Technically Microsoft did pay money for exclusivity so that would be a correct statement. The fact that it was needed for continued development was the same as with Dead Rising 3. It is really strange that they were so quiet with Respawn when they consulted with other studios so much.
It also makes a certain banned 'insiders' recent claims in the last NPD thread that Sony showed EA execs how much money they lost our by not bringing the game to PS4. And then had the EA begging forgiveness even more hilarious.
I'm just going based on the info we were given. Respawn went to Sony, got turned away, went again right before they had to lock down development and specify systems and Sony declined again. That's true.
It also reads like EA didn't put up cash and MS came and said they would, as they needed the game to be finished. It sounds like without MS' money it would have not gotten done.
It also makes a certain banned 'insiders' recent claims in the last NPD thread that Sony showed EA execs how much money they lost our by not bringing the game to PS4. And then had the EA begging forgiveness even more hilarious.
You don't think it's a tiny bit disingenuous to claim a moneyhat without providing details on the financial situation of the game's development? The picture that was painted by some of the more overzealous console warriors is clear.
I think the troubled development shows in the final game. It came out undercooked. A real disappointment.
Certainly not a patch on COD2/COD4/MW2.
Hopefully they pull it together for the next game.
It's no CoD4 (what is?), but I've definitely enjoyed it far, far more than CoD2 or MW2.
It also makes a certain banned 'insiders' recent claims in the last NPD thread that Sony showed EA execs how much money they lost our by not bringing the game to PS4. And then had the EA begging forgiveness even more hilarious.
It also makes a certain banned 'insiders' recent claims in the last NPD thread that Sony showed EA execs how much money they lost our by not bringing the game to PS4. And then had the EA begging forgiveness even more hilarious.
I think the troubled development shows in the final game. It came out undercooked. A real disappointment.
Certainly not a patch on COD2/COD4/MW2.
Hopefully they pull it together for the next game.
Crazy that Sony shot themselves in the foot like that...
Missed opportunity for troll thread title "Now Available on Steam - Titanfall"
The Final Hours
I'm just going based on the info we were given. Respawn went to Sony, got turned away, went again right before they had to lock down development and specify systems and Sony declined again. That's true.
It also reads like EA didn't put up cash and MS came and said they would, as they needed the game to be finished because it was to be their big game on Xbox One. It sounds like without MS' money it would have not gotten done.
If Respawn was an EA studio, then yes. The EA Partners program, which Respawn is part of doesn't involve EA fronting all the funds to develop.
your saying this game is dead in the water without MS funding and EA's expectations are so low that they wouldn't take a risk?
your saying this game is dead in the water without MS funding and EA's expectations are so low that they wouldn't take a risk?
Ah yes I remember that.It also makes a certain banned 'insiders' recent claims in the last NPD thread that Sony showed EA execs how much money they lost our by not bringing the game to PS4. And then had the EA begging forgiveness even more hilarious.
Sony also used it's own metrics in a meeting with EA last week and showed them what they would have sold on the ps3 and ps4. The money EA took from MS doesn't even begin to cover it. The EA guys went over the math and agreed. EA is in full "We're so fucking sorry, Sony" mode currently.
I think the game is fine, and it wasn't a buggy mess so I commend them for that. I think the issues come up in depth of content. You can tell they went light on content for the game, so I assume that time they lost went into that decision. Had they been working the whole time we might have a deeper game.
Ah yes I remember that.
Sony also used it's own metrics in a meeting with EA last week and showed them what they would have sold on the ps3 and ps4. The money EA took from MS doesn't even begin to cover it. The EA guys went over the math and agreed. EA is in full "We're so fucking sorry, Sony" mode currently.
"At the same time the team quietly reached out to Sony to see if it could share any information on the next PlayStation, another potential target platform. Respawn quickly found out that Sony wasn't ready to talk about its plans for PS4. Instead, Sony offered to help with developing a version of R1 for the hand-held PlayStation Vita platform.
Concerned about Sony's lack of disclosure, programmer Jon Shiring took one of his contacts to dinner and explained that the window of opportunity was about to close. "I can't emphasize this enough; decisions are being made about our game and we really need to know about the next PlayStation," he said to his friend from Sony over dinner.
It didn't work-Sony simply wasn't ready to talk PS4."
"The way Respawn saw it, the developer had never agreed to full exclusivity for Titanfall on Xbox platforms, only an exclusive window of up to 13 months. Zampella maintains that the team only found out that EA had turned an exclusive window deal into permanent exclusivity in the summer of 2013, weeks after the game's spectacular showing at E3. The deal was a complicated one as Respawn wasn't dealing directly with Xbox. Instead, terms were negotiated through EA, which signed a larger, overarching partnership deal with Microsoft for the Xbox One. In order to make the economics work and keep Titanfall alive, EA needed a first-party publisher to invest. Xbox was willing to step up and save the project, which turned out to be a wise bet. Xbox now has one of the biggest games of the year as an exclusive to it's platforms, although it lays no claim to any sequels."
He isn't saying that Respawn is. They had burned through their cash and MS stepped up to provide the funding that EA wouldn't.
Ah yes I remember that.
