BruceWayneIII
Member
Calling long-time GAF'ers: what's the typical turn-around time for a thread to get back on OP-track? Ten pages? 15 pages? I'm just exercising some expectation management in due time :lol
Your whole argument is based on what someone didn't even say.Keikoku said:And I assume that calling Valve b-rate (obviously what the OP meant) isn't as retarded as this ?
Valve has nothing to learn from Naughty Dog, they made much more better games than them, Half Life is a classic masterpiece, same goes for HL² Ep2 and many other stuff.
Armitage said:Not talking about ND's bitching there.
Are we reading the same things you wrote?Armitage said:Yes guys, I'm sure Gabe cares about a b-rate console developer's bitching. You're seriously comparing naughty dog to Valve? Two of the greatest FPSs ever vs. a mediocre adventure dealy? I understand why you'd be excited about dynamic sound, though.
evolution said:Your whole argument is based on what someone didn't even say.
:lolArmitage said:Yes guys, I'm sure Gabe cares about a b-rate console developer's bitching. You're seriously comparing naughty dog to Valve? Two of the greatest FPSs ever vs. a mediocre adventure dealy? I understand why you'd be excited about dynamic sound, though.
I think reading the OP is pretty essential to formulating opinions and is a pre-requisite here on NeoGAF. This thread is a classic example of how great news about an upcoming game can be ruined.Keikoku said:Really ? My bad then.
Out of interest, what part of this was news?DenogginizerOS said:I think reading the OP is pretty essential to formulating opinions and is a pre-requisite here on NeoGAF. This thread is a classic example of how great news about an upcoming game can be ruined.
stuburns said:The pacing is off on console as well, they're masters of pacing and design, half their mastery is completely absent on the console version of HL2 and it's kids. TF2 is crap on there too. Although I do think L4D, while still much better on PC, is rock solid on console, it at least rivals the best the console has to offer in terms of interface and control.
badcrumble said:To be fair, Valve games really should be played on PCs no matter what. Stuff like the Half-Life weapon selection system is clearly not designed with a console in mind.
I played it 360, and I think it is way off. It's so much slower. And I think the balance is off on TF2 on both consoles also, well, I haven't played the PS3 version, but I know it doesn't support keyboard/mouse, so I'm sure it has the same issues.TheSeks said:Maybe on PS3, but 360 TF2 plays fine. LB/RB quick switch between the three (or four if Spy/Engie) weapon/build, spy clothe options. Adjust to it and it's quick and easy (and you have the D-pad to switch to the one you want if it isn't near the one you were on previously).
I don't think the pacing is off in HL2 for consoles either, but I mostly played it on X-box and the 360, so what the hell do I know then? :lol
DenogginizerOS said:I think reading the OP is pretty essential to formulating opinions and is a pre-requisite here on NeoGAF. This thread is a classic example of how great news about an upcoming game can be ruined.
I wasn't aware ND was sharing their tech with 3rd parties and that the game is nine days from submission.stuburns said:Out of interest, what part of this was news?
DenogginizerOS said:Are we reading the same things you wrote?
Yeah, they did last time too, there was a podcast a few weeks ago with an interview from a ND tech guy, I forget the name of the podcast, because it's not one I listen to, but he talked about their tech sharing in some length, pretty interesting. The best I have it's it was the 100th episode, and I believe an IGN one.DenogginizerOS said:I wasn't aware ND was sharing their tech with 3rd parties.
First of all, we fill the Blu-ray 100 percent, we have no room left on this one. We have 25GB of data; we're using every single bit of it."
Yeah, it is annoying, maybe this exact game couldn't, but it doesn't mean it couldn't be changed to work, maybe even better. And I doubt ND have masses of experience with the 360 hardware. If it's even true it's a strange statement to make, they aren't competing with them.-Yeti said:I hate how he just had to state that "it's not possible on the 360".
Why does it even matter?
It's open source isn't it? I know Insomniac are, or at least were. You could go to their site and grab the whole thing couldn't you?badcrumble said:I'd hate to be the people responsible for drawing up the paperwork for meetings and code sharing between Naughty Dog and third parties. I mean, damn. NDAs all over da place.
