Jarmel said:
How is that even remotely similar? Why would you bring the UC2 booster into this?
PPs are a handicap that the player does nothing to deserve. Having 4 or 5 of them a match is ridiculous.
And they come into play because teams are totally fair, indeed. If this was something like a league, yeah. In UC2 people played those negative boosters for extra cash and stuff in an attempt to even your handicapped skill vs someone that has less experience. They seem to have decided that this judgement will be based on how you play, rather than having a negative booster for it.
Having 4 or 5 of them means there's a problem of stacking, a severe problem of it that shouldnt even be funny to the winning team, as it was completely unchallenging.
People say random stuff, and power plays, and so on are a disgrace for a competitive gamemode, and if they take it the literal way, it is indeed true. That's why there's hardcore, which i've been playing more recently... not because of anything particular...
ohh yeah, for something. Stackers in TDM. Being with sub10 levels against 30s. Cool story not. They murder them so viciously they get eternal kickbacks. Yeah, we get powerplays and waoh! they have a rocket launcher or vanish in smoke, etc. Also, they get more money per kill.
Power plays are like timed team negative boosters. They give you extra cash for every kill, so in my opinion it evens out.
By the way, i'd love a 2 vs 2 vs 2 vs 2 vs 2. Lol. As in FFA with partner.