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The Old DOS games thread

I got an old Pentium 3 I have not fired up in ages. I don't really have the room to try it out. Need to get a bigger place. Either that or rent an office somewhere.

Recently I saw some stuff on mini retro pcs (i. e. the weeCee) using 486/Pentium level modules.
 

MachRc

Member
I had a alot of commodore games port too on DOS


my first, in cockpit, on ice, tank game...

maxresdefault.jpg



god I remember having to type alot of words and dying alot, in Lancelot. Only if I had the internet back then.

lancelot-04.png



Spent alot of time playing Archon too, still cant pronounce it.
archon-the-light-and-the-dark_2.gif


Man this game was difficult

The Great Escape
the-great-escape_8.gif


And those flight simulator remind me of stunt island. I remember the flying under bridge under the barn, and making and setting up your own stunts, it had a space shuttle too if I remember correctly. It had alot of vehicles.
Sp3IaIa.jpg
 

Redneckerz

Those long posts don't cover that red neck boy
Does NEW DOS Games also count?

Because HacX: Twitch N Kill from 1996 and REKKR from 2020 and REKKR: Sunken Land are now DOS compatible!

Cool, so what are these?

HacX: Twitch N Kill:


Hacx_cover.jpg

Hacx.gif


A 1997 Total Conversion by Banjo Software. They paid 5.000 dollars to market the game as a commercial add-on similar in vain to Malice for Quake. Updates followed in 2010, where HacX became its own IWAD and thus standalone game.

Contents of the standalone DOS version are here.

REKKR:

REKKR_title.png

DE_REKKER_Add-on_HERO_1920x870.jpg


A 2020 standalone game taking place in the Norse mythology.

Contents of the standalone DOS version are here.

REKKR: Sunken Land:
Same as REKKR but with a 4th episode! However! Sunken Land has its own DOS executable, but requires the Ultimate DOOM IWAD to function and is thus not a selfcontained game.


Great! So where do i get it, mate?
Here:

 

Krathoon

Gold Member
One of my absolute favorites, and I honestly have no idea how I stumbled upon it as a kid: Coaster. You design roller coasters using some legit looking 3D CAD interface, pilot the thing yourself, and then have a cast of characters rate the ride. So much fun coming up with crazy designs to see what can get you the max points. Published by Disney of all companies. No other "gameplay" though - literally design coaster, ride coaster.

screenshot_14.jpg


ctr-02.jpg


coaster.png


ctr-03.jpg


ctr-04.jpg
That sounds like a really well designed video game.
 

Krathoon

Gold Member
I loved and played Wing Commander 1,2 and 3 so much. I actually 4 is a very good story too, but people don't seem to like it. I felt the Betrayal, when Hobbs went to defend his home world. WC3 is inspired casting, from Mark Hamill to Maniac to porn stars.
Yeah. I need to get a flight stick and play 3 and 4.
 

StreetsofBeige

Gold Member
Spent alot of time playing Archon too, still cant pronounce it.
archon-the-light-and-the-dark_2.gif
Late reply.

But that's the Apple II version which we had. Original too as my bro bought it. Awesome box. Among my fav games back in the 80s on Apple along with Wings of Fury.

Only drawback of Archon was the cpu was too easy (bad AI that also got stuck on that bottom left bush in battle) and the Dark Side was way too OP. Just take the dragon and wipe out the left side. The Phoenix was useless.
 
I can't play dos games anymore.
Not sure if it was the game or dosbox-s has very chunky performance.

You could try some of the dosbox config options -


CPU Core (speed up)​

On x86 architectures you can try to force the usage of a dynamically recompiling core (set core=dynamic in the DOSBox configuration file). This usually gives better results if the auto detection (core=auto) fails.

It is best accompanied by cycles=max. But you may also try using it with high amounts of cycles (for example 20000 or more). Note that there might be games that work worse/crash with the dynamic core (so save your game often), or do not work at all!

It can be per game as well e.g. some don't run or some are just terrible performance.
 

