Mejilan said:Oh hey! I think that when you're going through the beacons to take out a mothership, that you have infinite boost/move power! I initiated the barrel roll before passing the first beacon, and I made it all the way to the end without the meter ever depleting. I didn't know this. Cool.
Edit - Yep, each beacon definitely fully refills your boost meter. Rock.
Edit 2 - Man, maybe it's just me, but the very first map of my second campaign run was already quite different than the initial romp!
yeah, it seems like each successive playthrough, the AI gets a bit trickier with ship placement. On my third playthrough, I had to make sure to get a perfect in two dogfights so that I could save my ship because they totally surprised me. It definetly gets interesting. I'm really enjoying this game and despite the mediocre reviews it got from some places. It's definetly one of my favorite ds games so far.