PSGames said:So we'll have cutscenes that are pre-rendered videos and not running in realtime again?
Is this bad if it looks amazing? I mean, this is like bitching about amazing breasts that might be fake.PSGames said:So we'll have cutscenes that are pre-rendered videos and not running in realtime again?
It doesn't look as good though, if it's the same codec as last time, it was pretty bad actually.DenogginizerOS said:Is this bad if it looks amazing? I mean, this is like bitching about amazing breasts that might be fake.
Armitage said:Sorry, meant to put b-rate developer's fans'
-Yeti said:I hate how he just had to state that "it's not possible on the 360".
Why does it even matter?
stuburns said:It doesn't look as good though, if it's the same codec as last time, it was pretty bad actually.
-Yeti said:I hate how he just had to state that "it's not possible on the 360".
Why does it even matter?
Don't kid yourself. ND is up there with the best, just like Valve.Armitage said:Yes guys, I'm sure Gabe cares about a b-rate console developer's bitching. You're seriously comparing naughty dog to Valve? Two of the greatest FPSs ever vs. a mediocre adventure dealy? I understand why you'd be excited about dynamic sound, though.
stuburns said:It doesn't look as good though, if it's the same codec as last time, it was pretty bad actually.
You think the compression on the cutscenes in U1 was equal in image quality to the realtime game? If so, I recommend serious eye examination, or a HDTV.Raist said:You played UDF on Gametrailers?
Who CARES? Really...if it looks 90% identical most of the time then why do you care what you see? If they just said the videos were real-time in the 1st place...on the 1st game then most ppl wouldnt even have noticed.PSGames said:So we'll have cutscenes that are pre-rendered videos and not running in realtime again?
Armitage said:Sorry, meant to put b-rate developer's fans'
mr_nothin said:Who CARES? Really...if it looks 90% identical most of the time then why do you care what you see? If they just said the videos were real-time in the 1st place...on the 1st game then most ppl wouldnt even have noticed.
I dont get this video vs real-time debate. The game looks great while you're playing it and looks on par with the cutscenes. So why are we whining about "pre-rendered videos" just so Naughty Dog can impress the 5% of their fans that actual care?
grif1020 said:We care because the pre-rendered videos use a subpar codec that is a disservice to the graphics. The game holds up fine and does not need to be pre-recorded so they can throw in a couple extra effects, artifacting and poor color levels in the cutscenes is irritating.
stuburns said:You think the compression on the cutscenes in U1 was equal in image quality to the realtime game? If so, I recommend serious eye examination, or a HDTV.
-Yeti said:Why does it even matter?
The dig was at Gabe Newell. It in no way implied that Valve made sub-par games or compared them with the games produced by Naughty Dog.Armitage said:Yes guys, I'm sure Gabe cares about a b-rate console developer's bitching. You're seriously comparing naughty dog to Valve? Two of the greatest FPSs ever vs. a mediocre adventure dealy? I understand why you'd be excited about dynamic sound, though.
Very ironic that you are simulating the 'cool and collected' shtick when you were clearly hot and bothered in the above quoted post of irrational, arbitrary drivel.Armitage said:That's the thing. There is no shit storm. It's just some fanboys being uppity at a respected developer who bad mouthed their favorite piece of plastic. Nobody really cares all that much, except for the people who care too much about everything like this.
Did we read the same first page?
Like 'Armitage', you have completely missed the point.Keikoku said:And I assume that calling Valve b-rate (obviously what the OP meant) isn't as retarded as this ?
Valve has nothing to learn from Naughty Dog, they made much more better games than them, Half Life is a classic masterpiece, same goes for HL² Ep2 and many other stuff. The ND praise is pretty much Gaf exlusive. For an average gamer they're just good developers among many others...
I can't believe what I just read.Armitage said:Yes guys, I'm sure Gabe cares about a b-rate console developer's bitching. You're seriously comparing naughty dog to Valve? Two of the greatest FPSs ever vs. a mediocre adventure dealy? I understand why you'd be excited about dynamic sound, though.