Uremifasolasiututut said:Am I sad for immediately thinking of this?
DO ITIam Canadian said:Don't make me post that "Excuuuuuse me, Princess!" Youtube video.
It's so tempting.
TheKingsCrown said:DO IT
DO IT NOW
Ramenman said:Only because it's been a wet dream of mine since the first time I've played brawl.
So much funny things happen at mach speed sometimes, like chain reactions etc. I'd soo love to be able to see them again.
MisterHero said:Also, Snake is still a Kyle Reese ripoff.
I had this dream last night, swear to god. My cellphone rings, right? So I pick it up and yell "Well EXCUUUUUUUUSE me." Zelda says, "Hello?" and I meekly reply "...princess?"Iam Canadian said:Don't make me post that "Excuuuuuse me, Princess!" Youtube video.
It's so tempting.
Of course Plissken is the literal inspiration (MGS2 solidifies it). I'm just poking fun at the boxart and Snake's entrance sub-reference (Kyle Reese time traveling!). :lolCount Dookkake said:Given the execution of the cloning plot of the recently leaked 80s draft of Escape from LA, I think Plissken is still the go-to inspiration. I just wonder how Kojima got his hands on it before now.
This reminds me. I hope the reason he's called "Pokemon Trainer" is either that he has multiple different models as alternates, that he's customizable in the first place, or that players can at least assign him any name they want.SuperAngelo64 said:Also: I wouldn't want "Black Mage" or "White Mage" in this game. Just a personal thing, I don't like the idea of generic characters with label-names in this game. (i.e. "Goomba" or "Koopa Troopa")
In fact I'm still a little steamed that they called Red "Pokemon Trainer" instead've "Red"... which is actually his name in the first-party canon (Silver/Gold).
Jiggy37 said:This reminds me. I hope the reason he's called "Pokemon Trainer" is either that he has multiple different models as alternates, that he's customizable in the first place, or that players can at least assign him any name they want.
alphajammer said:"Completely off topic, but I would shit myself if the song "Rumbling HWY" from Sonic Adventure 2 was in this game. It's my all time favorite Sonic song of any series.
http://www.youtube.com/watch?v=P2pfNiBp-0o"
Definitely agree on Rumbling Highway.
I always hit repeat on this one when I'm listening to the SA2 soundtrack!
Holy Order Sol said:Yeah that one really retains the feeling of the tunes from the 2D games.
Iam Canadian said:You know, for all the heat that the Sonic Adventure games get, the songs that didn't include crappy lyrics were actually really good.
Holy Order Sol said:I know, I've spent an insane amount of time trying to get all of those emblems in SA2. :lol
I got stuck at about 150.
I remember Pyramid Cave and the Biolizard's theme being great songs too.
HOLY CRAP YES YES YES EPIC WINalphajammer said:"Completely off topic, but I would shit myself if the song "Rumbling HWY" from Sonic Adventure 2 was in this game. It's my all time favorite Sonic song of any series.
http://www.youtube.com/watch?v=P2pfNiBp-0o"
Definitely agree on Rumbling Highway.
I always hit repeat on this one when I'm listening to the SA2 soundtrack!
MisterHero said:
Two redeeming factors about both Sonic Adventure games, Chao and Music.Iam Canadian said:You know, for all the heat that the Sonic Adventure games get, the songs that didn't include crappy lyrics were actually really good.
gwiz210 said:Two redeeming factors about both Sonic Adventure games, Chao and Music.
MindCollizion said:Whoa, so like HALO 3 thread is doneskies.
Anywho, Snake's appearance in Brawl on the first trailer ever was the most shocking shocking thing EVER. People have always been speculating about Sonic in Smash Bros. but not so much with Snake which took the world by storm. Sonic is still a fine addition but let's not forget how big of an impact the announcement of Snake caused all over the world.
Darktails said:I don't know if this was posted already:
New (about three minutes long) SSBB-Footage
http://youtube.com/watch?v=_HFl9p5L5F8
kamikaze said:you and your friends need to relax a little. for serious competition, yeah, this is useless but you never play with friends for fun?
my friends and i usually mess around with fun characters trying to do flashy things for awhile before any serious smashing begins. for those sorts of casual fights, this feature will be great.
SuperAngelo64 said:Firestorm to spam everyone with Tails stickerbook shots.
Friends do that? i'd rightfully kick them out the house for being like a little kid if they kept doing thatOliveJuice said:I certainly hope they have pause on/off. I hate it when someone's losing and turns into a jackass that keeps pausing the game. You can keep smacking them but they don't learn. Anyways, knowing Sakuria it'll be in.
WastingPenguins said:Speaking of pausing, how does that work online? I assume there will just be no pause?
Can you tell I don't play many online games?
they used to. I remember hearing about people cheating on Madden back on xbox live (xbox 1) where quitting a paused game would lower your score.Firestorm said:Only games don't have pause.
You and I can revel in our inadequacies together, Jiggy.Jiggy37 said:With the competitive environments some of you have, I'm going to get pounded into the floor. Can't wait.
I wonder what all the secrecy is about, really. Do they have something to hide? If so, is it good or bad?Oblivion said:I'll mention it again. Whoever the 'secret team' was for Brawl don't have their name in the credits. Under the development title it's still Hal Labs, it seems.
At least we'll always have our post counts.Zeed said:You and I can revel in our inadequacies together, Jiggy.
Interesting find. So it's like a TOSE situation where even when they do something, they're not necessarily credited... (Or at least not at this current point.)Oblivion said:I'll mention it again. Whoever the 'secret team' was for Brawl don't have their name in the credits. Under the development title it's still Hal Labs, it seems.
It would suck if they never get credited. Imagine working your ass off on the greatest game ever made and never having anyone acknowledge your stupendous contribution to society.Jiggy37 said:Interesting find. So it's like a TOSE situation where even when they do something, they're not necessarily credited... (Or at least not at this current point.)
I don't doubt that the individuals will get credited, but I'm curious about the team. Is it even worth crediting if it's just going to be dissolved after SSBB? Is it going to be dissolved after SSBB in the first place?Zeed said:It would suck if they never get credited. Imagine working your ass off on the greatest game ever made and never having anyone acknowledge your stupendous contribution to society.
Likewise; I also didn't know Sakurai's name until Meteos and also thought Meteos was awesome and think he's only on his way up from here on out.Speaking of which, I wonder what the development of Brawl and the Dojo will do for Sakurai's personal fame. I first learned his name when he made Meteos and they were making a big deal out of the fact that the game was directed by "the SSBM guy". Since then my respect for him as a developer has shot through the roof (Meteos was awesome, by the way). He's still a freelancer, and I can't help but think that this will give him carte blanche when searching for new jobs.
Jiggy37 said:Interesting find. So it's like a TOSE situation where even when they do something, they're not necessarily credited... (Or at least not at this current point.)