This.Portal 2 came out over 6 years ago. Clearly they've got a talented team, but Valve is slowly falling off the radar.
Expanding on the post above, as well as a post from another thread, folks may find the following to be of interest:
And from a 2013 GAF thread:
Also:
Rare just seems to be a whole bunch of people going "Fuck this, Im gonna strike out on my own and YOU'LL SEE!" and then they never amount to anything. Free Radical was the closest to success. The rest was what? Zoonami? 8th Wonder games?
Anyone remember what happened to them? No?
I still feel like rare lost most it's talent during the GameCube age.. MS pretty much bought a dud.
Neversoft![]()
All I know is most the fps golden eye guys went on to do timespliters. What was left sure did good games but not enough people bought them. yet all the blame goes to MS.. we should also remember it was Nintendo that let them go.. and there must have been a reason for that after all the great stuff they did on the N64.Thanks for posting these! I've read these articles before but it's always nice to see this kind of insight into things like this regardless.
Eighth Wonder had absolutely no games released before shutting down. It was a complete failure of a company.
You seem to not have much knowledge on this subject. Like most people really. I don't mean to sound like a dick or anything, but I feel like people should do more research before posting stuff like this.
Not sure why people are saying Hello games. They didn't fall very far as they were not big or well known to begin with. All they had was hype around one game.
Rare for me. Should never of gone with Microsoft.
All I know is most the fps golden eye guys went on to do timespliters. What was left sure did good games but not enough people bought them. yet all the blame goes to MS.. we should also remember it was Nintendo that let them go.. and there must have been a reason for that after all the great stuff they did on the N64.
Clearly, Atari is the answer. I mean, kings of the entire home computer market, then Steve Jobs left there and founded Apple, then the video game crash, then Atari went bankrupt.
I agree with pretty much all the examples listed so far, but remember guys; 'Gaming has never been better than it is now'....
The thing is, Nintendo didn't want to necessarily let go of Rare. The Stampers wanted Nintendo to buy their 51% stake and own the whole company 100%. It seems like Nintendo didn't want to own the whole company but rather just wanted things to stay the same. Then of course when MS bought the Stampers' 51%, Nintendo had no choice but to sell their 49% to MS as they couldn't just co-own the company with a direct competitor.
So basically I think we can blame the Stampers for the whole sale. If they wouldn't have wanted to sell their 51% stake, things could've just stayed the same.
Omg this hurts so much...I'll go with Monolith Productions.
From 2000-2009 they released: NoLF 1, NoLF 2, Aliens v Predator 2, Tron 2.0, FEAR, FEAR 2, Condemned, and Condemned 2. A run of diverse, unique, and critically-successful FPS games if there ever was one. Sure, there were also two flops in this period (Matrix Online and Contract JACK), but 8 great games in 10 years is impressive.
From 2009-present they released Gotham City Imposters, Guardians of Middle Earth, Middle Earth: Shadow of Mordor, and are working on Middle Earth: Shadow of War.
Bleh.
The fuck?Bethesda/Zenimax - Fallout 4 was awful, Prey is woeful, their policy on no reviews before launch is a scandal
If they didn't own id I wouldn't buy another game from them.
That footage of Classic Sonic in Sonic Forces made me wonder how Sonic Team still exists after constant train wrecks after another.
Thank god for Taxman and his gang, Sonic Mania looks excellent.
If Nintendo was serious about keeping them would they really have taken that risk? Sadly I just don't think they saw them as that much of an asset with how the GameCube was going.
I say this as someone who loved them during the N64 days i also loved nuts and bolts and Viva Pinata..
I think the market kinda changed after the N64.. seemed like a lot more gamers were touting for mature games and turning into Sony lovers. Rare just ended up inbetween a rock and a hard place.
I mean look at Timesplitters.. I think that's what people wanted from Rare at the time and it was somewhere else. Which I can only imagine could be a bit of Nintendos fault.
Omg this hurts so much...
I'd say Bioware. Rare has certainly fallen but I feel like they've just flown under the radar making adequate games as opposed to Bioware which lost a lot of the good will they once had.
Bioware.
Compared to the truly majestic experiences they used to offer, which had superb stories and well crafted plots. Now modern bioware games are open world because duh, have boring, meaningless sidequests and hugely dumbed down RPG systems compared to their predecessors.
Atari were never kings of the home computer market- the 8 bit line was exceptional for the time (it was first released in 1979), but it was never wildly popular and was eclipsed by the C64
Bethesda/Zenimax - Fallout 4 was awful, Prey is woeful, their policy on no reviews before launch is a scandal
If they didn't own id I wouldn't buy another game from them.
Strangely, the 8 bit line had a bit of a renaissance in Eastern Europe in the '90s, especially in Poland, presumably due to the low cost in comparison to the PC and Amiga.