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Uncharted 3: Subway's Deception Multiplayer Discussion [New Patch Released]

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perineumlick said:
I understand the ridicule that comes with being one of five people who wasn't blown away by the single player. I played it once, which took 9 hours to finish and never touched it again. That's not worthy of 60 bucks to me.
 
perineumlick said:
I never agree with this sentiment. Not every game has to have mp imo, and a game's value should not be judged on whether it has mp or not. But that's just me.

i agree. games like fallout, mass effects and dark souls don't need multiplayers cause they have a lot to offer. games like batman, enslaved, and devil may cry need multiplayer because it's short and most of the time people only play it once. i'm pretty sure developers agree with me on that, that's why most of them are implementing mp into the game and hoping that it would sells. i much prefer that they sell it at 40 dollars or something. especially with how they nickel and dime every single contents now.
 
oh yea, to add something. uncharted 2 and 3 mp was how i wished metal gear online would play. too bad it sucks and rely too much on headshot/running too slow. add on to that, they made you jump through hoops just to play the game.
 
tigerin said:
i agree. games like fallout, mass effects and dark souls don't need multiplayers cause they have a lot to offer. games like batman, enslaved, and devil may cry need multiplayer because it's short and most of the time people only play it once. i'm pretty sure developers agree with me on that, that's why most of them are implementing mp into the game and hoping that it would sells. i much prefer that they sell it at 40 dollars or something. especially with how they nickel and dime every single contents now.
Not Batman, it already has it's side missions, challenge rooms and new game plus.
 
upJTboogie said:
Not Batman, it already has it's side missions, challenge rooms and new game plus.

side missions- boring and probably part of the sp.

challenge room- had asylum and only touch it once.

new game plus- basically start the game over again.

most of the stuffs seems like tacked on and not something an average person would waste their times on.

oh yea, especially when modern warfare 3 and battlefield 3 comes out in less than a month too.
 
Chamber said:
I understand the ridicule that comes with being one of five people who wasn't blown away by the single player. I played it once, which took 9 hours to finish and never touched it again. That's not worthy of 60 bucks to me.
Heh. It's all good; people like what they like. I'm a gamer from the Pong and Atari days; tossing around some squarish pixels around the screen was compelling entertainment in those days, so I feel spoiled by what I'm able to experience with games now.
 
tigerin said:
side missions- boring and probably part of the sp.

challenge room- had asylum and only touch it once.

new game plus- basically start the game over again.

most of the stuffs seems like tacked on and not something an average person would waste their times on.

oh yea, especially when modern warfare 3 and battlefield 3 comes out in less than a month too.
That's not what I hear with the reviews, some of the side missions have stories as good as the main story and have popular villains involved. Starting a new game with all your gadgets and harder enemies sounds fun to me and I forgot about the Riddler trophies, sounds like a meaty game. I hope a game like Batman never gets mutliplayer.
 
upJTboogie said:
That's not what I hear with the reviews, some of the side missions have stories as good as the main story and have popular villains involved. Starting a new game with all your gadgets and harder enemies sounds fun to me and I forgot about the Riddler trophies, sounds like a meaty game. I hope a game like Batman never gets mutliplayer.

let's hope the side missions does get more good treatments. they called it side missions for a reason.

the riddler's puzzles in the first one was so boring. i had to forced myself to find it and eventually gave up.

but i agree that batman is fine the way it is. but i'm just saying i wouldn't pay 60 bucks for it. but if they do decide to add multiplayer in the sequel, i think they should do something similar to assassin's creed multiplayer which i heard was good. or put in the gotham city imposter, that game seems fun.
 
I played some tonight and I had little fun. The matchmaking always put me in with players at level 35. Also, the guns are so damn weak. Multiple times I put a whole clip into a guys head and it did nothing. I played in the beta from the summer and I agree, it felt better.
 
tigerin said:
i agree. games like fallout, mass effects and dark souls don't need multiplayers cause they have a lot to offer. games like batman, enslaved, and devil may cry need multiplayer because it's short and most of the time people only play it once. i'm pretty sure developers agree with me on that, that's why most of them are implementing mp into the game and hoping that it would sells. i much prefer that they sell it at 40 dollars or something. especially with how they nickel and dime every single contents now.
What the fuck is this? They definitely do not need multiplayer. I don't give a shit about Enslaved but how would multiplayer even work in that? And you know Dark Souls does have multiplayer, right?
 
electroshockwave said:
What the fuck is this? They definitely do not need multiplayer. I don't give a shit about Enslaved but how would multiplayer even work in that? And you know Dark Souls does have multiplayer, right?

chill. lol.

