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Sony quizzed on Monster Hunter's betrayalton - 'You'll have to ask Capcom'

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MeisaMcCaffrey
StuBurns said:
It's what makes this whole cradle/monhun thing so strange. It feels like they threw this together in a matter of months, and maybe they did. Because if they knew they had monhun locked down, they had no reason to cut the 3DS price at all. It seems like they'd do one or the other, either slash the prices, or send dumper drucks of cash to Capcom HQ. Doing both seems really costly to me. But if it kills Sony, it'll be worth it for them no doubt.
Monster Hunter will benefit them in Japan, but what about the west? That's why a price cut was definitely needed. It was a really good move by Nintendo.
 

FoneBone

Member
StuBurns said:
Yes, I'm serious. They have every IP Japan cares about, and they're the same price as the platform that has none? They would have creamed Sony.
If you're only talking about Japan, that'd make sense, somewhat. But that wasn't clear from your post.
 
StuBurns said:
Yes, I'm serious. They have every IP Japan cares about, and they're the same price as the platform that has none? They would have creamed Sony.

Even though MH3G is out this December, MH4 is a much bigger deal but that'll be out much later. Even if you could argue that a price cut wasn't necessary in Japan (and it is. The 3DS is selling much better now, and they need to build up a userbase for these games which is something a price cut helps with), having an $80 price cut in the rest of the world (where it was necessary) while keeping the JP price the same would've been idiotic.
 

StuBurns

Banned
Meisadragon said:
Monster Hunter will benefit them in Japan, but what about the west? That's why a price cut was definitely needed. It was a really good move by Nintendo.
I disagree, it was a terrible move to cut so much so fast, it gives the impression of a company unsure of their position, and that's exactly how it is. They should have cut less, and at xmas. Add that to the second stick and it seems like they have no idea what they're doing, no idea what price it should be, or what functions it should have.

It needed to be a lower price, no question, but I think they fucked up getting the price down.
FoneBone said:
If you're only talking about Japan, that'd make sense, somewhat. But that wasn't clear from your post.
Sorry yes, I meant Japan specifically. MonHun is worthless to them worldwide.
 

Opiate

Member
OldJadedGamer said:
That was when they were first breaking into the games business, had no first party outside of previously making SEGA CD games from movie titles under their Sony Imagesoft name. They had to money hat during the PS1 days or the Playstation brand would have never taken off.

Sony has said on many occasions that they will not money hat games... or as Jack Tretton's own words "to bribe" a company to make games for them. So of course he was full of it because there have been many examples of them doing it after he said it but I think they don't want to... they don't have the cash to... but know they need to to be competitive.

I don't think any company wants to. I believe Nintendo has also historically said that they'd prefer not to -- or perhaps just their bodylanguage has indicated that -- but as you say, the market dictates what needs to be done.

I personally think moneyhats distort the market, which is a bad thing, but if all my competitors are doing it, I'd have no choice. Keep in mind, again, that "moneyhats" are rarely as literal as Sony or MS or Nintendo giving 10M in cash directly to the third party; it usually means paying for advertising, or helping publish the game, or even waving license fees for each copy of the game.

Every one of those methods ultimately results in the same thing -- a "gift' of money saved or earned -- but is distributed differently. What Sony talks about as "bribing" probably isn't done very often, even with the notoriously open wallet of Microsoft.
 

jman2050

Member
StuBurns said:
I disagree, it was a terrible move to cut so much so fast, it gives the impression of a company unsure of their position, and that's exactly how it is.

It gives that impression to who though?
 

x3r0123

Member
StuBurns said:
I disagree, it was a terrible move to cut so much so fast, it gives the impression of a company unsure of their position, and that's exactly how it is. They should have cut less, and at xmas. Add that to the second stick and it seems like they have no idea what they're doing, no idea what price it should be, or what functions it should have.

It needed to be a lower price, no question, but I think they fucked up getting the price down.

