Mario said:All the Flick Kick games should be getting GC support, but not sure on timeframe. Possibly before the end of the year.
There is talk of multiplayer for Flick Kick Football as well.
shock33 said:How do people get 140k in the online contests? I'm only getting 60-70k max, is it just the type of ball they're using? Or am I missing something?
(playing with the free version at the moment)
Koodo said:Question: does the AppAdvice app also list which games are being offered for free?
Checked iTunes Connect. Looks like the first step for FKF will just be GC leaderboards and achievements, though we haven't uploaded a build yet.Gamecocks625 said:That would be some sweet fun right there. I kindly urge you guys to progress from "talk of multiplayer" to "it will be in the next update along with GameCenter support"
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Finally broke 80K. Still using the flick method though. :lol I see you're up to 180K now...geez.AstroLad said:The new ball is pretty wack actually. Back in the day you had to really focus on super cleans, now it's more about volume and scores have gone up a good deal.
I've got three achievements left:
-8 & 12 super cleans in a row. Bah these are a bitch. Thinking of maybe using Ying and making sure to get the wide net. i consider myself pretty decent at super cleans since i used to use the moki ball but there would always be some ridiculous placement or power-up fadeout that would mess up the strea 5 or 6 in.
-20k on a single shot. surprised i haven't gotten this yet. i'll spam a few more games with glow and i'm sure some lucky shot will get it.
Porthos said:Peggle Nights is now $0.99. Not sure if early buyers get the $2 back but someone on TA said their receipt showed $0.99 instead of $2.99 even though they bought it a few hours ago.
Funny how I wasn't going to buy Peggle when it went on sale and now I own it and Nights, all for $2. Never played Nights before now.
Mario said:Checked iTunes Connect. Looks like the first step for FKF will just be GC leaderboards and achievements, though we haven't uploaded a build yet.
Koodo said:Damn, I must make it a priority to purchase the in-app StarDunk Premium. My addiction is at its highest thus far, but I only have 3 online contests per day. :c
By the way, I MUST GLOAT: I'm second on the GC leaderboard and only behind Astrolad by 300-400 points. That number 1 spot shall be mine! :lol
Anyhow, no one answered a question I posted a page or two back, so here it is in case someone knows the answer:
I always thought it was based on score. There are plenty of levels where I have to use all birds and I'll still get a 3-star rating. Usually the score is 100K+ though.Futureman said:So I'm trying to get 3-stars for each level in Angry Birds.
What exactly is it based off? Score? There are some levels where I'll destroy everything with the first bird and still only get 2 stars.
and I just did the update, pretty nice integration with Gamecenter, and it looks like more levels were added.
I assume Angry Birds 2 will be coming out soon.
EDIT: ok, for example, 9-3. I destroy all the pigs on the first shot AND destroy most of the stuff on the set, and I still only get 1 star. Not sure how this works...
Woah, that's one of the biggest no-nos in the business. How the hell could he have thought that was a good idea?Dacvak said:Here's an interesting nugget... The game 0.03 seconds Pro (top 25 right now) uses music from Cowboy Bebop and Goemon Adventures. It's developed by one dude, so I'm pretty sure he didn't get the rights to those... Lol.
Guess no one has called him out yet, since it's still up.
AirBrian said:I always thought it was based on score. There are plenty of levels where I have to use all birds and I'll still get a 3-star rating. Usually the score is 100K+ though.
Dacvak said:Here's an interesting nugget... The game 0.03 seconds Pro (top 25 right now) uses music from Cowboy Bebop and Goemon Adventures. It's developed by one dude, so I'm pretty sure he didn't get the rights to those... Lol.
Guess no one has called him out yet, since it's still up.
Futureman said:Nothing against the game, I think it's great, but getting 3-stars on every level seems not worth the time.
Which leaderboard are you guys talking about? I can't figure out the one in app.whatsinaname said:The Stardunk GC leaderboard has some updates.![]()
Also.. Dammit AstroLad, let me have the top spot at least for a 24 hour period.![]()
By any chance is that heavy metal version coming out soon?SuperPac said:We just launched an iPad version of Robot Unicorn Attack. And at a limited-time launch price of 99 cents (so if you have the iPhone version it's less of a sting to upgrade to iPad):
http://itunes.apple.com/us/app/robot-unicorn-attack-hd/id394982416?mt=8
Why not universal?SuperPac said:We just launched an iPad version of Robot Unicorn Attack. And at a limited-time launch price of 99 cents (so if you have the iPhone version it's less of a sting to upgrade to iPad):
http://itunes.apple.com/us/app/robot-unicorn-attack-hd/id394982416?mt=8
OMG Aero said:So for the people that have it, has the problem with Peggle crashing at the logo been fixed yet? I think I'm going to use my remaining iTunes credit to get both Peggle and Nights but don't really want to buy a broken game.
Echoes said:Why not universal?
How dare you.whatsinaname said:The Stardunk GC leaderboard has some updates.![]()
What about those who purchased the iPhone version for their iPad because there was no iPad version?MrMephistoX said:Because developers need to eat and you're not entitled to a free lunch.
