EverydayBeast
thinks Halo Infinite is a new graphical benchmark
Let’s be honest ps now got a little too ambitious but it has a bright future
Imagine you paid for years of Netflix and then all of a sudden your TV broke and you could no longer watch all those shows. The horror!Who is giving excuses?
I get how things work, and I don't like giving money for stuff I'm not sure to get, I want to be able to replay my games whenever I decide to. Imagine you get a series x, pay all Gen for gamepass... Then one day MS drop support for series x, you now own a brick, can't use it to replay anything, even if you spent hundreds of dollars on the service, or imagine whatever you favorite piece of shovelware is, they take it off the service (they do it all the time)... You are not playing it anymore.
Xbox Game Pass Is Losing 5 More Games Soon
Microsoft’s Xbox Game Pass program is getting a bunch of new games soon, but with every new set [...]comicbook.com
GamePass has few games, and you don't get to choose what you play, they do. It's money down the drain, it's even worse than 100% digital.
Can i see the source or evidence that big budget first party games can't be sustained on a Gamepass model? I see this notion spreaded around these parts all the time but as far as i recall, there have been no Gamepass models to state anything like this as if it's a fact. As far as we've seen, Xbox have went full steam ahead and PROMISED to launch all FP games day one on GP, surely they've seen the numbers and potential and saw it as more than worth it.
For PS now to compete with Gamepass, it's got to match or best GP's offerings and perks, not take them away in the name of bolstering a companies profits for them.
UPlay+? EA Play?Nobody knows. We haven't seen anyone debuting big-budget first-party games on a subscription service on a regular basis.
Nobody knows. We haven't seen anyone debuting big-budget first-party games on a subscription service on a regular basis.
UPlay+? EA Play?
You think Ubisoft and EA have small budgets?
First-party.
Also, as I understand it, EA doesn't debut new games on their service, except for time-limited demos. Ubisoft does, but their service costs more than either PS Now or Xbox Game Pass, and isn't available on any of the major game consoles.
EA Play has a Pro version that comes with all of their games unlimited play as long as you are sub'd.
And.. for those services, their games are 1st party.
The idea behind sub services is to bring in more revenue, not less...
There is a concept of "crowding out" in economics. If the first party aspect becomes too strong, you push out 3rd party publishers/games. There is already direct evidence of this in Nintendo, as Nintendo gamers do not support 3rd party games and thus 3rd party support dries up. I personally dropped Nintendo after the horrid Gamecube console/controller/games. Games either wouldn't come to it, or would be seriously gimped. Similarly, you are already seeing gamers state "I'll wait for it on GamePass". You want further consolidation in the game industry? Stop buying game outside these subscriptions. (And pushing for more).
That's true, but not all of these services are equal. It's one thing to laud Microsoft's offering of their first-party games on day of release...it's a whole other ballgame to suggest that Sony should likewise.
Microsoft's service costs 2-3 times more than PS Now (for an annual subscription), and their first-party output is considerably lower than Sony's (or Nintendo's) in quantity and sales potential. Microsoft made this "bold" move of tossing first-party games on their service, knowing that Sony and Nintendo would not dare match it, lest they sacrifice hundreds of millions of dollars of lost retail sales for each top-tier game.
If Sony were to post all of their new releases on PS Now, then they'd have to significantly increase the cost of the service to make up for the missing retail revenue. Would current subscribers be willing to pay 2-4 times the price? Some of them might, but many would not.
While Microsoft might be willing to make this sacrifice (because they own the platform), other developer/publishers are less likely to do so. If Microsoft continues the emphasis on first-party "day one" games, then all other third-party upper-tier and mid-tier games will drop out. When the dust clears, all that will remain are Microsoft first-party games and a small smattering of budget games from struggling developers because the subscription gives them an "upfront payday". We're already witnessing this balkanization on streaming video services because Netflix, Hulu, and Amazon would rather promote their own productions instead of paying top dollar to other studios for content, thus causing the bigger studios to roll out their own competing services instead.
Yeah PS Now is very inexpensive right now. If they did ever increase their 1st party releases on PS Now and their timeliness they obviously would also increase the price, offer tiers, etc.. and they are almost certainly at least considering it.
I do think MS did a bit too much de-valuing to get GamePasss sub numbers up.. the $1 deal to unlock multiple years of GPU if you pre-bought XBL was insane for instance. And their output hasn't been great.
And why exactly would Microsoft, or Sony if they did this, care?