StreetsofBeige

Gold Member
A very good cribbage game I used to play. Insanely hard on the higher difficulties, or maybe it cheated. Not sure. Cribbage is one of those games where (IMO) you can only get so good as a lot of it comes to luck how good your hands are. There's only so much strategy when it comes to pegging and not letting the opponent get easy points off you. All it takes is one side to get a 16 or 24 monster hand and that will likely be enough to win assuming all else is equal quality hands.

Problem was the game didn't seem to work on Win 3.1 or 95 (I forget). My bro probably could had got it to work if he messed around with it enough but we didn't have enough interest at the time as way better games were out. At the time, there were a lot of games during that windows transition time that just wouldnt work even if you used command prompts.


Cribbage_King_Gin_King_cover.jpg
 
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Rex_DX

Gold Member
First video game I ever played.



I was five. No idea how I managed to escape the first room but I (think I) beat it.

I remember so many things freaked me out. Especially the masterclass in MSDOS-era music.

When I turned six I discovered DOOM.
 

hollams

Gold Member
A very good cribbage game I used to play. Insanely hard on the higher difficulties, or maybe it cheated. Not sure. Cribbage is one of those games where (IMO) you can only get so good as a lot of it comes to luck how good your hands are. There's only so much strategy when it comes to pegging and not letting the opponent get easy points off you. All it takes is one side to get a 16 or 24 monster hand and that will likely be enough to win assuming all else is equal quality hands.

Problem was the game didn't seem to work on Win 3.1 or 95 (I forget). My bro probably could had got it to work if he messed around with it enough but we didn't have enough interest at the time as way better games were out. At the time, there were a lot of games during that windows transition time that just wouldnt work even if you used command prompts.


Cribbage_King_Gin_King_cover.jpg
I love cribbage. The best PC cribbage game I found was Ultimate Cribbage by Keith Westley that was for Windows 95 and luckily it still works today.
 
There is this game I have not been able to find for like 20 years. Giving it a shot here:

  • It was a racing game (futuristic maybe?)
  • It had the word Biohazard in it. Not sure if this was the name of a car or part of the name of the game.
  • The car I remembered had a shape like a futuristic tank, but not really sure.
That's it :( if anyone knows or remember something please let me know!
 

stranno

Member
There is this game I have not been able to find for like 20 years. Giving it a shot here:

  • It was a racing game (futuristic maybe?)
  • It had the word Biohazard in it. Not sure if this was the name of a car or part of the name of the game.
  • The car I remembered had a shape like a futuristic tank, but not really sure.
That's it :( if anyone knows or remember something please let me know!
Quarantine?



mqdefault.jpg
 
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Havoc2049

Member
I swear the old game EPIC was the blueprint for Nintendo's Starfox later on.


LOL.. I played this game back in the day, although I played it on my Atari 1040ST. I always thought it was more of a Wing Commander space combat simulator type game, while Starfox was a rail shooter.

Man, the PC version looks and sounds almost too good, a little sterile even. I prefer the the grainy yet more dramatic sound and look of the ST version. 😅
 
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StreetsofBeige

Gold Member
Awesome game back in the day. But really hard. Ran well even on shitty PCs.

Early polygon action circa 1990 with tons of replay cam views and the best crashes. It got to a point early on my bros and I noticed we sucked at it so all we did was do giant 20 car pile ups with polygonal debris flying everywhere.

Too lazy to find a video that has big crashes, but this guy crashes on his own a bit. Now multiply that by 20x where you'd purposely hit cars and or put your car in the middle of the track waiting to be hit. Big fun.

 

StreetsofBeige

Gold Member
Great RPGs my bro played. Some reason I never got into them. Probably because they are real time. And I hate real time party based RPGs. You got 4 player parties and will be clicking attack and spell buttons fast. Monsters dont wait. If you got good reflexes, you can always cheese monsters if you got the room to by attacking and moving/strafing before they can attack you back.

Never knew they had a CD pack as my bros bought them on disks in the early 90s one at a time. Solid visuals for the time.

Biggest drawback is they are really similar games from what I remember.

eobt-box1.jpg
 
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LOL.. I played this game back in the day, although I played it on my Atari 1040ST. I always thought it was more of a Wing Commander space combat simulator type game, while Starfox was a rail shooter.

