Natetan said:I love the disk system ad for this game
http://www.youtube.com/watch?v=ahWY7BJeo3w
the ads show you dying! and Mario telling you that 'you suck'! that sounds fun!
LOUD NOISES
Natetan said:I love the disk system ad for this game
http://www.youtube.com/watch?v=ahWY7BJeo3w
the ads show you dying! and Mario telling you that 'you suck'! that sounds fun!
Same. My mad skillz are not nearly as sharp as they used to be.richisawesome said:When I was younger, I completed lost levels/SMB2j on All Stars numerous times, without any trouble. I even managed to finish the famicom one without any saves! But now? No fucking way.
My epic skills are long gone, unfortunately.
Link Man said:It may have been incredibly tough, but it still had some rather creative ideas. I remember laughing the first time I warped backwards.
You excel at SMB2 in exactly the same way. SMB2 is all about testing and subverting your knowledge of the original game, and it assumes that you are indeed knowledgeable about it.The key to excelling at Super Mario Bros.I have no idea how to excel at the Real Super Mario Bros. 2is to learn the game's territory, to become so deeply familiar with it that you don't even have to think about what you're doing.
I bet you'd like it.Tain said:i'm predicting the future:
But, we'll see.Tain in the future said:Just finished SMB2J. This is probably the best Mario game.
Hahaha, yeah. This glitch manifests itself in different ways in both level C-3 and either D-2 or D-3 (can't remember which). It's a total bitch until you figure out why that keeps happening. When I was going for my no death run, I kept fucking up on one of those stages for so long before I realized what was up.perfectchaos007 said:it's either level C-3 or D-3 and in one of those levels there's a glitch where one of the spring boards doesn't pop up so you have to kill the flying blooper at just the right time or else the spring board doesn't appear and you can't advance and have to jump off and die
There isn't any substantial difference. I would say that the NES version is more consistent and sensible in places, though. Probably the best example is World 8-3. People who played the SNES version first were no doubt aggravated at the sheer number of invisible Poison Mushroom blocks that seemed to have been dispersed randomly throughout the first half of the level for no other reason than to fuck up your jump and send you bouncing right into a Spiny you were trying to avoid. In the NES version, these "invisible blocks" are merely camouflaged into brick wall backgrounds, and their placement is mostly consistent; you will almost always find one at the far ends of the walls, with only a few placed in regular intervals after those. You can spot them beforehand if you're really observant, and they're solid even before you hit them, so you can use them to jump over or on top of Lakitu to keep him from becoming too much of a problem in that stage.jetsetfluken said:How much harder is the NES version as opposed to the SNES Lost Levels remake, besides save functionality?
Sixfortyfive said:Interesting Rant
I know someone who thinks generic platformer X is better than Mario games. *facepalm*jetsetfluken said:Your friends couldn't get through 1-1 on SMB2 JP?
I guess everyone was right about games getting easier and easier these days...
On that note: A lot of people seem to rag on the SMB DX version for making this game "easier," mostly on account of several mid-air koopa jumps being shortened. But that wasn't really the case. The DX version uses SMB1's physics, and if you've actually played the original SMB2 then you should have noticed that a lot of its jumps would be literally impossible with SMB1's physics. You can get a high bounce off of the enemies you jump on in SMB2; you can't in SMB1. So, the stages had to be altered in order to be manageable in the DX version. /themoreyouknowHappyBivouac said:That said, I've only beaten the SMB deluxe version, which is superior to the all-stars version
Ranger X said:What in the hell? It's not the hardest side scroller, not even near.
Super C
All megamans (with blaster)
Castlevania Dracula's Curse
Journey To Sirius
Kid Niki
and so many others. The Lost Levels is in the hardest games in the "still fun" category but there's so many other side scroller harder than this, we could probably name hundreds.
lots of rental places had japanese version of games with adaptors back in the days.sphinx said:how come there are some many of you that played it when you were little boys? are you all japanese or you mean the all-stars version?
this thread is obviously NOT about the All-stars version, you can save there which makes everything different.