Sony also used it's own metrics in a meeting with EA last week and showed them what they would have sold on the ps3 and ps4. The money EA took from MS doesn't even begin to cover it. The EA guys went over the math and agreed. EA is in full "We're so fucking sorry, Sony" mode currently.
Also, regarding the EA getting money from MS, the reason was because people at EA wanted Riccitiello and Gibeau to pull the plug on the project. The only way to keep it alive was for the money to come from outside EA, which Microsoft provided.
MS was willing to throw around cash, which contradicts what you are trying to even disprove here with your theory. Hence they paid money, aka buying.
It also makes a certain banned 'insiders' recent claims in the last NPD thread that Sony showed EA execs how much money they lost our by not bringing the game to PS4. And then had the EA begging forgiveness even more hilarious.
Respawn should have cut the middle man here and gone second party and allowed MS to publish. I guess it was too late for that though, the deals were made.
Dang...so much for the moneyhat? Seems that Microsoft played their cards well.
Sadly this wont put an end to the money hatting garbage posts.
Deserves it's own thread id say.
Also, regarding the EA getting money from MS, the reason was because people at EA wanted Riccitiello and Gibeau to pull the plug on the project. The only way to keep it alive was for the money to come from outside EA, which Microsoft provided.
Just to clarify, Microsoft were meeting with Respawn in January 2012 about Durango. To quote the section of the Final Hours:
It should be noted that up to this point, Titanfall was a PS3/360 title and this was when they were planning to jump it up to next-gen.
Also, regarding the EA getting money from MS, the reason was because people at EA wanted Riccitiello and Gibeau to pull the plug on the project. The only way to keep it alive was for the money to come from outside EA, which Microsoft provided.
If Respawn wanted EA to fund their game, they would have had to give up their independence (if EA was even willing to buy them out in the first place). EA doesn't directly fund the development of their Partners games.EA is a great publisher if they needed a platform holder to step in to finish funding.
Question, was the radio silence by Sony because they didn't want to leak their final specs? If not, was there another reason? I can't read much, I'm on mobile.
so in the alternative, microsoft doesn't "buy" the game (because somehow this is a bad, evil an uncreative thing) and so there is no game.
development stops.
it doesn't happen.
this is better than microsoft putting up the money for the game to happen, except it only funds the game for its own platforms?
Sure, and there is nothing wrong with paying/buying/funding a game really, despite what some people here would like you to believe, especially if it turns out to be pretty good, which TF did.
I think MS did help save the game and fund it, because EA really wanted to bet on Xbox "720", as that goes hand in hand what Pachter said.
Wait so they didn't have enough money to develop for anything other then the Xbox one? meaning no development would have taken place for Sony machines because microsoft was funding it?
then i wonder what those dualshock 4's seen in those developer vids were for before the console release in August
http://www.neogaf.com/forum/showthread.php?t=661801
or how about dem PS3 files.
http://linustechtips.com/main/uploads/monthly_02_2014/post-41665-0-47539800-1392497028_thumb.png
Me thinking someone here is telling porkey pies
That's actually pretty interesting. Sounds like a Sony being Sony and not actually being aware of anything.
Which pretty much described them during a large amount of last gen.
Yes money was involved but it isn't the type of money hatting people are thinking of when they make those posts, painting microsoft as evil and stealing the game away when in reality, without their funding, this game wouldn't exist.Yeah you go make that thread:
That is very interesting. But it did not impact any other developer, since almost all multiplatform games came out for both consoles around the same time, and in almost every case the PS4 version ran and performed better.
So it seems like Respawn was so stretched out and thin on manpower that they could not get 4 versions of this game ready. They almost needed to be funded by both of them to get 4 versions even out (Xbox One, Xbox 360, PS3 and PS4) and this is excluding the PC. Even if Sony provided them with information, how they could possible get 4 versions of this game out? They had the information on PS3, and no PS3 version exists.
This also fits with how barren the game is on content, and why they needed Blue Point to work on the 360 port.
So yeah, money way was involved, precisely what everyone here expected. And that is not a bad thing either. This is the entertainment business
Wait so they didn't have enough money to develop for anything other then the Xbox one? meaning no development would have taken place for Sony machines because microsoft was funding it?
then i wonder what those dualshock 4's seen in those developer vids were for before the console release in August
http://www.neogaf.com/forum/showthread.php?t=661801
or how about dem PS3 files.
http://linustechtips.com/main/uploads/monthly_02_2014/post-41665-0-47539800-1392497028_thumb.png
Me thinking someone here is telling porkey pies
Just to clarify, Microsoft were meeting with Respawn in January 2012 about Durango. To quote the section of the Final Hours:
It should be noted that up to this point, Titanfall was a PS3/360 title and this was when they were planning to jump it up to next-gen.
Also, regarding the EA getting money from MS, the reason was because people at EA wanted Riccitiello and Gibeau to pull the plug on the project. The only way to keep it alive was for the money to come from outside EA, which Microsoft provided.
I thought this little bit from Keighley's Introduction was cute:
"A lot of people -- including my good friend Joel McHale -- have joked that I seem overly excited about Titanfall, but the game has brought back the fun I had playing first person shooters in the 1990s".
But internet told me moneyhats