i'm saying games like enslaved needs to be less than 60 dollars if they want to offer only short single player story. and if they do want to charge 60 dollars, then add something i consider worthwhile to buy it for that price. (i.e.. multiplayer, co-op mode, more characters to play, free future contents, etc.) multiplayer for enslaved can be the robots control by players fighting against monkey(another player) or just add guns to the game and call it a team deathmatch. many possibility, the sky is the limit son!!!

i know dark souls has online interaction, but it's not true multiplayer. if it's anything like demon soul, then i'm pretty sure you're on your own most of the times with little message here and there..
 
perineumlick said:
Heh. It's all good; people like what they like. I'm a gamer from the Pong and Atari days; tossing around some squarish pixels around the screen was compelling entertainment in those days, so I feel spoiled by what I'm able to experience with games now.

My gaming goes back to the 2600 and I owned a Pong system. And I agree with Chamber.
If Uncharted 2 didn't have MP, it absolutely would not have been worth buying. It's an 8-9 hour single player campaign with no replay value (for me).

I was hoping Uncharted 3's MP would be so good that I couldn't pass, because I had a good deal of fun with UC2 MP. I didn't play it for that long but go up to level 50.

As it stands, UC3 is looking like rental material to me. I'm sure the SP portion of the game will be incredible, but I find it hard to justify the money for a game I will beat in 2 days and likely never revisit.
 
Getting sick of the "use m9 to play this game right" comments. Since when should someone doing well with one weapon be justification that the game in question is good?

I've spent the day playing uc 1 and 2 and holy shit do I miss those mechanics. Yeah, I said uc 1. Going to 3 and watching MJ Fox physics at play is atrocious. "Get better neener neener". Please. Some of you have adapted and are handling yourselves alright. Great for you. But being blind to what the majority of players are going through sucks for those of us hoping for change. In won't ruin the game for you so why be bothered? If anything, more people happy equals more players. Rubbing it in that you're better with broken mechanics isn't exactly constructive and is just as pathetic as my past attempts at trolling the mp.
 
MoonsaultSlayer said:
Getting sick of the "use m9 to play this game right" comments. Since when should someone doing well with one weapon be justification that the game in question is good?

I've spent the day playing uc 1 and 2 and holy shit do I miss those mechanics. Yeah, I said uc 1. Going to 3 and watching MJ Fox physics at play is atrocious. "Get better neener neener". Please. Some of you have adapted and are handling yourselves alright. Great for you. But being blind to what the majority of players are going through sucks for those of us hoping for change. In won't ruin the game for you so why be bothered? If anything, more people happy equals more players. Rubbing it in that you're better with broken mechanics isn't exactly constructive and is just as pathetic as my past attempts at trolling the mp.

Uncharted 1? LOL, just STFU. The cover mechanics in that game are unresponsive, the shooting feels awful and there's just something fucked up with the basic movement.

Seriously, just shush. You bring absolutely nothing to the discussion but annoyance and outright trolling.
 
jett said:
Uncharted 1? LOL, just STFU. The cover mechanics in that game are unresponsive, the shooting feels awful and there's just something fucked up with the basic movement.

Seriously, just shush. You bring absolutely nothing to the discussion but annoyance and outright trolling.
And you bring "use m9". Really? That's all it takes to make the game good? Haha.

This game can be SO much better and it was. And you know it. My trolling is based on that fact. Justifying it because you got good with one weapon is extremely hilarious.
 
MoonsaultSlayer said:
And you bring "use m9". Really? That's all it takes to make the game good? Haha.

This game can be SO much better and it was. And you know it. My trolling is based on that fact. Justifying it because you got good with one weapon is extremely hilarious.

I'm not gonna waste my time talking to you about this subject. Just leave the thread.
 
jett said:
I'm not gonna waste my time talking to you about this subject. Just leave the thread.
Who's being a troll now? I've already calmed my feelings towards this game. You're just bothered because you're only reason for enjoying it is you're doing well with one weapon. Did I not read that you were starting to get bored or was that someone else?. Other people are making the same claims as me. I apologize for my previous scathing remarks. I've been past that. But I can still post my thoughts on the discussion as everyone else, no? Who are you to police my civil, yet opposing comments?
 
Fuck the lag, seriously, fuck it.
LLShC.gif
 
tigerin said:
chill. lol.

i'm saying games like enslaved needs to be less than 60 dollars if they want to offer only short single player story. and if they do want to charge 60 dollars, then add something i consider worthwhile to buy it for that price. (i.e.. multiplayer, co-op mode, more characters to play, free future contents, etc.) multiplayer for enslaved can be the robots control by players fighting against monkey(another player) or just add guns to the game and call it a team deathmatch. many possibility, the sky is the limit son!!!

i know dark souls has online interaction, but it's not true multiplayer. if it's anything like demon soul, then i'm pretty sure you're on your own most of the times with little message here and there..