Did you all import the game as kids? what gives?
Sixfortyfive said:great post
Ranger X said:What in the hell? It's not the hardest side scroller, not even near.
All megamans (with blaster)
AniHawk said:I managed to beat it when I was 14, but I can't do it ten years later.
I feel the opposite way. I'm way better at video games now than I was when I was 10 or so.Zaraki_Kenpachi said:You wouldn't believe how many games this is true with, for me at least. I remembered beating FFVII easily with my team, replayed it a year or two ago and got my ass handed to me by the final boss, makes me wonder what happened to my playing skills compared to when I was younger.
Natetan said:I love the disk system ad for this game
http://www.youtube.com/watch?v=ahWY7BJeo3w
the ads show you dying! and Mario telling you that 'you suck'! that sounds fun!
Sir Ilpalazzo said:Mario is significantly harder than the older Mega Man games. No NES Mega Man comes close to SMB3, and I've beaten the Mega Man games a lot of times.
Sir Ilpalazzo said:So what you're saying is that I should go get Mario 1 and 2 on the VC right now?
Mario is significantly harder than the older Mega Man games. No NES Mega Man comes close to SMB3, and I've beaten the Mega Man games a lot of times.
Nuclear Muffin said:No way, this is very wrong. The NES Mega Mans are WAY harder than any of the SMB games (yes even Lost Levels)
Nuclear Muffin said:No way, this is very wrong. The NES Mega Mans are WAY harder than any of the SMB games (yes even Lost Levels)
sphinx said:/Miyamoto & Co.
What... The... Fuck..
Original Super Mario bros 2, Aka Lost levels is the hardest platformer I have played in my whole life and it has got to be the hardest 2d scrolling game in the history of videogames.
.
Solomon's Key is generally recognized as one of the most difficult games to appear on the NES. The player must overcome unlimited enemy spawning, challenging level designs, a countdown timer, Dana's fragility, and limited ways to dispatch enemies. In addition, it's easy for players to unintentionally make levels impossible to clear while playing them. There is no saving, so if you lose all of your lives at level 49, you get to start all over.
sphinx said:.- Jumps that are impossible without the aid of Koopas, Goombas, whatever.
gblues said:Perverse? Hah! Hard as nails, but not perverse. No, that honor goes to Syobon Action. It's been ported to the HBC so you can even play it on your Wii if you want.
After that, Mario 2 Japan will seem like sanity.
Levels? Like plural? o_o Even if I'd reach the end of the first stage I wouldn't survive to the beginning of the second.Wikipedia said:Syobon action しょぼんのアクション (also known as Cat Mario and Neko Mario) is a 2D Japanese freeware video game notoriously known on the Internet for its extremely difficult levels.
I don't like you anymore..Lindsay said:Then again considering how bad Mario 3's music was maybe it was for the best.
Manmademan said:It's not that difficult. It's harder than SMB1, but this may surprise you OP:
a TON of NES era sidescrollers were just as bad or worse. Games have gotten a lot easier since then.
As has been mentioned, games like Ghosts N Goblins, Mega Man 1, Ninja Gaiden, Fester's Quest, The Adventures of Bayou Billy, Abadox, and Solomon's key were all brutally, spectacularly unfair and that was pretty much par for the course. Dying a billion times until you learned the patterns is just the way it worked back then.
Lots of them didn't even bother to put in any kind of save or resume system, so you had to beat it all in one shot.
edit: This thread made me remember just how ballbusting Solomon's key actually WAS.
from wiki:
Yeah, no way in hell that game would get released today. Go play this for a few days, see how far you get, then come back and see if you still say the same thing about SMB2
Ranger X said:Kid Niki
I beat Battletoads several times without cheats so it can't be the hardest. It's VERY DIFFICULT (and I'm not talking about the Turbo Tunnels) but I guess I just had a lot of time. It helped that Battletoads was one of the best looking games on the system.Dai101 said:I'll just leave this here:
http://www.gametrailers.com/video/top-10-screwattack/704480
Anyone wants to take the Battletoads challenge?