Lost Fragment
Obsessed with 4chan
Zeromus
What the fuck.
Red Scarlet said:woot, Cagnazzo down. He was easier than Scarmiglione. I did level up Cecil for awhile at Mt. Ordeals though.
CcrooK said:I need some help with the wind fiend chick. I can't beat the bitch. Suggestions? My characters are sitting just above lvl 30.
Aeana said:Cast slow. Equip the poison claw on Yang, and only attack with him after using charge up. Have Kain jump and do nothing but. Also make sure to put up protect/shell... after that, just be patient. Don't try to do a lot of damage at once.
Aeana said:What did you do to win? Did you just use regular thunder to get rid of his barrier?
Until it dawned on me that each spell has its own charge time, I lost pretty badly against him since he'd use his tsunami before the thunder spell went off.
That's where I realized that all of the actions have their own charge times (for some reason, I didn't realize it before then). Pretty cool.
Red Scarlet said:Hm, Aeana did a 'wtf take' when I mentioned a chest with 50,000 gil at Toroia..so I guess make sure you guys get it. Somewhat makes up for the nerfed gil from enemies for awhile.
I found a Mithril Knife, Mithril Staff, and Maiden's Kiss at the mithril town..but not 5000 gil. Did anyone find that?
Red Scarlet said:You mean Babel? I'm in there now..3 flame dog things killed me one time, but not anymore. :lol
Red Scarlet said:Okay, now I know what's going on there. I need to time it right so I stop owning myself with Curada or heal him with it. I got it now..never was a big fan of Reverse in FF12. If you're stuck, CcrooK,an Elixir does 9999 to Dr. Lugae when the Reverse Gas is going on.
Lost Fragment said:Edge can't use the Mage Masher or claws anymore.
As for countering, that's a decant-only thing.
Red Scarlet said:The game lets Edge equip it on mine..
I cast Slow on him, which Bahamut then cast Reflect on himself, and I cast Dispel which removed the Slow and the Reflect, but Bahamut just reflected himself again. Then I just attacked, summoned Leviathan, and cast Flare when I had a party member reflected.
Mega Flare went off, and Cecil survived. I revived my other party members and continued the attack and won a few hits later. So if Slow actually works on reducing Bahamut's countdown, I could have won before Mega Flare.
And Lost Fragment, I see what you mean about those Dark Wizards..but Stop is a wonderful spell. I always used it on the Moon Goddesses, but it works just fine against the DW's and some other badguys also.
Red Scarlet said:Oh, I still had the old guy when I got it. Currently I'm having trouble bumping into the big robot soldier and a Last Arm inside the big robot.
Red Scarlet said:Woot, finished game a little bit ago. No decants used!Tidalviathan went down with little trouble, he seemed nerfed..Big Tsunami was only one and not two, and he didn't use it on me after the initial attack.
The last boss was hilarious,I had no problem (thanks Haste/Masamune) until the very end when Cecil and Rosa were 'slip' then Zeromus used that 'Worm' attack and killed them, while Cain avoided all that from a jump. With just him alive, I jumped about 5 times in a row and won with just him.
I took a look at a monster guide afterward, and it looks like I'm missing 198,199, and 200. I missed Namingway halfway through the game (last time I saw him was I think Troia or whatever) and couldn't find him in the town after (Agart).
I completed all the maps, so that's cool. Overall, not a lot of the bosses were much trouble; some regular fights seemed 'cheap' while hardly any boss fights did, and some felt much easier than the regular game. A number of them were pretty tough and fun to figure out though.and got treasure hunt for new game+
Overall, I enjoyed the game much more than I thought I was going to, and didn't have a tough time for the majority of the game. I think I'll still play the original more often largely in part to the fact that I can get through that one much faster. But I see myself playing this version from time to time, much more than I did with 3 on the system.
Fun game, 1/4-1/2 part of the game gave me the most trouble with regular enemies, and a couple bosses don't mess around but are beatable if you pay attention. The last place bosses were a bit of a disappointment though.
Did you guys do good on the summon minigames? After awhile I kind of figured out how to do Rydia's decently and got about 4750. I think the other scores were in the 7000's for the other characters.
Now I'm gonna go through Easytype..should mess with my head a good amount.
Red Scarlet said:Slow works on Blue Dragons, and so does Stop. Blue Dragons are really easy with that. The Red Dragon was tough at first, but after the first win, they weren't troublesome. Pudding Princesses took two tries, but they're not too hard to figure out.
If you want Edge to survive more, give him stuff that has better magic defense or a Protect Ring (Ribbon didn't help) or use those HP+ items on him. I cracked and used 850 of the 900HP I had on Rosa. The one I had left carried over into New Game+..so I guess with enough replays you could stock up on them and have a crapload of HP early on.
Masamune casts Haste on whoever you want; it's really handy in the remake..notsomuch in the original imo.
Red Scarlet said:You can buy items that cast Stop at the summon town, Bebpo. That may help out..I just used the spell though. Why'd you use the HP+ on Cecil? He had way more HP than all the other characters.
Red Scarlet said:Well, at least I have all the ones I found to use whenever.
Red Scarlet said:So what level were you at? I think my Cecil had around 4500HP. So were you around the same as I was (75)?
Bebpo said:Still, best art direction in a game since FFXII? Maybe even better. It's so unusual and nice to get a really badass/cool looking group of characters with great clothing and armor + cool looking villains as well. Really captured Amano's art in 3d more than anything has to date. Cutscene direction was also A+++
Bebpo said:The decant system was neat, but it was too hidden/annoying to get most without a faq so it was a bit of a waste of time to make the effort to put the system in. Also some of the decants are waaaay overpowered and break the game. I put theon Cecil right before the final dungeon and the final dungeon bosses and enemies outside one or two were a joke, especially compared to the tough bosses in the game.back row + counter
Bebpo said:So yeah, to me the game is like a 9.5/10. I wasn't a fan of FFIV before this when I played through it on the SFC and PS1, but now I really like it and I think it might be my 2nd favorite FF behind X and above VI.
Troidal said:It does make the game more accessible to new generation of gamers though.
Bebpo said:Hmm...outside of the auto-map feature, which is amazing and needed in every DS rpg, and voice acting + visible equipment, what do you think makes it more accessible to new gamers? I thought FF1+2 on GBA was really accessible to new gamers, and FF4-6 (and the original SFC versions) GBA were as well.
Also about the nostalgia thing, I really enjoyed the first few hours due to nostalgia, but the further I got into FF4r, the less I remembered about the original and so the nostalgia sort of all went away and I was just enjoying it as a new rpg.