AlexFlame116
Member
I'll say it again. Um.....Sad but true.
EDIT: Sorry I'm not trying to be snarky! I just don't agree but you know, it's totally fine to have your own opinion of course.
I'll say it again. Um.....Sad but true.
Evening Adventurers,
Battle.net will be down for maintenance on March 28th in preparation for 1.18 Starcraft.
Expected down time: 60 mins
Times:
• USWest: 0800 PDT
• USEast: 1000 PDT
• Asia: 1200 PDT
• Europe: 1600 PDT
Thank you,
Classic Games Team
Edit: This affects all games (War3, D2, SC)
Edit: Fixed time zone
And your evidence for this is what exactly? I used to play It competitively. It's a massive game on the competitive stage. So what metric are you using?
I'll say it again. Um.....
EDIT: Sorry I'm not trying to be snarky! I just don't agree but you know, it's totally fine to have your own opinion of course.
It's a very hard game, especially Brood War. This remaster could have vastly benefited from the addition of difficulties. Missed opportunity.
I've discussed this to death before (not with you, just in general), so I'm just going to say that SCII eliminated many of the most interesting unit interactions and instituted a ton of hard skill caps that flattened out skill gaps a ton.
Okay, a bit further: SCII has a horrible problem with deathballs. You just build up your army till it's maxed and whoever makes the first mistake in the big 200/200 battle loses, no buts, ifs, whys, that's just how it is, and it's predictable. The game also puts a ton of emphasis on killing workers but doesn't actually make it difficult; whereas in BW worker harassing was unexpected, took high level of multitasking, created battles all over the map, and (most importantly) didn't win you the game outright, in SCII it's super easy to do and you just outright lose the game if you lose a bunch of workers. Again, predictable.
I'm not saying it's bad. I played SCII before I played BW, and when I play Starcraft it's usually SCII because I suck and want the game to babysit my units for me (similarly, I usually play Smash Brawl over Melee because the latter is too fast for my neanderthal brain), but when it comes to organized play I find BW (and Melee) much, much more interesting.
SC2 eliminates these UI difficulty barriers and even allows you to customize those keys.
Wonder if they patched the Mac OS 9 version 🤔1.18 patch coming out today!
edit: they say "preparations" but we will see how it goes.
Not, not bad, but not a heir to SC1 whatsoever.
Main flaws of SC2 were the shit, teenagerish, extremely deductive story. Also the campaign felt wierd and without pace.
SC1 story was shrouded in mistery, every map was a revelation, the GFX was dark, gritty, even being "cartoony" and the music embraced it all.
I believe the original version is getting a patch this month and it might include widescreen supportI hope vanilla will get widescreen support at some point.
Yea this. I replayed both sc/bw story and it's a masterpiece compared to the writing in sc2. I can't really place it, but the story and writing in sc2 was so...amateur and bad
It may not be tomorrow, darlin', it may not even happen with an army at my back. But rest assured: I'm the man who's gonna kill you one day! I'll be seeing you!
No, Sarah, this isn't you! It may not be tomorrow my love, it may not even happen with an army at my back. But rest assured, I'm the man who's gonna turn you over to the light one day! till we meet again m'lady
Do you think we'll get this Raynor in the Remaster?
or will they change it to something like this to keep it in line with SC2?
Man was Starcraft 2 that bad in comparison?
Yea this. I replayed both sc/bw story and it's a masterpiece compared to the writing in sc2. I can't really place it, but the story and writing in sc2 was so...amateur and bad
I believe the original version is getting a patch this month and it might include widescreen support
Not at all. It was pretty much the perfect transition to 3D for the series. Sure the story sucked, but who gives a fuck.
New patch will allow key customization in BW
SC2 experts transitioning to SC1 will suddenly realize they will need more APM + click + group accuracy to play at the same level.
No SC2 is god tier as an RTS. You just have to be really adaptable and the learning curve is pretty overwhelming.
you have it backwards. sc2 is a massively dumbed down version of starcraft
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https://starcraft.com/en-us/
We know that SP will be enhanced with animated comic book style sequences. Most likely they will be there instead of old FMVs.
you have it backwards. sc2 is a massively dumbed down version of starcraft
There is no way that's true and I played BW for over 4 years. Splitting your army to defend against 3rd wave death balls and counters necessary to stop someone who is good at harassing is a while different beast
Do you think we'll get this Raynor in the Remaster?
or will they change it to something like this to keep it in line with SC2?
The old voices were perfect- if they recast it is going to sound like some crappy saturday morning cartoon I just know it.
wtf, there's a guy operating missle turrets?!
This info belongs in the gaming secrets thread.
...
You didn't know?
BTW, they're in SC2 missile turrets as well.
The only thing about them i don't get is how they can tolerate that spinning. Should have periodic vomiting sprite.
wtf, there's a guy operating missle turrets?!
This info belongs in the gaming secrets thread.
......my life has been a lie......People are just seeing the missile turret guys?
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Never noticed how creepy the Devourers look! My gosh!
MotherfuckersDiablo fans be like
:|
People are just seeing the missile turret guys?
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People are just seeing the missile turret guys?
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