Also, nintendo has wiiu to worry about
 

Cwarrior

Member
Based off comments from Sony Computer Entertainment Japan president Hiroshi Kawano, it looks like Monster Hunter 4 really is a 3DS exclusive. During an interview following Sony's pre Tokyo Game Show press conference, Reuters Japan asked Kawano if a new Monster Hunter will be released for Sony systems. "At present, there is no talk of a new Monster Hunter coming to PlayStation," replied Kawano.

The real Anomaly here is why the promised monster hunter 3rd vita launch title has vanished like it never existed.

Remind me off dmc psp and resident evil psp fiasco but this time they showed gameplay.
 

1-D_FTW

Member
Is it possible the major powers that be would just prefer the 3DS be the victor?

Clearly they weren't a big fan of the current generation technical requirements. Not only would a 3DS victory ensure games were cheaper to manufacture, but possibly just as important, it would mean the western publishers stay out of the handheld business.

The major western developers aren't going to develop for 3DS, but Vita certainly has an attractiveness as an HD console that's close in power to the 360/PS3/WiiU. Vita becomes an attractive SKU if successful. Two birds with one stone for the Japanese third parties. 3DS not only keeps costs lower, but it ensures they have the dedicated handheld market to themselves and don't have to compete worldwide with the western big boys.
 
Opiate said:
I don't think any company wants to. I believe Nintendo has also historically said that they'd prefer not to -- or perhaps just their bodylanguage has indicated that -- but as you say, the market dictates what needs to be done.

I personally think moneyhats distort the market, which is a bad thing, but if all my competitors are doing it, I'd have no choice. Keep in mind, again, that "moneyhats" are rarely as literal as Sony or MS or Nintendo giving 10M in cash directly to the third party; it usually means paying for advertising, or helping publish the game, or even waving license fees for each copy of the game.

Every one of those methods ultimately results in the same thing -- a "gift' of money saved or earned -- but is distributed differently. What Sony talks about as "bribing" probably isn't done very often, even with the notoriously open wallet of Microsoft.

All of what you said is correct and adding that Jack Tretton isn't the brightest coin in the fountain on top of it. The guy talks out of his ass 90% of the time anyway and it is more comical than factual.

What I meant is that they don't want to is that during the PS2 years they got all these games just because of their userbase. Companies were forced to put games on their system and most times just didn't make financial sense to put them on other systems at the time. I think Sony got too used to this way and are too stubborn to go back to their PS1 way of thinking. I think maybe they feel like they are still in that PS2 position (remember Kaz's winning statement) so maybe they feel that these companies should still be coming back to them.

I see the winner here as Capcom as they are the prettiest girl at the dance right now and have all the boys fawning over them. The series has never been exclusive anyway.
 
1-D_FTW said:
Is it possible the major powers that be would just prefer the 3DS be the victor?

Clearly they weren't a big fan of the current generation technical requirements. Not only would a 3DS victory ensure games were cheaper to manufacture, but possibly just as important, it would mean the western publishers stay out of the handheld business.

The major western developers aren't going to develop for 3DS, but Vita certainly has an attractiveness as an HD console that's close in power to the 360/PS3/WiiU. Vita becomes an attractive SKU if successful. Two birds with one stone for the Japanese third parties. 3DS not only keeps costs lower, but it ensures they have the dedicated handheld market to themselves and don't have to compete worldwide with the western big boys.


There is a 0% chance western third-parties support the Vita. It could take twelve seconds and a quarter to port their PS360 games to Vita and they still wouldn't do it.
 

Don

Member
Cwarrior said:
The real Anomaly here is why the promised monster hunter 3rd vita launch title has vanished like it never existed.

Remind me off dmc psp and resident evil psp fiasco but this time they showed gameplay.
They never announced Monster Hunter 3rd for the vita.

When they showed Monster Hunter being played on it a while back that was them demonstrating the backwards compatibility and showing that the PSP version would work on the Vita and support the second analogue stick.
 