I think Starfox was only on rails due to the processing power restrictions. There's just so much similarity in the layouts, objects, shooting mechanics and handling etc.
 
I actually game on DOS regularly, I have a Cx5x86-120 MS-DOS PC along with all the bells and whistles like MIDI devices etc. sitting next to my contemporary gaming rig.
 

Doczu

Member
The Amiga version is far superior in terms of sound and music.. One of my top 5 Amiga games ever I'd say.
Yeah when i watched that posted yt vid i missed all the mood in the intro soundtrack.
It's THAT much better on the Amiga.



I higly recommend Space Crusade, a fantastic video game "port" of a board game of the same name. Great in multiplayer, many missions, nice graphics. "Old" W40k asthetics are so much better than thr new ones.

I know this is a DOS thread, but do check the Amiga version. Same game, slightly worse graphics, but the soundtrack. Man the sountrack kicks Xeno ass.
Listen to this main menu track:
 

RAIDEN1

Member
LOL.. I played this game back in the day, although I played it on my Atari 1040ST. I always thought it was more of a Wing Commander space combat simulator type game, while Starfox was a rail shooter.

Man, the PC version looks and sounds almost too good, a little sterile even. I prefer the the grainy yet more dramatic sound and look of the ST version. 😅

What about on the Amiga?
 

Jimmy_liv

Member
You made me realize that Lemmings might be "the GOAT', as the kids like to say these days. That was such an amazing game.
Once played Lemmings on MP with two mice (mouses?? Lol, what's the plural?).
Was fantasticly funny.
 
Man, I played the hell outta Stunts. My best frie d and I must've designed a billion tracks just to fuck with each other at times. So much fun.
 

The Stig

Member
I'm a bit of a dosbox (with D-Fend front end) nerd.

I have a USB stick with a portable install of d-fend with the following games installed:
dfend.png


All with CD images ripped and auto mounted.

Here's my go to game:

Star Trek TNG A final Unity.
Was a pig to get to work on dosbox but I got it eventually.


Star_Trek_TNG_A_Final_Unity.jpg

One game Id like to shout out is The terminator Future Shock + Skynet expansion.
It was very much overshadowed by quake that year. The game was somewhat open world and used mouse aiming before everyone else. Also with the skynet addon you can up the resolution to 640x480 and it had porn-level acting in the cutscenes for the expansion.


Also you got lots of laser guns.
Futureshockcover.jpg


Future-Shock-Terminators.webp


Extra shout out to the command & conquer games but I play those on the new collection on W10.

I also play Discworld 1 + 2 with ScummVM
 
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stranno

Member
But those Terminators still featured 2D weapons and 2D ammo boxes, unlike Quake. I like them a lot tho, they are really fun, very detailed, have vehicles and they're a blast to play with the WASD + mouse combo. It could be the first to enforce keyboard + mouse, maybe.
 

The Stig

Member
But those Terminators still featured 2D weapons and 2D ammo boxes, unlike Quake. I like them a lot tho, they are really fun, very detailed, have vehicles and they're a blast to play with the WASD + mouse combo. It could be the first to enforce keyboard + mouse, maybe.
First I know of. I know it wasnt fully 3d but it was still impressive.
 

BigBooper

Member
Been browsing Exodos (can't link it here) and loving exploring everything. When DOS gaming was big, I was still mostly playing C64 so I didn't play many DOS games.
 
I'm a bit of a dosbox (with D-Fend front end) nerd.

I have a USB stick with a portable install of d-fend with the following games installed:
dfend.png


All with CD images ripped and auto mounted.

Here's my go to game:

Star Trek TNG A final Unity.
Was a pig to get to work on dosbox but I got it eventually.


Star_Trek_TNG_A_Final_Unity.jpg

One game Id like to shout out is The terminator Future Shock + Skynet expansion.
It was very much overshadowed by quake that year. The game was somewhat open world and used mouse aiming before everyone else. Also with the skynet addon you can up the resolution to 640x480 and it had porn-level acting in the cutscenes for the expansion.


