This.
This.
So just because someone is REALLY excited for a game he's a troll now?
The fuck is going on in this thread
?
Not quite sure I follow
But the player doesn't always have control of the camera, and when they don't, RaD does, so scope makes sense if they favor that photography. You could argue they should just do it for the cutscenes, but to have the seamless transitions, the gameplay parts need to be scope too.
Yet, many watch their Blu-Rays and DVDs, on their 16:9 televisions, with phat letterboxes.
I may have used the wrong word to describe what I meant. I was on my phone at the time. His previous posts in this thread have been way over the top.
I'm not sure if that's what Kagari was referring to.
I recall Killzone 2 being among the participants of Sony's pre-E3 showcase back at 2007, where they showed footage of the game twice before the official E3 blowout. ( not the 2005 target render, btw)
I may have used the wrong word to describe what I meant. I was on my phone at the time. His previous posts in this thread have been way over the top.
I may have used the wrong word to describe what I meant. I was on my phone at the time. His previous posts in this thread have been way over the top.
Devs can do whatever the hell they want with their game for better or for worse. If I don't like a game I just don't buy it. Nobody's forcing anything as you have the option to walk away.stop trying to shit narratives down our throats and telling us that it's good, and what we want.
except there won't be any in this game. everything will be 1920x800. everything! garyoldman.gifI detested the aspect ratio shifts in Nolan's films.
And its impressive tech is kind of undermined by the giant black bars that mean they only render half of a screen.
He's a proponent...for The Order :3
Sure, I was actually replying to FilthySocks, I just thought I could reply fast enough that I'd be directly under his post.except there won't be any in this game. everything will be 1920x800. everything! garyoldman.gif
way over the top? so what? is he not allowed to? hell i will post similiar stuff when the new MGSV trailer hits. Let people be exclted about upcoming games, i see no problem with that.
Am I wrong for thinking Sony threads have about 30% Sony fans and the remaining 70% "other". Everyone and their mother posts in Sony threads.
I kinda find it refreshing tbh, compared to other platforms where it seams like 70% fans and 30% "other".
Devs can do whatever the hell they want with their game for better or for worse. If I don't like a game I just don't buy it. Nobody's forcing anything as you have the option to walk away.
Am I wrong for thinking Sony threads have about 30% Sony fans and the remaining 70% "other". Everyone and their mother posts in Sony threads.
I kinda find it refreshing tbh, compared to other platforms where it seams like 70% fans and 30% "other".
That is true, but that is a case of compromise due to those films always being filmed with the cinema-going experience prioritized, or with particular compositions envisioned by the director.
With a game, they know 99.99% of their audience is going to be playing this on a 16:9 screen. If we also consider the inability to have any real (and non-disruptive) adjustment of the camera during gameplay, then the whole logic behind the decision just doesn't make sense to me.
Gotcha. I must have missed the pre-E3 footage. My first exposure to KZ2 gameplay was the actual E3 footage.
Game looks great. Sure, its a third person shooter but it looks like it will be a fun one. Some of you guys must be impossible to please.
I detested the aspect ratio shifts in Nolan's films.
It makes "sense" as a fucking cop-out to milk more performance from the hardware.
It makes sense, but it's fucking stupid. No matter how good this game looks, it'll never be "legitimate" in my eyes with the black bar nonsense. That crap is the worst type of digital skeuomorphism and even Apple has moved on from skeuomorphic design.
It's ridiculous, and whoever made the decision to continue on with it should be barred from working on video games ever again.
It makes "sense" as a fucking cop-out to milk more performance from the hardware.
It makes sense, but it's fucking stupid. No matter how good this game looks, it'll never be "legitimate" in my eyes with the black bar nonsense. That crap is the worst type of digital skeuomorphism – and even Apple has moved on from skeuomorphic design.
It's ridiculous, and whoever made the decision to continue on with it should be barred from working on video games ever again.
nah the guns sound wayyyyyyyyyy better.Looks and sound eerily like Uncharted. The scene dragging the ally with one hand while shooting a pistol with the other looked and sounded (pistol) just like Uncharted. Graphics amazin though.
Am I wrong for thinking Sony threads have about 30% Sony fans and the remaining 70% "other". Everyone and their mother posts in Sony threads.
I kinda find it refreshing tbh, compared to other platforms where it seams like 70% fans and 30% "other".
Looks and sound eerily like Uncharted. The scene dragging the ally with one hand while shooting a pistol with the other looked and sounded (pistol) just like Uncharted. Graphics amazin though.
ugh, this makes me dislike the concept even more. Every time someone tries to make a game "cinematic" they make the "game" less of a game. I'm complaining directly about the game design, and their entire design philosophy seems to be the problem with the game.
Cinematic game design is the ultimate disease in gaming right now. Games are not movies, and throwing in a b-action script and some QTE doesn't change that, and in the end you get shittier gameplay for a shit story. Build an awesome and engaging world and let the game and story speak for themselves within the world, stop trying to shit narratives down our throats and telling us that it's good, and what we want.
I was very against the idea when it was announced, but since I've played through Beyond and literally never cared at all, so I'm willing to give it a shot.I wasn't terribly fond of it either, but I'm even less fond of the idea of compromising the in-game experience to accommodate the cut-scenes.
Guns sound WAAAAY better than Uncharted. I love everything about Uncharted except for the weak ass gun sounds.
It makes "sense" as a fucking cop-out to milk more performance from the hardware.
It makes sense, but it's fucking stupid. No matter how good this game looks, it'll never be "legitimate" in my eyes with the black bar nonsense. That crap is the worst type of digital skeuomorphism – and even Apple has moved on from skeuomorphic design.
It's ridiculous, and whoever made the decision to continue on with it should be barred from working on video games ever again.
Posting so everyone can see again
Perfect...along with improved motion blur/explosions/shadows/lighting. I would say this is a very worthy improvement to the visuals! Now about that direct feed Pessino....
"This is a game with 1997 gameplay" is a dumb thing to say.