ItWasMeantToBe19 said:
There is a 0% chance western third-parties support the Vita. It could take twelve seconds and a quarter to port their PS360 games to Vita and they still wouldn't do it.

Once the next gen consoles systems come out, I can see Vita getting ports of PS3/360/WiiU games that are still being made.
 

Auto_aim1

MeisaMcCaffrey
StuBurns said:
I disagree, it was a terrible move to cut so much so fast, it gives the impression of a company unsure of their position, and that's exactly how it is. They should have cut less, and at xmas. Add that to the second stick and it seems like they have no idea what they're doing, no idea what price it should be, or what functions it should have.

It needed to be a lower price, no question, but I think they fucked up getting the price down.
Well, they were under immense pressure, and a price cut is a really good way of building momentum for the hardware. Also sometimes, a late price cut fails to do that. They did completely opposite of the phrase "Too little, too late." Yes, the slider pad accessory and the large price cut reeks of desperation, but the thing is, they really cannot afford to take the 3DS situation lightly. They're taking a loss on the 3DS now, which really shows to what extent they can go.

They did make some mistakes with the 3DS, and I'm not denying that, though.
 

StuBurns

Banned
It's not just development costs of porting to PSV, it's having to deal with taxing retail. The reason PSP started going DD was not because Sony were ready to go head to head with retail, it's because retail literally didn't give a fuck about the PSP, they didn't want it in there beyond major titles.

PSV SKUs of PS360 games are going to bomb, and no one is going to make them. Exclusives and 'HD' versions of 3DS games will make up most of the library. However Sony still need install base for that to happen.

Meisadragon said:
Well, they were under immense pressure, and a price cut is a really good way of building momentum for the hardware. Also sometimes, a late price fails to do that. They did completely opposite of the phrase "Too little, too late." Yes, the slider pad accessory and the large price cut reeks of desperation, but the thing is, they really cannot afford to take the 3DS situation lightly. They're taking a loss on the 3DS now, which really shows to what extent they can go.

They did make some mistakes with the 3DS, and I'm not denying that, though.
I think more than anything, they fucked up by admitting failure. If it was Western company, that wouldn't have happened. They'd have told you stoned faced they knew early numbers would be weak because of the library.

Another thing they did was plant the idea that the PSV is great value. Which was really stupid. If they'd have launched at $220, dropped to $200 with Mario Kart for Xmas, I think they'd have done far better. Maybe I'm wrong, we'll never know. But I think it's been very poorly managed.

Even with that, I'm not saying I knew they were going to fuck up. I thought the 3DS would do great straight away, I thought people would love the 3D screen and PSV was doomed without one. Turns out no one cares about 3D.
 

Boney

Banned
Since the other thread got locked I'll ask here

Sony had it pretty rough with LA Noire's funding right? is there another documented case of something similar happening?
 
OldJadedGamer said:
Once the next gen consoles systems come out, I can see Vita getting ports of PS3/360/WiiU games that are still being made.

When the next gen of consoles is out there won't be any of those games to be ported...and WiiU will probably get Nextbox/PS4 ports leaving Vita...with original titles mostly from japanese devs probably
 

Pie and Beans

Look for me on the local news, I'll be the guy arrested for trying to burn down a Nintendo exec's house.
I don't know what exactly it is Sony Japan do all fucking day, but its clearly not working. Taking entire generations to make games, only managing to barely squeeze out PSN or PSP titles and now losing gigantic IP to competitors. If it wasn't for SCEE and SCEA you have to wonder what identity the Playstation would have if any.
 

darkwing

Member
Pie and Beans said:
I don't know what exactly it is Sony Japan do all fucking day, but its clearly not working. Taking entire generations to make games, only managing to barely squeeze out PSN or PSP titles and now losing gigantic IP to competitors. If it wasn't for SCEE and SCEA you have to wonder what identity the Playstation would have if any.

yeah i have to agree with this, SCEJ is just useless
 

1-D_FTW

Member
ItWasMeantToBe19 said:
There is a 0% chance western third-parties support the Vita. It could take twelve seconds and a quarter to port their PS360 games to Vita and they still wouldn't do it.