Also you got lots of laser guns.
Futureshockcover.jpg


Future-Shock-Terminators.webp


Extra shout out to the command & conquer games but I play those on the new collection on W10.

I also play Discworld 1 + 2 with ScummVM

whoa the graphics look nicer on that terminator game than what i remember.
 

StreetsofBeige

Gold Member
I beat Wizardry 7 back in the day. Was too young to play the really old ones my bro had, but played this one. This was when I also got into Ultima Underworld and never looked back for RPGs. WRPG going forward.

Your typical turn based PC game from the early 90s before real time gaming was the trend.

Solid game, except the UI is clunky and character creation is terrible.

Those old Wiz games would seem to only allow certain classes to be created if you used certain races, because each race had starting attribute points and a Ninja or Samurai (pretty weird to have in a fantasy RPG to begin with) were only attainable (or more easily attainable) if you used lets say a Faerie or whatever. Re-rolling characters I remember was a pain in the ass. Pretty sure most Wiz gamers filled their party with specialty classes like Lords, Ninjas, etc... and this require highly rolled characters to allow it.

You could also say fuck it and go with default kinds of classes like straight up fighters and mages, but the special classes were better and more fun to use.

 
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Krathoon

Gold Member
I beat Wizardry 7 back in the day. Was too young to play the really old ones my bro had, but played this one. This was when I also got into Ultima Underworld and never looked back for RPGs. WRPG going forward.

Your typical turn based PC game from the early 90s before real time gaming was the trend.

Solid game, except the UI is clunky and character creation is terrible.

Those old Wiz games would seem to only allow certain classes to be created if you used certain races, because each race had starting attribute points and a Ninja or Samurai (pretty weird to have in a fantasy RPG to begin with) were only attainable (or more easily attainable) if you used lets say a Faerie or whatever. Re-rolling characters I remember was a pain in the ass. Pretty sure most Wiz gamers filled their party with specialty classes like Lords, Ninjas, etc... and this require highly rolled characters to allow it.

You could also say fuck it and go with default kinds of classes like straight up fighters and mages, but the special classes were better and more fun to use.


I like the original version of Wizardry 7 more than the Gold version. They messed up the graphics and animation in the Gold version.
 
The game i remember mostly and couldnt beat lol



Ah I remember this game... I think I just had the shareware version, and it was fun but so difficult to understand how to succeed, so I'd just fly and screw around aimlessly.

But I recall that it had a stereoscopic mode you could enable, and that I was able to take some standard red/blue glasses I had from another toy and use it with the game. It wasn't perfect by any means, but still amazing to see a game on my PC running in 3D for the first time.
 

Laptop1991

Member
Ah I remember this game... I think I just had the shareware version, and it was fun but so difficult to understand how to succeed, so I'd just fly and screw around aimlessly.

But I recall that it had a stereoscopic mode you could enable, and that I was able to take some standard red/blue glasses I had from another toy and use it with the game. It wasn't perfect by any means, but still amazing to see a game on my PC running in 3D for the first time.

i owned the game and got the hang of it, but it was so hard in the levels 30 and above lol, i never got past 36 or 37 i think, i thought the game was great, building your castle's collecting mana and fighting the other wizards, i had fun until it beat me.
 

dave_d

Member
Ah I remember this game... I think I just had the shareware version, and it was fun but so difficult to understand how to succeed, so I'd just fly and screw around aimlessly.

But I recall that it had a stereoscopic mode you could enable, and that I was able to take some standard red/blue glasses I had from another toy and use it with the game. It wasn't perfect by any means, but still amazing to see a game on my PC running in 3D for the first time.
I remember that one. Actually do I remember correctly it had a 3d dot stereogram mode too? I mean like this. Just trying it now it took me a good 30-40 seconds before I could see it. I have no idea how you'd play a game in that mode. I think the deal was you built up your base while taking down the enemy bases. (Once it was destroyed you could take out the enemy)
 

Krathoon

Gold Member
I have been digging into the old games again. I played some Witchaven. That game is kind of hard.


Also, some Anvil of Dawn. I just love the style of this one. Great artwork.


I really want to dig into Realms of Haunting. It has a cool supernatural story.
 
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