Do you realize how much a game of Uncharted's quality costs to make? Trust me, you are getting your money's worth. If you can't afford it I feel bad for you but these games wouldn't be able to exist without that price-tag. Not all games sell 2+ million copies, it's a pretty big gamble.

You assume that all games are sure bets but they aren't. When you put up towards $40 million into a game you are going to want to make that back. If people thought like you, we wouldn't have games like Uncharted 2 and that would be a shame in my book.
 
MoonsaultSlayer said:
Getting sick of the "use m9 to play this game right" comments. Since when should someone doing well with one weapon be justification that the game in question is good?

I've spent the day playing uc 1 and 2 and holy shit do I miss those mechanics. Yeah, I said uc 1. Going to 3 and watching MJ Fox physics at play is atrocious. "Get better neener neener". Please. Some of you have adapted and are handling yourselves alright. Great for you. But being blind to what the majority of players are going through sucks for those of us hoping for change. In won't ruin the game for you so why be bothered? If anything, more people happy equals more players. Rubbing it in that you're better with broken mechanics isn't exactly constructive and is just as pathetic as my past attempts at trolling the mp.
Lol, Uncharted 1 -- you are blind to think they haven't improved the mechanics.

And I'm guessing your rank 35, so stop talking about how much you hate everything. You love it.
 
Thunderbear said:
Do you realize how much a game of Uncharted's quality costs to make? Trust me, you are getting your money's worth. If you can't afford it I feel bad for you but these games wouldn't be able to exist without that price-tag. Not all games sell 2+ million copies, it's a pretty big gamble.

You assume that all games are sure bets but they aren't. When you put up towards $40 million into a game you are going to want to make that back. If people thought like you, we wouldn't have games like Uncharted 2 and that would be a shame in my book.

i do realize how much games cost to make in general nowadays and they can charge as much as they want. but it's not my side of the problem when the economy is not as good as before and the costs of everything has increases. i've never tell people to not go out and buy to support the games. but for me, i'm not gonna do buy games just cause i feel sympathy for the developers. i'm pretty sure ND themselves worried that the single player itself won't warrants good sales that's why they added multiplayers for uncharted 2. even big name games like mass effect are adding multiplayer and i bet that game is two times longer than uncharted. like you said, it's a big gamble. so why not be smart about the gamble and reduce the risks.

i've never assume anything. nothing is guarantee here, it's just like you said, when you put out 40 millions dollars. u have to make sure you make back the money and some profits. charging people 60 bucks aren't going to warrant that. just because you charge people less for the game doesn't mean the quality of the games degrade. look at nintendo games or handheld games. it's better to sell at the cheaper price and make money off of downloadable contents than to put the games into the bargain bin 6 months after. it's what video games companies do with their hardware. they take losses on their consoles and make money off of accessories and games.

don't get me wrong. i'm sure games like this and batman are gonna sell good regardless, just because they're Sony and WB babies plus they've already established as their credentials. but that doesn't make me think 60 dollars is too much for a 6-10 hours game.
 
tigerin said:
i know dark souls has online interaction, but it's not true multiplayer. if it's anything like demon soul, then i'm pretty sure you're on your own most of the times with little message here and there..

You obviously don't know much about Demon Souls and Dark Souls. You can do co-op on many parts of the game or invade other peoples games or have your game invaded by someone. Several parts of the game I wouldn't have gotten past if it wasn't for co-op.
 
Massa said:
People still judge value by gameplay hours? Oh well.

Varies from game to game, it's hard to look at everything on the same scale, everyone has their own perception of value. For me, if Uncharted is to be looked at entirely from the perspective of single player then I would probably want a little more meat to it. Be it through pure length of some fashion, a kind of inspired replay boon or other mechanics.

In the end it is kind of a standard "one n' done" corridor shooter and I'm worn out of those likely for good, Uncharted is simply the exception due to brute force presentation and some legitimate charm... It's just not a sixty dollar, day one exception without a little more to it in the era of backlogs and quick price drops.

For Uncharted 2, that's where the multi-player came in. I won't play competitive games on PC anymore, let alone consoles and it somehow won me over. However, I'm just not feeling it here myself. Maybe the co-op will be more of a star? I am quite big on games with reasonable co-op mechanics, how very few of them there are, and Uncharted 2 was pretty decent there it's just a shame it was such a short, truncated affair in that regard.
 
