TwiztidElf
Member
Doh. Beaten.
Last edited:
This is the winner, hands down.Too much water and NieR reviewer where he stopped the review because he can’t fish properly.
I find game reviews utterly pointless when they go into the territory of personal opinion. All I need to know is if the game has significant bugs and the general amount of content I’m getting for my money. That’s why sites like GAF are far superior to reviews.It's probably easier to ask which is the best review ever published. Most of reviews are shit, tbh.
Ok. The Doom review in the OP doesn't look that bad now.Why stop at one?
Ryan Mccaffrey is just the worst, manGames journalism is dead.
Ok. The Doom review in the OP doesn't look that bad now.
Who are all these people? I don't believe for a second they play videogames.
Ugh that series had so much potential. I loved the first game.Beaten
This is the winner, hands down.
Greg Miller's "I Am Alive" review always triggered me. Its a great, great game and cant understand most of the critiques to gameplay and story on it. https://www.ign.com/articles/2012/03/06/i-am-alive-review
Also, best review ever
And also, yeah, OP is unbeatable with that example lol
I wouldn’t worry too much, in this thread also has people who didn’t actually watch the ZP Witcher review commenting on it calling Geralt a misogynist when that’s not what he said. Some people aren’t interested in anything but what they have to say."It’s not a new complaint, but Hoenn is still imbalanced type-wise, heavily favoring water. It’s especially noticeable in Alpha Sapphire, in which Team Aqua (the villains of the piece) use a lot of water types. It feels like there are water Pokémon in nearly every battle, and I have an overleveled Pikachu to show for it. You also have to navigate many bodies of water, since much of the late-game involves the HMs Surf and Dive to get from place to place. Diving was really neat back in 2002 when it was new, but I found it incredibly tedious in Alpha and Omega — an obvious example of how superfluous some HMs are...
...The water itself is absolutely gorgeous with the new graphics and details, though. One of my favorite parts of the entire adventure was splashing through puddles that reflected the starry skies at night, and even diving was made better by seeing a school of Luvdisc swimming by. Building my Super Secret Base on the rainy Route 119 had an extra-comfy, drinking-tea-on-a-rainy-day feel. Everything in Hoenn, water or not, is either delightfully cute or strikingly beautiful, and I enjoyed seeing the entire region anew — despite the tediousness associated with navigating all that pretty water."
Taken from the IGN review. So yeah, too many fights against water types, too much water navigation and tedious diving. In summary too much water. I think they explained themselves well. But yeah, let's just focus on the bullet point which is an accurate description if you bother to get the context from the review.
It can be something from a magazine or site. Old or new.
I'm going with the original DOOM review from EDGE magazine.
They gave it a 7/10, which isn't completely terrible but the reviewer was literally complaining DOOM isn't a different game. He thought it would be a better game if you could... talk to the monsters?. Basically he wanted an RPG or something so he criticized it for being an action game. That's like taking off points from, dunno, Super Mario Bros because you would prefer if Mario could hop into a car and compete in a rally tournament. Or whatever else you can think off, there are infinite analogies.
This review made me lose all respect i had for the mag.
Could there be a worse one?
Its more about the reasons they didnt score it higher than the score itselfA six or a seven is not a bad score for Edge.
What about that dickhead who took a point off Sackboy because it wasn’t called Sackperson?
Its more about the reasons they didnt score it higher than the score itself
Games journalism is dead.
To be fair, that sort of control scheme was in it's infancy on consoles those days and thus was rather "Alien" to players *Chortle* ;-)
N64 shooters had it since Turok 1 but with the Dpad + analog instead of 2 analogs (Goldeneye even had a twin analog setup). You also had to look for it in the options since it wasn't the default in some of these games.To be fair, that sort of control scheme was in it's infancy on consoles those days and thus was rather "Alien" to players *Chortle* ;-)
Taken from the IGN review. So yeah, too many fights against water types, too much water navigation and tedious diving. In summary too much water. I think they explained themselves well. But yeah, let's just focus on the bullet point which is an accurate description if you bother to get the context from the review.
That Sackboy one where the reviewer complained about not being able to play as "sackgirl" or "an ungendered character".
edit: found it https://www.thesixthaxis.com/2020/11/11/sackboy-a-big-adventure-review/
Games journalism is dead.