Guys, I am having a problem with the shadows on my machine and I was wondering whether anyone else has it. First of all their edges are completely pixelated and second, whenever I get close to one it shifts - rearranges its pixels for a brief and annoying second and then tends to stay put. Sorry for the explanations but it is the closest I can describe it.
Anyone has any idea what the problem might be?
For reference, I am running the game on max settings at 1080p. I have already tried the Shadows Striping fox mod but noticed no difference.
What's your system?
If you don't mind having a play I can give you my settings (which are probably to be considered "ultimate ultra" settings because I run 2x 7970 and I'm considering buying a third when they come down in price / when the 7990 comes out).
You need to modify the shadows settings in your .ini files.
I have these settings and I don't have any pixelation to my shadows at all (see my screenshots from today which will be following this post).
It's been discussed in this thread before, and maybe you should check out a couple of sites I recommend that help with tuning your game as well they are :
HARDOCP Skyrim Tweaking Guide (this bad boy goes first, it's the best and most comprehensive to help your ini tweaking understanding IMO),
Smoke On The Water and
TweakGuides.com. The guides at the start of this thread, and the other Performance thread are also very useful.
I've posted this before, this will be the last time I post this, I don't mind helping but I don't feel like typing the same thing over and over any more after this
So, make sure these lines are like this in the following files:
Skyrim.ini
iShadowMapResolutionPrimary=8192
bActorSelfShadowing=1
Skyrim.ini
iBlurDeferredShadowMask=24
fInteriorShadowDistance=3000.0000
fShadowDistance=8000.0000
iShadowMapResolution=8192
iShadowMapResolutionPrimary=4096
iShadowMapResolutionSecondary=4096
iShadowMaskQuarter=4
iShadowFilter=3
iShadowMode=3
bTreesReceiveShadows=1
Basically what this will do will raise the shadow resolution much higher than you need to ensure that in all situations it's very 'sharp'. Now, the 'iBlurDeferredShadowMask=24' is what gives you 'soft shadows' if you raise this number it will continue to give you a more 'soft' edge to the shadows. A lot of people perfer a higher number than 24 (all the way out up to 64 which really blurs the edges of your shadows) however I'm a fan of keeping some artistic value and having some sharp edges on my shadows.
I've all but stopped looking at the Workshop. I don't like using it really. I'll post a few mods that I see as the day goes through, I'm not going to do a 'big' post today, going to post a bunch of analglyph screens soon. My god it is incredible what it ads to the game, I tried turning it off and going 'back' to the game without it, but there is no way I can ever play this game without it again. It's just not right any more without it.
Real Wildlife - keep an eye on this, it's planning on extending the number of different types of animals running around the world by 'hundreds', so that there aren't just one single type of each animal in the world. A very good idea.
Have you got any gpu overclocking software running cause ENB hates them. Close any you have eg. MSI afterburner, rivatuner etc.
I use RadeonPro for my graphics settings in Skyrim Exclusively. My in game AA is turned to 0, my in game AF is also 0 and I do it all through drivers. I have 16xEQMSAA on in my shots (enabled through RP).