If it were successful they'd go for easy ports. Western publishers have proven one thing this gen: They don't like exclusives. And if you have the power for easy ports, they'll do it.

I'm not saying these western games would have sold in Japan, I'm saying they would have been appealing to western gamers. And Japanese made Vita games selling in the west would have then had to compete for sales with those games.

It's much easier to sell these Japanese 3rd party games in the west if you're on a platform the western developers deem "beneath them" and ignore.
 
Boney said:
Since the other thread got locked I'll ask here

Sony had it pretty rough with LA Noire's funding right? is there another documented case of something similar happening?

Funding a title and then letting it go? Activision has done that with several games recently.
 

antonz

Member
When it came to moneyhats capability its very likely it was just a war Sony couldnt win. Nintendo has a scrooge mcduck vault full of cash. Iwata seems sincere enough when he says he wants to help develop certain franchises into bigger hits with certain third parties.

Thats music to the ears of third parties if beyond saying it Nintendo puts their money where their mouth is.
 
from the other thread:

ShockingAlberto said:
Five games, including the Resident Evil series, that Capcom announced for the Gamecube. Everyone on the internet screamed "MONEY HAT THEY PAID FOR IT"

We didn't find out until a few years ago that it was actually Capcom's decision because of some issues they were having with Sony.
Well, I can see some logical reasons for them not wanting to do so. But when I think Iwata admittedly said that they were ready to invest in 3rd party, and the new add-on, I really can only think of money hat.

Though maybe it was because cost of development for 3DS is lower, maybe they didn't want to pay for PSN, maybe they thought PSV is just not going to succeed anyway, so why not go with 3DS which at least has a chance, maybe they thought Nintendo is more suited for internationalization of the brand, maybe they thought they have had already milked 3rd ports enough, maybe Nintendo's strategy of releasing cheap and behind the curve hardware is inherently more successful.
 
Bel Marduk said:
Good thing MH3G and MH4 are on the 3DS then :p
That's right. However, if Capcom had published Tri on the west instead of Nintendo, it wouldn't have come close to the numbers Tri with Nintendo backing it up.

That's why I'm glad the series is on the 3DS, at least there's a chance for them to come here.
 

Lionheart

Member
Pie and Beans said:
I don't know what exactly it is Sony Japan do all fucking day, but its clearly not working. Taking entire generations to make games, only managing to barely squeeze out PSN or PSP titles and now losing gigantic IP to competitors. If it wasn't for SCEE and SCEA you have to wonder what identity the Playstation would have if any.
Sony has made it very clear though that they jus't don't money hat for exclusives anymore. And apparently, loyalty to a platform owner that made the immense success of Monster Hunter possible in the first place is nowhere to be found at Capcom, which is weird imo. Obviously, Nintendo's incentive must have been quite big or Sony actually pissed Capcom off, but it's a weird move to say the least.
 
antonz said:
When it came to moneyhats capability its very likely it was just a war Sony couldnt win. Nintendo has a scrooge mcduck vault full of cash. Iwata seems sincere enough when he says he wants to help develop certain franchises into bigger hits with certain third parties.

Thats music to the ears of third parties if beyond saying it Nintendo puts their money where their mouth is.

I'm pretty sure that Sony could hold their own if they wanted to. They pay out 20m+ to fund games like Heavy Rain. They need someone in the company to be as ruthless as they were in the PSOne and PS2 days.
 

Boney

Banned
SolidSnakex said:
Funding a title and then letting it go? Activision has done that with several games recently.
There's Brutal Legend and what else?

And well not necesarilly letting them go mid development because of it being troubled, but also cancelled games or flat out mediocre or bad games after huge investments.