ProfessorMoran said:
Finally tried the raffica pistol, very nice.
I hate it. It sucks when you aim it. Takes too many bullets to kill someone. I'd rather use the Para9. It's my pistol of choice even if the rate of fire is inconsistent as fuck (hint hint fix this shit ND).
 
Rewrite said:
I hate it. It sucks when you aim it. Takes too many bullets to kill someone. I'd rather use the Para9. It's my pistol of choice even if the rate of fire is inconsistent as fuck (hint hint fix this shit ND).

Neither one has decent accuracy at the moment, same as the AK, pistols are pretty much relegated to melee right now, which is a shame, both para and raffica could use a damage increase.
 
ProfessorMoran said:
Neither one has decent accuracy at the moment, same as the AK, pistols are pretty much relegated to melee right now, which is a shame, both para and raffica could use a damage increase.
I'm going to have to disagree with this because the Para9 doesn't have terrible accuracy. Since I main the sniper, I use the Para9 as my secondary weapon and have been destroying people with it from all ranges. What kills the gun is the inconsistent rate of fire. Sometimes, it'll fire very rapidly, and other times it'll fire so fucking slow (like 1 bullet every 10 seconds). It's a double edged sword with the Para9, really. You never know if it's going to work properly or not because it's random. I see more people actually aiming the Para9 than I've seen people aim with the Uzi/Raffica combined.

The Para9 at the end of the beta was perfect IMO (damage wise). However, in the subway mp version, when it fires rapidly, I feel that it takes the perfect amount of shots to kill someone.
 
As someone who's had his stats erased, going from the M9 to the AK and to the M9 again - the AK is still very inaccurate in close to mid range. A very noticeable difference to me at least.
 
i tried using the m9 for a good while but i just cant get the hang of it, to me it
feels harder to aim with and keep steady than the AK (using marlowe's m9).

switch to the AK and my accuracy increases and i kill a lot quicker
 
The M9 is best because less recoil, you can hold down trigger and spam more. I still don't get why such a useful tactic like quick nade throw is mapped to controls by holding L1 n L2 simultaneously. Wish there was a way to customize. The nades/ guns combo reminds me of Halo, just more cumbersome
 
Darknessbear said:
Lol, Uncharted 1 -- you are blind to think they haven't improved the mechanics.

And I'm guessing your rank 35, so stop talking about how much you hate everything. You love it.
Seems people really latched onto the uc1 part which was such an easy bait haha.

But seriously, I can aim and the cross-hair wouldn't jump around as if Nate had seizures. That's what it has over UC3 mp.
 
MoonsaultSlayer said:
Seems people really latched onto the uc1 part which was such an easy bait haha.

.

this is a discussion of the MP game; you've been trolling the game and now "baiting" people? Please. You're a troll.
 
JB1981 said:
...I still don't get why such a useful tactic like quick nade throw is mapped to controls by holding L1 n L2 simultaneously. Wish there was a way to customize...

I think you can swap L2/R2 in the options menu; might just be L1/R1, not sure.
 
Pachterballs said:
this is a discussion of the MP game; you've been trolling the game and now "baiting" people? Please. You're a troll.
Bait is the wrong word. It was meant to be sarcasm as it's common knowledge that uc1 is borked. I was making a sarcastic statement exaggerating my dislike of uc3's mechanics by putting uc1 in front of it. Didn't think people would take it seriously.
 
Rewrite said:
I'm going to have to disagree with this because the Para9 doesn't have terrible accuracy. Since I main the sniper, I use the Para9 as my secondary weapon and have been destroying people with it from all ranges. What kills the gun is the inconsistent rate of fire. Sometimes, it'll fire very rapidly, and other times it'll fire so fucking slow (like 1 bullet every 10 seconds). It's a double edged sword with the Para9, really. You never know if it's going to work properly or not because it's random. I see more people actually aiming the Para9 than I've seen people aim with the Uzi/Raffica combined.

The Para9 at the end of the beta was perfect IMO (damage wise). However, in the subway mp version, when it fires rapidly, I feel that it takes the perfect amount of shots to kill someone.
They won't fix this. I hate it too, and it was present in UC2 just like it is here in UC3, only then it was for the FAL only. Here, it affects the GMAL and Para.

You have to find the point where hitting R1 doesn't slow down the ROF. Mashing the button makes both weapons slow as hell, but if you slow down your presses to a certain point, that's when you can fire off the most rounds.

It's kind of annoying.
 
Uncharted 2 had an amazing soundtrack. I will say one thing in favor of UC3. The long guns across the board all exhibit more real world behavior in terms of recoil and sound design. In this way I feel the actual guns are superior to the previous two games. ND just has to find the sweet spot for the game mechanics and it will be great
 
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