Seeing this makes me wonder why thq hasn't tried making a move to put games on iOS...RBH said:Gameplay video of the new TNA Wrestling video game for the iPhone, iPod Touch, and iPad (early alpha version):
http://www.youtube.com/watch?v=VnsMM4NO6U8
Namco :lol
ivedoneyourmom said:What about those who purchased the iPhone version for their iPad because there was no iPad version?
/devilsadvocate
But 99¢ doesn't sound too bad. Especially for double dipping.
SuperPac said:This is why the launch price is 99 cents. We know a lot of people bought the iPhone version and wanted to at least give folks who're paying attention a chance to upgrade to the iPad version for cheaper.
TouchMyBox said:So since there's now an iPad version, that means it would be fairly trivial to update the iphone version for retina display?![]()
Much appreciated. It's a great game, and I hope there will eventually be some gc support in it.SuperPac said:This is why the launch price is 99 cents. We know a lot of people bought the iPhone version and wanted to at least give folks who're paying attention a chance to upgrade to the iPad version for cheaper.
nofi said:You all need to buy Time Geeks: Find All.
Seriously, it's a brilliant, cheap as chips (59p/99c) hidden object game with chip music and pixel art.
My review's here, but don't read it, just buy it.
Bitmap Frogs said:Just here to say that Undercroft is really fantastic. And it's free.
It's an old style RPG (eye of the beholder style) packing around 20 hours of gameplay. I believe it's a port - the original was released many years ago.
Thanks...had played the demo and wanted to buy the full version, but was to busy...to bad I cant support the developers nowBitmap Frogs said:Just here to say that Undercroft is really fantastic. And it's free.
It's an old style RPG (eye of the beholder style) packing around 20 hours of gameplay. I believe it's a port - the original was released many years ago.
That's hilarious...but as long as the owners don't call him out on it I guess he's safe. Could alert some big site and get people to harass him about it perhaps.wmat said:Woah, that's one of the biggest no-nos in the business. How the hell could he have thought that was a good idea?
Edit: Check this out: http://www.orangenose.co.cc/
All copyrighted materials used in this website or in the 0.03 seconds and 0.03 seconds pro application belongs to the respective owners on the materials.
YOU CAN'T JUST WAIVE COPYRIGHT LIKE THAT, YOU IDIOT
Touch Arcade covered it a little while ago: http://toucharcade.com/2010/09/24/b...tiny-review-gamestop-bunny-gets-his-own-game/Nintendo Playstation said:So what's the word on "Buck and the Coin of Destiny"?
It's published by GameStop and based on the bunny they use in their commercials, but does anyone know how well the game plays? Is it enjoyable? It looks like it would be fun considering it has endless, procedurally generated levels, but I'm not sure I want to spend the buck to find out. If no one knows, I'll bite and report back.
http://itunes.apple.com/us/app/buck-and-the-coin-of-destiny/id392088925?mt=8
You could be an ass and make the iPad version into the universal retina app! (albeit less of an ass if it goes on sale for that update)SuperPac said:I don't know about trivial, but it is on our radar.![]()
neojubei said:Video: A Look at Capcom Arcade for the iPhone
http://www.maclife.com/article/videos/video_look_capcom_arcade_and_dead_rising_2_iphone
In order to play the arcade games, players will utilize a virtual "ticket" system; one "ticket" will enable players to play any of the games one time, just like putting in a quarter and playing your turn for as long as you can survive. Each game will come with its own free "ticket" so that players can demo the title, and then they'll have to actually purchase additional "tickets" to play either of the game titles whenever they well please. Each "ticket" will last for roughly 24 hours, after which they will expire. But, you can only play the game once within this period.
Conversely, if you want to just play the game whenever, Capcom will offer a model where players can purchase the full game and launch it within the Capcom Arcade app, though this will only allow access to one game title at a time, and players will still have to purchase "tickets" should they want to play any of the other games they did not fully pay for.
neojubei said:Video: A Look at Capcom Arcade and Dead Rising 2 for the iPhone
http://www.maclife.com/article/videos/video_look_capcom_arcade_and_dead_rising_2_iphone
atomsk said:Why call it DR2? Silly Capcom
Dead Rising (2?) is a definite purchase for me.neojubei said:Video: A Look at Capcom Arcade and Dead Rising 2 for the iPhone
http://www.maclife.com/article/videos/video_look_capcom_arcade_and_dead_rising_2_iphone
I doubt it'll actually be called DR2, though it's odd they're going back to Frank. I'm pretty doubtful they can make a solid DR experience on the iphone. They should have done a top down thing. Combo weapons would have made it great.atomsk said:That is totally Frank West / Willamette
Why call it DR2? Silly Capcom
I imagine Microsoft is pretty stingy when it comes to the Game Room stuff. Capcom could be holding out for more.Rlan said:I don't understand why Capcom haven't jumped on board with Game Room when this is EXACTLY WHAT THOSE GUYS WANT TO DO. I know I'd want to play them on a console rather than an iphone.