In a way similar to Nintendo's reluctance to acquire outside development studios.
 

blackflag

Member
ItWasMeantToBe19 said:
There is a 0% chance western third-parties support the Vita. It could take twelve seconds and a quarter to port their PS360 games to Vita and they still wouldn't do it.

If it sells and isn't hacked they will.
 

StuBurns

Banned
sleepykyo said:
Guess that'll be one of the first things to be tested with Gravity Daze and Dragon's Crown.
Gravity Rush isn't on PS3.

It'll take a few months, maybe a year for software to stop selling based on just being nothing for the system, then you'll see a selective drop off with specific types of software.
 
Pie and Beans said:
I don't know what exactly it is Sony Japan do all fucking day, but its clearly not working. Taking entire generations to make games, only managing to barely squeeze out PSN or PSP titles and now losing gigantic IP to competitors. If it wasn't for SCEE and SCEA you have to wonder what identity the Playstation would have if any.

Depends on where SCEI has allowed funding to go. Looks like they spent a whole shitton of dev dollars on Western made games. After all they just bought Sucker Punch, then Mm before that, and Evolution before that. All Western companies. Where has the financial backing for Japanese third party devs been like the support for Western devs?
 
Boney said:
There's Brutal Legend and what else?

And well not necesarilly letting them go mid development because of it being troubled, but also cancelled games or flat out mediocre or bad games after huge investments.

In a way similar to Nintendo's reluctance to acquire outside development studios.
that open world game now taken up by SE? can't remember the name, something like stranglehold? True Crime?


There is a 0% chance western third-parties support the Vita. It could take twelve seconds and a quarter to port their PS360 games to Vita and they still wouldn't do it.
Well, CoD sells a lot on DS.
 
Boney said:
There's Brutal Legend and what else?

BL, Ghostbusters, True Crime etc.

Boney said:
And well not necesarilly letting them go mid development because of it being troubled, but also cancelled games or flat out mediocre or bad games after huge investments.

Well, you can look at some of Capcom's outsourced games for that (the mediocre/bad games). Sony has improved quite a bit since earlier this gen though. Lair's development was rumored to be specifically because Kutaragi saw them as being able to exploit hardware. They flushed 20m down the toilet on that one.
 

saichi

Member
StuBurns said:
How is it anymore risky than the opposite? You're alluding to Nintendo having more 'mega' franchises, and that is without question true. But Nintendo lost twice with those franchises. It didn't mean anything.

Nintendo are acting like a company circling the drain despite being the market leader, with obscene price drops and horrid cradle add-ons. They're scared of PSV, or cell phones, or whatever. They clearly aren't confident their mega franchises are going to win them anything.

not entirely... it's like in SC2. When you are ahead, you expand and get more ahead!!
 

antonz

Member
OldJadedGamer said:
Depends on where SCEI has allowed funding to go. Looks like they spent a whole shitton of dev dollars on Western made games. After all they just bought Sucker Punch, then Mm before that, and Evolution before that. All Western companies. Where has the financial backing for Japanese third party devs been like the support for Western devs?
I think thats part of the problem but alot of people seem to think Sony Corps checkbook is open to SCE just because they are a branch. In fact I suspect Sony Corp is very hesitent to keep passing off random amounts of money to SCE because the ROI is non existent.

SCE is forced to use whatever budget they have in ways the benefit the global stage. In much the same way people say MH is not so important to 2/3 of the world SCE may say why put all this money thats not gonna help 2/3 of the world. Probably makes more sense to the suits to invest in a project thats gonna sell in 2 of 3 major markets instead of a game that will sell to 1 of 3
 

StuBurns

Banned
saichi said:
not entirely... it's like in SC2. When you are ahead, you expand and get more ahead!!
Certainly viable. You can afford to break some of your eggs if you kill the opposing chicken in the process.
 
