Certainly explains why certain publishers keep on supporting the Vita.
You Vita owners have stepped up your game on the Wonderful Edition presales! Vita version is going 1:1 with the PS4 version since yesterday.
Did the sales for the Vita Wonderful Edition doubled in one day? I wanna see the receipts.
Or there has been so little limited editions ordered so far that it wouldn't be hard to do that at all.
He also posted voice acting clips. I swear this guy is Hans from Growlanser II...
http://www.gaijinworks.com/hotlinked/Bulrell2.mp3
Summon Night 6 PS Vita Wonderful Edition presales are holding at 54% of the PS4 WE presales despite having <20% of PS4 WW userbase. Discuss
https://twitter.com/gaijinworks/status/776954707013021700
Sorry for sharing all these, I just find it fascinating to follow.
Must be < 20% of the PS4 NA userbase too, I'd have thought (but obviously I guess users will be ordering from around the world).
... presales will close on October 31st once and for all.
There is going to be a standard edition physical release of this, right?
Not sure what time they shut it off last night, but I had to be one of the last orders. Put an order in at 3 minutes to midnight Pacific Time. Didn't realize this had been extended, glad I was able to still do it.
It's still coming and there will be physical copies for both platforms available at retailers when it launches.Any update on this? Is it possible to just buy the physical cart for the game?
So, is the May 23 release date for real?
The ROM we received that was supposedly final was missing content when we tested it, so we have to have that fixed. Even if we get it back, tested and into Sony by the end of next week (which is herculean, and assumes the replacement ROM is right), I doubt the end of May will hold. I just don't have a better idea until we receive the fixed ROM and test it. We've told retailers and distributors, who may put up new placeholder dates, but know that we have NOT set a new date, and can't until we test the replacement ROM. Once it gets past us, it's very likely to get through Sony, so we're on the manufacture train at that point, and manufacture is a few weeks.
Sucks, I know. We're disappointed, too, because it means ANOTHER playthrough to test the fixed ROM, and a delay for fans, but trust me, you did NOT want the version we got, and I prefer to release as clean a disc as possible instead of a mess that is day-one patched, because someday those patch servers will not be there and the mess on the disc is all people will have to judge the game by.
Also Vic told me on Twitter that the Wonderful Editions would arrive later than the retail standard editions.
Cause they need the games to put them in the Wonderful Editions. They plan to ship them out on or before the date but that still won't have them arrive on launch.wtf no way
That's always been Vic's MO.Gaijinworks deserve praise for delaying​ the release to fix the end product.
It's a Working Designs release. Delays aren't a flaw, they're a feature.
It will be digital the week of?
Soo has there been any news on when this is supposed to be coming out? The last date I got from VGP was June 27, but when I called to pick up my copy they said it was delayed again. Called them two weeks before to confirm it was June 27 too, so delay must have been last minute.
This is the latest from Twitter.
I'm eagerly awaiting my copy.
July 20, 2017 - Summon Night 6 has completed our testing and is now going into the final approval process with Sony. Wonderful Edition components are patiently waiting in our warehouse to go to their new homes once the games are manufactured. The regular edition preorder bonus soundtracks will soon be shipped out to Gamestop so they're ready at the store level when the games arrive. We'll keep you posted once the game is out of final QA at Sony and in manufacture, but the wait is almost over! We'll have a gameplay trailer of the English version out shortly, so keep an eye out for that, too!