Fl1pp13 said:Is King's Bounty any good?
Yes it's brilliant and huge.
Fl1pp13 said:Is King's Bounty any good?
Fl1pp13 said:Is King's Bounty any good?
I played it back in April for the first time. The most impressive part of the game was how nearly every level felt expansive at first, but after an episode. Suddenly it all just clicked. The levels weren't the mazes or massive ones I initially thought they were. Just cleverly design. My times went from like 15-20 minutes, to under 10. Even on ones that were first tries. You started to figure out where the secrets were, weapons, etc.Stallion Free said:I actually finally played the entirety of Doom 1 just the other year. It held up damn near flawlessly. The gunplay was perfect, the level design was top-tier, and it was an absolute blast to play through. I finished it in less than a week.
maniac-kun said:Why is Skyrim showing up as ValveTestapp2409329032 in my library ._.
Stupid post.BobJustBob said:Ever play HOMM? It's like that but good.
you sonovabitchBobJustBob said:Ever play HOMM? It's like that but good.
I love how the levels are almost metroid esque at times, finding hidden areas to get weapons much earlier in episodes than you would just running through.shintoki said:I played it back in April for the first time. The most impressive part of the game was how nearly every level felt expansive at first, but after an episode. Suddenly it all just clicked. The levels weren't the mazes or massive ones I initially thought they were. Just cleverly design. My times went from like 15-20 minutes, to under 10. Even on ones that were first tries. You started to figure out where the secrets were, weapons, etc.
BobJustBob said:Ever play HOMM? It's like that but good.
TheFightingFish said:I've pretty much cleared the first continent and I'm honestly feeling a little sick of the game right now. Which is quite the turnaround from the start of the game, where I was getting really into it.
My complaint would be that while battles do have some strategic depth, they all tend to play out in pretty much the same fashion given the troops that you have in your army. Especially when trying to clear one specific section I feel like I'm just fighting the same battle 20 times over and over again. Then, given the way armies work, if I want to keep my army in tip-top shape I have to keep running back to bases to load up on more troops every so many battles which just ends up feeling like busy work to me.
Given the part about running back to bases above that takes away the incentive to try battles that are around equal level with my army (since that just means that I'll have to refill my army faster) so I end up running about and fighting troops that are weaker than me. Thus the challenge becomes more about keeping losses down during blowouts as much as possible as opposed to fighting more challenging tactical battles.
As I said, I was enjoying it quite a bit at the start. Maybe I just need to let it sit for a while before I come back to it. Also it would be nice if I could unlock more areas, right now most stuff in the Freedom Isles seems overleveled to my army, but I'm pretty sick of most of the main starting areas.
Fl1pp13 said:Is King's Bounty any good?
I read an interesting argument somewhere a few years ago about Doom I and II.shintoki said:I played it back in April for the first time. The most impressive part of the game was how nearly every level felt expansive at first, but after an episode. Suddenly it all just clicked. The levels weren't the mazes or massive ones I initially thought they were. Just cleverly design. My times went from like 15-20 minutes, to under 10. Even on ones that were first tries. You started to figure out where the secrets were, weapons, etc.
If you have to refill your army after every "evenly matched" battle then your tactics must not be very effective. What class did you play as?TheFightingFish said:Everyone else loves it, so it's become sort of my duty to try to warn folks off of it. It's really charming, but an incredibly tedious game in my mind.
Lemme just dig up my post from the last LTTP thread.
In particular is suffers when compared to HOMM when you have to compete against mobile AI or human opponents. Since these opponents are also moving around the map and sucking up all the good treasure and XP you have an inventive to be smart and fast. With King's Bounty that incentive is removed so you don't really have a reason to challenge harder battles other than just wanting to do it and being tired of clearing out all the repetitive trash mobs.
I expect this to be lost with all the QuakeCon stuff. But how is Divine Wind? I'm playing a long HTTT game right now for the first time and I'm loving it. But I see mixed reviews for DW online. Should I grab it? Or just stick to HTTT? Also is there a way to keep Steam from installing it? When I purchased HTTT it autoupdated and destroyed my vanilla EU3 save games, I don't want to do that again.
If it wasn't a Source game, I'd say there's no chance Steam would let you launch an incomplete game, but these might work differently.StuBurns said:I've got a little question, I decided to install TF2, but for some reason it stopped downloading before it was done, then I restarted and it didn't start downloading again, and I double clicked it and it worked.
