He said:
http://www.worldsfactory.net/2014/04/29/ru-trying-build-interactive-cinematics
Now couple these stataments with the fact that they what they showed in February is a linear on rail shooting sequence in a street where you can only go forward, today they're showing an interactive cutscene where you're free to shoot enemies while they drag a guy in a safe place. I don't think they would show these things if they were not relevant to the mechanics of the game, although of course there will be many suprises and things we don't know yet.
But at the same time it really doesn't seem to me that they're trying to achieve something like TLOU.
My impression is that they want to make an interactive movie, plain and simple.
I know that that would be disappointing for many people, but if this is what they have decided to make, people complaining should have at least clear in mind what the game is about and what the developers are trying to accomplish.
To me it's not a problem at all since I like this genre although I would have preferred something with more freedom.
But again I guess that only a full on stage demo can definetly clear the message on this game.