1-D_FTW said:
If it were successful they'd go for easy ports. Western publishers have proven one thing this gen: They don't like exclusives. And if you have the power for easy ports that sell, they'll do it.


very simple fix.

Sony has to do a very specific thing with Vita - they have to prove that this thing will succeed where the original PSP failed. Ultimately they will have to prove that to the consumer, but in the near future they will have to convince that to third parties.

My honest opinion on the Vita is that it will do worse than the PSP. It only fixes one of the problems the original PSP had (Disc based media) while still retaining a plethora of other problems, the chief one among them facilitating easy ports from the HD consoles, which has proven to be a dud with consumers in the west.

Western gamers don't WANT portable odysseys. They want those titles on their 60 inch Bravias and PC rigs. They want bite sized, simple gaming that cannot (and will not) be achieved on a sit down console. So far, anyway, that's not Vita.

Vita in fact, is exactly what consumers don't want - a PSP with prettier graphics and better control.

edit: I will add that this opinion is reserved for Vita in the western market.
 

Elios83

Member
People should really ask Capcom about the situation but imo it's pretty clear.
Nintendo was getting desperate with their 3DS sales around June and decided to take actions.
The deal must be recent because Reeves at Gamescom basically confirmed MH for Vita and that was in mid August.
Then Nintendo proceded with the second part of their 3DS resurrection plan after the price drop, they made a huge market deal to get MH4 and the whole series exclusive for a certain period of time. So not only MH4 is locked for 3DS but Capcom can't even release a spin off or port or anything MH related on an other platform until after MH4 is released.
And to think that maybe Sony was gearing up to announce MHP3 on Vita at launch which has been scrapped.....LOL
The only missing piece is if Sony was at least given the chance to make a counter-deal proposal and they declined because there was too much money involved or if it's a full betrayalton XD (like RE series on GC part two).
Still Monster Hunter or not, Sony will have to make specific deals for the japanese market if they want to make Vita succeessful in that market.
In the west they have their first party studios,they're spending money to increase the number of their internal developers and considering how western developers usually don't committ seriously to handhelds it's the right decision, but in Japan they have nothing made 'in house' to bank on and ports/remakes (like Persona 4, FFX, Disgaea 3, Tales of Innocence, Ninja Gaiden Sigma) won't keep the platform alive, those are nice as an extra but can't be the main meal.
 

Cipherr

Member
Wazzim said:
This thread is made for that kind of discussion, what else do we need to talk about?

The new Anno and that atrocious Bloom :(


1-D_FTW said:
Is it possible the major powers that be would just prefer the 3DS be the victor?

Clearly they weren't a big fan of the current generation technical requirements. Not only would a 3DS victory ensure games were cheaper to manufacture, but possibly just as important, it would mean the western publishers stay out of the handheld business.

The major western developers aren't going to develop for 3DS, but Vita certainly has an attractiveness as an HD console that's close in power to the 360/PS3/WiiU. Vita becomes an attractive SKU if successful. Two birds with one stone for the Japanese third parties. 3DS not only keeps costs lower, but it ensures they have the dedicated handheld market to themselves and don't have to compete worldwide with the western big boys.


Lord have mercy, I higggghhhllly doubt its some Japanese conspiracy among third parties meant to stunt the adoption of high cost game development. Just a moneyhat is all.


walking fiend said:
Well, CoD sells a lot on DS.

Tis true, I remember that, supposedly the COD DS games do quite well. Not blockbuster hardware movingly well, but well. I still think though, that this sudden rush of folks claiming a COD on Vita is going to be a system mover is crazy talk though. I dont doubt it could do well, even better than the DS versions did, but its not likely to be a major breadwinner. This is the same thing people said about GTA and the PSP.
 
( ╯°□°)╯︵ [° [::[_]+]]
[_[_]°]​


I'm just sore MML3 is gone. :p

Considering the hit their stock took, it sounds like business-types are convinced Capcom's hurt themselves more than they've helped the 3DS.

