Wollan said:
How can you claim 1:1 if you can't replicate the actual positioning of the controller? The Wiimote with the M+ still has delay (probably because it's over dependent on the gyro and accelerometers) and it doesn't track the position to the same accuracy as the Sonymote. Also, if you hold the wiimote sideways it loses position further because it's dependent on the ir markers on either end to correct itself. The Sonymote is the only device shown so far that does tracking to a degree where the human eye can't detect the difference (sub-mm), with no delay (besides lcd screen delay) and it's always dependable no matter the angle unless you hide it. Basically (not actual measurements), the Wiimote does it's job at a 0.8:1 accuracy with 0.3sec delay while the Sonymote does 0.999:1 with 0.01sec delay and it's always dependable, pointer functionality no matter what angle and no correction needed.
Fabricating numbers to back your claims? That's beyond impressive.
So sure, there's a delay with input, and a lot of the software that have utilized Motion+ seem to have a bit of a delay (these aren't tech demos, these are full software). Guess which one's doesn't? Nintendo's first party Wii Sports Resort has all kinds of accolades thrown at it after E3.
Let's just take this non-fabricated quote from Destructoid's hands on with sword-play.
I felt like the Wii MotionPlus was really responsive. I didn't feel the delay that I felt when I used it to play other games.
Source
There's no noticeable delay. Perhaps if you freeze frame the videos of MotionPlus, you'll find a delay, but at that point you've gone off the deep end. If the hands-on impressions don't note delays, who cares about the sub mili-seconds? It's like have a videogame run at 500 frames when all the eye can perceive is 60.
Since you're working off of tech demos, let's take a look at
this one. As you can see, it can accurately detect 1:1 motion. Also, the IR sensor is only on one side of the remote... just a heads up there.
All of the complaints levied against the Wii MotionPlus thus far have been hypothetical. Will errors accumulate over time, or did Nintendo include self-correcting software? We don't know for sure (we do know there is software built within the MotionPlus that helps determine spatial positioning and throws out outliers of data).
The bottom line is they both are capable of doing 1:1 accurately, so this "TRUE" nonsense is nothing more than PR regurgitation.
I'm not saying that PS3's motion capabilities are worse, they're likely more accurate (since they rely on newer prototypical technology). I'm just saying that implying that Nintendo's 1:1 technology that comes out next week is somehow "false" is ridiculously fanboyish.