I'm not sure how else to interpret this.
Source: http://www.eurogamer.net/articles/2...possibly-the-last-trials-game-youll-ever-needEurogamer said:All in all, Fusion is a huge project, one which RedLynx's 110-strong team have been able to source manpower from another 100 extra Ubisoft staff to support: they've been put to task squashing bugs, powering up servers, and for comparing notes with on the early days of next-gen development. "We were still in the development of Trials Evolution and we saw where the game was heading," Virtala adds. "Even at that stage we had much bigger ambitions, but we saw it would require so many more developers and support in areas where we weren't experts."
It's allowed RedLynx itself to focus on the itself, a decision which seems to be paying off. The version of Fusion I played was pretty much feature complete, and only its online services weren't unavailable (although local multiplayer was just as competitive as ever). And RedLynx is still working. "Our future is defined so much by the perception of our games and nothing is important as the quality of how polished those games are," Virtala concludes. "These final moments - they're so important."
When Trials Fusion launches on 16th April it will be exactly two years since the launch of Trials Evolution, but it's clear that RedLynx plans Fusion's release to only be the game's beginning. I'm looking forward to seeing it completed, but I really can't wait to see what happens after.