For those of us who play these things, I'm hoping this means there'll be some sustainable healthy competition between these systems for a while.
 

Cwarrior

Member
Five games, including the Resident Evil series, that Capcom announced for the Gamecube. Everyone on the internet screamed "MONEY HAT THEY PAID FOR IT"

We didn't find out until a few years ago that it was actually Capcom's decision because of some issues they were having with Sony.

Does anyone have a like for this?(i would like to read)
 
SolidSnakex said:
Wasn't True Crime their own series?

Looking back on True Crime L.A. it was an Activision series so one out of the three you mentioned could be covered but the other two while of course dropped by Activision, they were only dropped after the merger with Vivendi... the original funding source.

Are there any other examples of companies doing this besides True Crime?
 

Pie and Beans

Look for me on the local news, I'll be the guy arrested for trying to burn down a Nintendo exec's house.
I certainly hope Capcom and Nintendo work something the fuck out for Monster Hunter 4 and the 3DS online in the west if this really is sounding as money-hatted and seemingly conclusive as it all does.

To go from PSP to PS3 adhoc party shenanigans but working solution, to Tri's pretty awesome online back to absolutely fucking nothing is not acceptable.
 

Elios83

Member
Cwarrior said:
Does anyone have a like for this?(i would like to read)

I don't have a link but I remember that the deal was made because Mikami thought that Sony was getting too arrogant and for the sake of the game industry (LOL) they needed to counter balance their power supporting an other platform with key titles exclusively. Also Mikami said they had nightmares developing Code Veronica and DMC on PS2 and Sony didn't help them. Still Nintendo obviously paid money but the deal came also because of Mikami going for it.
Kutaragi stated that he was not informed about it until after the announcemen and that his heart was broken ahaha :D
 

Kagari

Crystal Bearer
Elios83 said:
People should really ask Capcom about the situation but imo it's pretty clear.
Nintendo was getting desperate with their 3DS sales around June and decided to take actions.
The deal must be recent because Reeves at Gamescom basically confirmed MH for Vita and that was in mid August.
Then Nintendo proceded with the second part of their 3DS resurrection plan after the price drop, they made a huge market deal to get MH4 and the whole series exclusive for a certain period of time. So not only MH4 is locked for 3DS but Capcom can't even release a spin off or port or anything MH related on an other platform until after MH4 is released.
And to think that maybe Sony was gearing up to announce MHP3 on Vita at launch which has been scrapped.....LOL
The only missing piece is if Sony was at least given the chance to make a counter-deal proposal and they declined because there was too much money involved or if it's a full betrayalton XD (like RE series on GC part two).
Still Monster Hunter or not, Sony will have to make specific deals for the japanese market if they want to make Vita succeessful in that market.
In the west they have their first party studios,they're spending money to increase the number of their internal developers and considering how western developers usually don't committ seriously to handhelds it's the right decision, but in Japan they have nothing made 'in house' to bank on and ports/remakes (like Persona 4, FFX, Disgaea 3, Tales of Innocence, Ninja Gaiden Sigma) won't keep the platform alive, those are nice as an extra but can't be the main meal.

What's the source on that?
 
Cwarrior said:
The real Anomaly here is why the promised monster hunter 3rd vita launch title has vanished like it never existed.

Remind me off dmc psp and resident evil psp fiasco but this time they showed gameplay.
From my perspective it seems like there was a major falling out between the two companies, after all they had a working demo of Monster Hunter for the Vita as far back as January. Either Nintendo gave them a crazy offer or Capcom overreached with some sort of demand from Sony leading to it getting cancelled.... made all the stranger by them only announcing the PS3 version back in May. Coupling that with the fact that all the other rumors were true and that no one knew about MH4 before the actual trailer..... all of these decisions regarding the move of the franchise probably happened within the past month. I'm thinking Sony blocked the release of MHP3rd on the grounds of not receiving new content and with the harsh language from execs I doubt we'll see it in the near future either.
 
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