Was Steam lying about it's downloadness? Am I playing some dodgy half content version that will die if I press the wrong button? I've been having some strange graphical issue with the UI so I think it's fucked.
Doom II is about avenging the rabbit. Doom I was a cutting exposition on man's inhumanity to fireball throwing Wookiees.Palette Swap said:Doom is all about finding keys, killing demons and avenging the rabbit.
The levels are designed as an enemy themselves. They are a puzzle that need to be solved. There is normally a pattern to them, and the better you get at solving the puzzle. The quicker it becomes.Palette Swap said:I read an interesting argument somewhere a few years ago about Doom I and II.
Whoever wrote it developed the notion that the levels in these games were pure gaming, in the sense that they were designed without any kind of fictive functional pretense. They are "pure" gaming levels, with not a drop of "hey this should look an office space" or "we need to put trucks here because this is obviously a parking lot".
Instead, it's built around the purpose of raw shooting fun.
This is actually quite rare in shooters, where realism and fiction often take over. Doom is all about finding keys, killing demons and avenging the rabbit.
The levels are just as important, if not more than the encounters. Maybe it was the limited AI or functionality at the time. But it feels very similar to what was lost between the SNES era and PS1. That catchy design. Games are more complicated than ever now(Well, maybe they peaked a bit in the PS2 era), but they just don't feel it. Heh.Stallion Free said:I love how the levels are almost metroid esque at times, finding hidden areas to get weapons much earlier in episodes than you would just running through.
nincompoop said:If you have to refill your army after every "evenly matched" battle then your tactics must not be very effective. What class did you play as?
Thanks, it says it's fine, I guess it was just some strange Steam download indication issue.Palette Swap said:If it wasn't a Source game, I'd say there's no chance Steam would let you launch an incomplete game, but these might work differently.
The best solution is probably to verify the integrity of your game files?
Activision?O.DOGG said:Man, how can Quake 4 be $20?
It's currently publsihed by Bethesda Zenimax. Id retained the rights to the series.Princess Skittles said:Activision?
And although id had the IP rights, Bethesda presumably had to purchase the publishering rights of the specific game to do this, I can understand it opening at a higher price.Stallion Free said:It's currently publsihed by Bethesda Zenimax. Id retained the rights to the series.
Greyvvolf said:That avatar on his Steam account is actually a picture of his wallet committing suicide.
I've come to the conculsion, as long as I wait for the games to hit that 75% mark, 5-10$. I'm okay with a massive backlog. While just sticking more hours into MOBA games, and slowly working on one or two others. Like I'm about 6 hours in ME right now.Snuggler said:Goddamn, I bought so many games in the sale, but instead of playing them I'm pushing into my 50th and 60th hour of Terraria and Bloodlines. I should just delete my entire library except for those two games so I don't have to feel guilty.
3chopl0x said:$90 for a game that is guaranteed to be a buggy POS on release? No thanks, Bethesda.
jediyoshi said:Oh you, Internet.
TheFightingFish said:In particular is suffers when compared to HOMM when you have to compete against mobile AI or human opponents. Since these opponents are also moving around the map and sucking up all the good treasure and XP you have an inventive to be smart and fast. With King's Bounty that incentive is removed so you don't really have a reason to challenge harder battles other than just wanting to do it and being tired of clearing out all the repetitive trash mobs.
Chesskid1 said:http://www.youtube.com/watch?v=E5PrrV4SsgQ
quake rocket launcher in TF2 (thanks to the guy who posted it in TF2 community thread)
My understanding is that this is the discounted price, looking at the QuakeCon promo page.MNC said:Awesome, was looking forward to a skyrim prepurchase kind of thing. But no discount?![]()
Chesskid1 said:quake rocket launcher in TF2 (thanks to the guy who posted it in TF2 community thread)
I kind of wish it didn't animate.Chesskid1 said:http://www.youtube.com/watch?v=E5PrrV4SsgQ
quake rocket launcher in TF2 (thanks to the guy who posted it in TF2 community thread)
shintoki said:I've come to the conculsion, as long as I wait for the games to hit that 75% mark, 5-10$. I'm okay with a massive backlog. While just sticking more hours into MOBA games, and slowly working on one or two others. Like I'm about 6 hours in ME right now.
DTKT said:Is it always centered or is that an option?