For anyone interested, TB's tournament stream is live now. First match is Bomber vs Zest.
http://www.twitch.tv/totalbiscuit
http://www.twitch.tv/totalbiscuit
I haven't played sc2 since last year so with how the game starts, build orders are completely foreign to me now. Anyone have any good cookie-cutter starting builds for protoss?
I have no plans to play multiplayer ever again, as the metagame is too much work. Is the single-player worth it alone?
This is one of the things that annoys me the most about starcraft. They went waaaay too far with catering to esports. It shuts out the 95% of people who can't play at that level. I wish the game was balanced more for normal people. Clicking a million times a minute is not fun.
For anyone interested, TB's tournament stream is live now. First match is Bomber vs Zest.
http://www.twitch.tv/totalbiscuit
Liberators liberated the hell outta Zest tbhDamn it, missed all of Bomber vs Zest.
I imagine there must have been a lot of Cyclone cheesing.
Agreed, it's the main reason why I'm forever stuck in Bronze League, I'm just not a fast enough twitch player to keep up with everything in competitive SC2 play.
Are you not getting matched against players your skill? Afaik there are players of all levels playing.
I think most casual players are probably still winging it. Against Terran and Zerg you can usually go Nexus first (at ~18 Supply) and then gateway, 2 gas, cybercore, robo. From there on out you can do whatever you want. E.g. another Gateway against early pressure, forge, 2 gas, twilight. Then straight for +2 attack and adept upgrade. Go up to 7 Gates and then Immortal/Adept All-In on two bases with a Warp Prism. Should get you at least into Gold.
As always the single player is super fun and quite a lot more challenging than heart of the swarm. Co-op mode is also a nice mode if you don't want to deal with the meta. I would say its definitely worth the money if you're hungry for rts.
Thanks, I love a good RTS campaign, and they are so few and far between nowadays.
Yeah agreed, but I like their style of play much more than in HotS.Protoss seems really weak at the moment.
Oh man the epilogue is very very Disney. Not sure if there is ever going to be a StarCraft 3 in 10 years.
I'd rather have a SC1 + Broodwar Remake than a SC3.
You know Metzen would George Lucas the shit out of that to make it fit better with the tone of SC2.
At the very least, Artanis looks cool as fuck. We can at least agree on that, right?
So how does this game end and why do people hate it?
The 3 different races lead by Raynor, Kerrigan, Artanis and co. unite and slay the rogue Xel'Naga Amon's manifestation in their world However, as it turns out he's still there in the void, posing a threat for future generations. They're basically led there by some incarnation of Tassadar, or so it appears. After defeating Narud, who's also some Xel'Naga or at least pawn of Amon, the Tassadar thingy turns out to be a Xel'Naga actually, who just used his image to be more convincing. That Xel'Naga is apparently at his end and so are the others, I think. Anyways, he tells Kerrigan she can ascent to a Xel'Naga herself by absorbing his essence and must do so to defeat Amon. She does, not forgetting a goodbye kiss to Jimmy though! Or at least the mental image thereof. She's also looking like some burning, hot (heh) woman and not anything like the other squid-ish Xel'Naga. They then defeat Amon and she tells the others they gotta go now. Cue *2 years later*.
Jimmy's drinking at the bar, being all depressed and thinking about the memories he made in the years past. Then it's insinuated that Kerrigan reappears (you mostly see her, now rather long, hair and she's likely still in some shiny form) and the two leave, never to be seen again. Like, it actually says no one sees Raynor ever after.
I'd rather have a SC1 + Broodwar Remake than a SC3.
I'm not sure what could be done to improve on the SC1 remake mod, Mass Recall. Blizzard's been slippin' lately and Mass Recall's already so good.
They could make professionally made models for things still lacking such. (Like SC1-era Carrier, IIRC the Mass Recall version is a bit amateurish, unless the screencaps are old. I haven't actually played Mass Recall, i'm waiting for things to be updated for LotV properly, if they will do that).
I think they were waiting for Legacy of the Void to update unit models since pretty much all of them are in the game now. They also mentioned sprucing up the maps with more objects since Legacy added quite a few. I wanted to do a Lets Play of it after that happens, actually.
Other than that, I don't know if any of the other things would make it worth Blizzard's time to do the remake. Have 'em work on something that doesn't already exist instead, you know?
(Besides, they're almost certainly making original Warcraft remakes (and Diablo1/2?), so i'd imagine SC1 remake is just a matter of time as well.)
For anyone interested, TB's tournament stream is live now. First match is Bomber vs Zest.
http://www.twitch.tv/totalbiscuit
Not sure. You didn't miss much honestly, pretty clear they're still learning the game. Tomorrow should be better.Any VODs for this somewhere? Looks like the Twitch archive needs a subscription...
So I am trying to play mission 3 "Spear of adun". I cannot build a cybernetics core and therefore build more stalkers. Is anyone else having this problem? Are we not supposed to be able to build stalkers in that mission?
Eh, you should be able to.
Have you done all the given objectives? It is quite possible the game locks out tech until Karax tells you to do something.
Restart should fix it probably, the mission is quite short.
From the start of the mission, i cant build the core. I have restarted the mission several times, but still can't build the core.
Normal co-op missions have become a joke for me now, but I'm not sure I want to try higher levels ones with randoms without getting a bit higher in level.
I play the co-op missions on Hard and even at lower levels you'll be fine so long as you or your partner are decent. So go for it.