Really no. All this means is that playing on 360 relative to the other versions screws up your timing.You mean on the PS3? Well, the PS3 version was considered inferior, yes, but no one called it a broken mess.
Also, being the same as the arcade means nothing. Input lag is objectively bad, the less input lag, the better. It just means that the X360 version is better than even the original one, not that the PS3 is "right".
It's higher with a PS3 stick.Or is the PS4 version the same as arcade? I wouldn't think so, since PS3 players reported input lag issues with the PS4 version (when it was supposed to not only match it, but fix whatever caused the higher lag on PS3)
That's not true at all. Depends entirely on which version the game was designed/balanced around.
At this point, the "best" version is the version people are used to. At one time that was PS3, then it became Xbox. Yet, PS3 players enter Xbox tourneys, and Xbox players ented PS3 tourneys. Imagine that.
Really no. All this means is that playing on 360 relative to the other versions screws up your timing.
Nobody wins or loses on 2 miliseconds. That's a fraction of one frame.Combo timing is the least of the problems. You can easily adjust to that. People blaming input lag on their execution are just finding excuses for their loss. It's much more about reacting and punishing than it is landing combos.
You're not Sean Gilley of those old famous Street Fighter 2 Guile combo videos are you?
Would you mind telling us how you tested? Not because I don't trust you (I definitely do trust your results), but because I'm interested in doing some of my own (not necessarily just USF4 though).
Can you please run another test with a ps3 TE stick? I feel like there's been no change.
So what is the input lag at now that 1.03 got released?
When did the newest patch come out? Just downloaded it. Here's the patch notes
Netcode has been solid since the last patch. The flashing pings in the menu was still present, someone mentioned it may be a firewall issue.Network battle still lags a bit when you click on it. All the players in custom are still flashing bars with the occasional yellow like before. Seems like they didn't fix much (if any) on the menus, but I'll have to see if the netcode is actually better or not.
Netcode has been solid since the last patch. The flashing pings in the menu was still present, someone mentioned it may be a firewall issue.