People are just seeing the missile turret guys?
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We'll see if this 1.18 patch actually goes live today. Judging from the state it was in with last night's PTR, I'd say they should've let people do some testing weeks before today. There are way too many issues, bugs, and regressions in the PTR for it to be ready for release IMO.
People are just seeing the missile turret guys?
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People are just seeing the missile turret guys?
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People are just seeing the missile turret guys?
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But building a turret doesn't cost supply resources or contribute to the 200 limit, so it's a bit confusingYou guys seriously never saw the missile guy?
When the turret was being damaged he even got his own colored outline iirc![]()
You guys seriously never saw the missile guy?
When the turret was being damaged he even got his own colored outline iirc![]()
But building a turret doesn't cost supply resources or contribute to the 200 limit, so it's a bit confusing
People are just seeing the missile turret guys?
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The missile turret guy must be really dizzy
The missile turret guy must be really dizzy
We'll see if this 1.18 patch actually goes live today. Judging from the state it was in with last night's PTR, I'd say they should've let people do some testing weeks before today. There are way too many issues, bugs, and regressions in the PTR for it to be ready for release IMO.
Will the original version get Widescreen support or is that simply impossible?
Man it's good to play the original campaigns again. Probably the best RTS campaigns ever. The missions are great and the cinematics and story have flair, conciseness, clarity and grit that's missing in modern Blizzard games.
Alright, I should outright ask...
Have they addressed if the max units problem is fixed? For those who forgot or don't remember what I mean, I don't mean having 200 units or whatever.
I mean that weird error...where the game engine couldn't let you build another single thing until some people died. It would happen when you have thousands of turretts and the Protoss had tons of Carriers... I think it said "Max Units Reached" .. it basically stopped entire game until people attacked.
Gonna go look for correct name or jpg of it...
The sprite limit? I hope so.
Made Valkyries useless.
The sprite limit issue for Valkyries has been fixed but it is unclear if it is for Valkyries only or if they just upped the sprite limit across the board. I'd imagine it will apply to everything...
Wait, really? This is the first I've heard anyone mention this.
Upping or removing the sprite limit would be a HUGE change for UMS maps.
Wait, really? This is the first I've heard anyone mention this.
Upping or removing the sprite limit would be a HUGE change for UMS maps.
All these years I've condemned so many with extremely precarious, stop gap placements.People are just seeing the missile turret guys?
People are just seeing the missile turret guys?
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People are just seeing the missile turret guys?
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Has the 1.18 patch already released? Wasn't it slated for March 30?
Players discovered lots of bugs with the PTR so they pushed it back one week.
I absolutely loved doing that in Brood War! Make my own little army of Terran, Protoss and Zerg all at once!Can't wait to play Broodwar again and use Dark Archons to mind control an SCV and Drone to have three armies instead of one.
There's been a few PTR updates. Still fixing and adding things. No word on final releaseErrm, any updates on when this new patch is getting released?
There's been a few PTR updates. Still fixing and adding things. No word on final release
Looks a bit better after the last update, though still missing some features. I want them to bring back the old buttons. Here it is right now:Oh well...Hopefully it's sometime soon. How does the new Battle.net look? I really hated Batte.net on SCII.
rip hot key rebind feature due to (purists) feedback.
https://us.battle.net/forums/en/starcraft/topic/20754155641
this is so stupid. why they listen to the morons...