If less 3rd parties are willing to sign on, and your sub service is still hugely successful.. that just means less revenue sharing.. and the hope would be, plenty of those games would still sell really well.. as it stands, there's not really any reason to believe they won't.
Especially if you keep the price of the service fairly high.
It's all a balance of raking in money while not de-valuing too much. I'm not saying MS has done it right.. or that Sony should do it.. all I'm saying I think the narrative is flawed that you can't afford big budget games on sub services day one. And lots of rather big publishers seem to agree.
There is always excitement for MS first party, the problem is not the hype they generate, the problem is the constant disappointment they deliver.I think you will find that there is some excitement for future first party MS titles.
EA does that. Their games come to EA Play 6-12 months after launch. I think games that bomb come out earlier.... Unravel, Mass Effect; Andromeda etc..., sports games come out when the season ends, and shooters and games with a license like Star Wars are more like 1 year out.It doesnt have to be exactly like Game Pass. But How about this: All Playstation exclusives, base Version without Dlcs are availabe at PS Now 6 months after release.
Netflix took over a lot of the market for Cable TV (movie channels, etc.).Imagine you paid for years of Netflix and then all of a sudden your TV broke and you could no longer watch all those shows. The horror!
There is always excitement for MS first party, the problem is not the hype they generate, the problem is the constant disappointment they deliver.
Absolutely. The gutting of MS' first party under Mattrick was brutal. Xbox's decline began in 2007 and by 2011 their fate was sealed.
Bungie, Lionhead, and FASA. Gone almost overnight. Rare was reduced to Kinect. Epic sold Gears to MS. Bioware went to EA after MS published Mass Effect. No more exclusivity deals on titles like Bioshock and The Elder Scrolls.
Past decade was a wreck particularly for the two big tentpole franchises. 343's Halos have been a series of disasters and a once great franchise has been reduced a C tier FPS and fans wallow in the misery of repeated disappointment. Gears has also fallen out of favor as The Coalition has struggled with their alterations to the classic gameplay. Unfortunately I don't see a comeback for either of these franchises unless they drastically reevaluate and take a look at why these games were popular to begin with. I think both are doomed to fade into irrelevancy.
On the bright side Rare found a great little niche with Sea of Thieves and Playground/Turn 10's Forza entries have all been excellent for racing fans. The acquisitions have been pretty monumental. I'm really looking forward to Fable, Avowed, Starfield, whatever is next from inXile, and the new entries in the Fallout, Elder Scrolls, and Doom series. I think these titles + Forza are going to be the tentpole franchises going forward.
That said, I remain unconvinced on some of the smaller acquisitions. Double Fine, Ninja Theory, Complusion, Undead Labs-all fine studios but I'm very skeptical of the scale and popularity of their next titles. I think their games will remain niche-nice additions to the exclusive line up but I think a lot of fans are looking for franchises comparable to God of War, Uncharted, The Last of Us, Spider-Man, and Horizon.
I'm also a little concerned about what's going on at Machine Games and Arkane. The last two Wolfenstein titles haven't been particularly good at anything and Arkane seems to be leaving behind the single player games they were known for after Prey bombed.
Overall I am optimistic that Xbox will have some heavy hitters in the future but I think they are also saddled by some serious dead weight with Halo and Gears.
Put simply, PS Now needs a relaunch. Too many people are under the assumption that it is only a streaming service and are completely unaware of the fact you can download most of the games and also the sheer quantity of games.
However beyond a simple relaunch and possible renaming, it also needs some key changes to create an image that reflects its value proposition.
- No tentpole 1st party titles. These are big sellers and need to recoup their investment, they are also not available elsewhere, so there is no reason to lower their value.
- Use market leading position to secure exclusive 3rd party game rights among subscription services... targeting Assassins Creed, FarCry, Resident Evil, EA Star Wars games.
- Should also cover GAAS / online games such as Destiny's latest expansions, Monster Hunter etc.
- Many Telltale / Quantic Dream / Supermassive games type games
- Bolstered by an excellent Indies selection
- Fund 10-20 million dollar projects to add unique experiences to the service
- Tentpole 1st party games come to service after 3 years for 3 months, similar to current situation.
- Put major focus on downloading games. With streaming simply being an added perk.
This allows Sony to recoup the investments in their 1st party games and keep the larger margins on them, it also allows them to keep major games like COD and Fifa outside the subscription as major sellers.
Most money is made on microtransactions and this will not effect that and may actually result in more spent on mtx.
It undercuts the competition on their final pillar of strength... lower cost 3rd party games and also maintains the model for 1st party games and the major sources of income.