that we should actively care how we're viewed by these companies. Is any MW2 fan unaware of the fact that Kotick likely views him as a pathetic, mindless sheep? Doesn't matter.
the thing is, 'WE' , does not really exist. Yo, and me and every gamer is different. And those PR quotes are usually headed to a specific audience,sometimes the media, sometimes casuals, sometimes hardcore.... but we all read it and judge from our personal situation XD

it is a bit nonsense in my opinion.
 
dsister44 said:
mainly this thing is stupid


“I think with Move it’s all about appealing to skill. It’s about the learning curve that’s built into the experience. It provides that satisfaction you’re talking about. The more you play the better you get. That’s part and parcel of the traditional gaming experience.”


he is trying to differentiate it from the wii by saying that people will enjoy the challenge of the learning curve, that for traditional gamer using motion controls is a whole new skill. as you play your skills will get better and you will be able to achieve more. How is that different?


wii sports offered pick up and play party gaming, whilst you had the traditional experience of working your way through all the challenges and going after the gold medals. Same with WSR and the stamp system. offering content for gamers who want a challenge is not something new that MOVE will bring since wii did that from day one
They're taking it a step further.

Estimations vs Absolute position.
MS Paint vs Adobe Photoshop..

He's pointing out the fact that they're taking it a step further and when developers start to use absolute position and the z-axis then that's going to offer more than what the Wii is able to offer. It's going to take more skill to actually control/master that.

More precision means it's going to take more skill to master. Gestures vs 1:1 Motion + z-buffer. (not to say that Wii is just gesture based)
 
I see what he's saying...in a nutshell, he's making Move out to be what I wish the Wii could've been--a system with motion controlled games that aren't all "casual".

But I don't believe him. I don't believe that the majority of the games won't be casual (including their own Wii Sports knockoff). I don't believe that the majority of the games won't be crap (which is not the same thing). And I don't believe that this add-on will get decent support for "hardcore" games.

It's too bad, because I would like a "better" Wii with more support of traditional game genres. But the Move won't be it. Maybe the PS4 will be, someday.
 
mr_nothin said:
Well DUH, we know that they're going to offer those type of games. I knew this was going to be posted, predictable.

I said that they arent going to ALIENATE the hardcore. It's much better than just sticking to a bunch of party games. I also said that I hope that they can deliver on that "promise". I'm still not super stoked for MOVE because all of the games that they've shown thus far are just Wii knock off party games. I'm excited but cautious.


facepalm...

To me, they're saying that it's going to be accessible but they're going to offer that precision. So if the hardcore wants to try to learn how to use the MOVE really well...then there's enough depth there to separate themselves from the newbies. Easy to use, Difficult to Master. That's what I'm getting out of this and their philosophy is still consistent with the philosophy they had when they revealed it at E3 last year. Of course they're going to try to cash in on the casuals with easy to make/low cost games. They've always had these type of games.

Just because they are going a more "hardcore" route doesnt mean they cant offer more than 1 type of game. Duh...they're still going to offer and show off casual games. Stop being so closed minded.
Oh man, case in point.
 
The only thing that shocks me right now is the move games library. They shouldn't have announced this thing with a bunch of mini-games and non-motion games with 'move support' but rather with a crapload of games that resemble SMG 2 in terms of quality. Sony needs to gain trust from their userbase and right now they're failing in doing so.
 
Stuff like this always gives off the impression of guys sitting in board rooms reading some sycophants' super skewed "scouting reports" of the competition, and formulating talking points against that. The Sony 3DS comment gave the same impression. I never get the feeling that these guys have the first clue of what their competition is actually doing.
 
ShockingAlberto said:
Oh man, case in point.
I do not see the MOVE as any sort of revolution for Sony. I dont even think it'll sell well. I'm just giving my position on it. I dont care who's on top. I like a company for what type of quality it provides. If that quality starts to dwindle so will my interest. I'm not a blind fanboy. :lol

Leondexter said:
I see what he's saying...in a nutshell, he's making Move out to be what I wish the Wii could've been--a system with motion controlled games that aren't all "casual".

But I don't believe him. I don't believe that the majority of the games won't be casual (including their own Wii Sports knockoff). I don't believe that the majority of the games won't be crap (which is not the same thing). And I don't believe that this add-on will get decent support for "hardcore" games.

It's too bad, because I would like a "better" Wii with more support of traditional game genres. But the Move won't be it. Maybe the PS4 will be, someday.
My position exactly. I see what he's saying and I'm hoping they go that route but I dont believe him and I dont think they will execute it well.
 
spons said:
The only thing that shocks me right now is the move games library. They shouldn't have announced this thing with a bunch of mini-games and non-motion games with 'move support' but rather with a crapload of games that resemble SMG 2 in terms of quality. Sony needs to gain trust from their userbase and right now they're failing in doing so.

Wut.
 
Kandrick said:

the devs can choose different ways to implement the move. they have shown this is several demos. the devs can have the device track at a sub pixel level. which Anton was complaining about his shaky hands while doing so. they can also have it track less accurately. i believe Richard was talking about switching it for painting because you didn't need the pinpoint accuracy for broad strokes.

there is a developer diary talking about the tennis game where the developer mentions this. he states that the control options can be switch between finely accurate and broad motions.

either way if it is implemented properly it would equal win/win for Sony and all types of gamers.
 
“It’s inevitable that people would say this is Wii on PS3,” UK PR boss David Wilson told MCV. “But we see it as a complimentary product. It’s a different proposition."
Does that sound like he's trying to back off from taking on the Wii? It's a complimentary product... to the Wii?

If you like what the Wii offers but want HD and more hardcore games get a PS3 Move aswell.

Am I reading that right?

If so, he's probably trying to temper expecations. He probably doesn't want people comparing the sales of Move setups with the Wii and calling Move a failure. Same for software.
 
Leondexter said:
And I don't believe that this add-on will get decent support for "hardcore" games.
The main issue working against them in this regard is that it's an optional peripheral. Peripherals that don't come with a system from launch date on aren't as likely to get a lot of support from developers. Look how Motion+ is doing over on the Wii, or countless other examples over the past decades.
 
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