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The graphical fidelity and spatial immersion of The Last of Us Part II

Danjin44

The nicest person on this forum
I think Naughty Dog are more interested in pushing this whole "interactive experience" kind of thing (I think I remember the director saying something along the lines of "We don't use the word fun, we use the word engaging"). It's sadly not for me. I like video games. But there are many people into those movie games and that's cool. I have to admit, though. From a technical point of view, it is quite an achievement.
From the gameplay footage here....


It seems she picks up items fast without too much animation and I personally enjoyed controls from the first game and hoping for same here. Recent R* games just absolutely horrible too control and it feels like they make the game just to look at technical achievement rather than enjoy the actual game itself.
 
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