fizzelopeguss said:
Like what? uncharted 2? that's called naughty dog being an utterly stellar developer with superb coders and artists rather than the cell being a super processor.
Like Uncharted 2, GT5, KZ2, it's not like Naughty Dog can make something out of nothing. And that's not an insult, they're amazing of course.
My very basic understanding of Gabe's point is that it's a waste of time having to deal with the architecture, because it's possible to have just one massive core that has equal power, and a developer would therefore not have to worry about parallel processing etc. With GPUs it doesn't really matter because it's very easy to split that work load up, but with the CPU it's much hard to manage the game design over the Cell, and that's true. Just having huge centralized power is obviously preferable, they're in the business of making games, the less time spent managing resources the better. However, having all the Cell's power in a single core would have cost an obscene amount. The way processors are currently built means they can't just get more powerful forever, they will be equally powerful and there'll just be more of them. I'm sure it'll continue to piss designers off, but it's not really avoidable currently.
If the PS4 has a Cell based architecture developers won't have the seven year tools restart and they'll already have a good foothold of how to work with it. Despite being out the gate a bit of a fuck up, we're already seeing great use of the PS3, and it's possible in the long run it will be a better idea than using a more general PC style design. Then again, they might have fucked up so bad they're out of the business next time.