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XB1 Elite Controller ($150)

Two totally different things, a lot of stuff happened to the Xbox one, it wasnt just the price. and Like Pernello said, this is not expected to be sold on mass volumes.

Well, I hope it's a great controller for those that get it(it should be).

I'm not saying it should be like 70$ but something like 100$ would be a lot better.
 
I am seriously considering making XB1 my new multiplat console of choice over the PS4 just because of this controller.

Really?

I mean, it looks like a damn nice controller, but to buy inferior ports just because of the controller?

It's not like the PS4 controller is that bad.
 
I'll buy it just for use with Windows 10 alone. I've been rocking four 360 pads with Steam over the last 5 years, and it's time for a real upgrade. It will get more use than any console controller would ever have in my house anyway (I've got them all for the record). Couch PC gaming forever!

edit: will of course wait for a bit of a price drop. $150 is a bit muc
edit2: AAs 4 life. It's nice having a bunch of rechargeable on standby
 
You seriously think $150 is acceptable for a controller?

I seriously do as long as there are cheaper alternatives for people that want to go that route.

This controller keeps the entry price low (standard controller) while offering something more for those willing to pay.
 
I'm not hurting for money. I'm a premium enthusiast gamer. I have a $180 keyboard, an $80 mouse, a $650 graphics card and an $800 monitor but even I think this is a tad excessive for just a bloody controller.
 
Objectively? No.

Yes.

https://scufgaming.com/shop/scufone/scuf-one-fps/

A basic Xbox One Scuf with trigger stops, four paddles and a disc d-pad runs ~$140 before tax and shipping. It's made out of a standard Xbox One controller, so no premium materials are used. You can't swap parts or reprogram any of the buttons/paddles/etc. The price goes way up if you start including premium grips/finishes/colors/etc.

$150 is a good deal for what MS os offering.
 
You seriously think $150 is acceptable for a controller?

For something that is vastly improved over original one and it's totally optional, yes I think it is. I spent a lot more on arcade sticks and didn't have problem with that either. This is not for everyone, it's optional, your system will work without it.
 
I don't have a problem with this, the same way I don't have a problem with super high price golf clubs or whatever. But for that price, it had better be the best goddamn controller ever made. Maybe it is? I prefer symmetrical sticks but if I see one on sale I would be tempted. gotta try it first.
 
I'm wondering if there's a bit of a schism here where PC gamers are used to a range of price points for equipment of varying quality, whereas console gamers are fixed in the 'one size fits all' mentality.

Agreed. This is obviously a premium product, just like the countless premium keyboards, mice, joysticks, monitors, etc.
 
You seriously think $150 is acceptable for a controller?

I spent the equivalent of $110 on my mouse without blinking an eye, and it was worth every single penny. If the quality of this controller is great, then it's not that bad a price. My mouse doesn't have an internal battery either, it runs off a USB cable.

It is expensive, but it's not unreasonable for the high end controller is proclaims to be.
 
I buy sticks for $200+ without any hesitation but $150 for this is making me want to wait it out for a sale or to see some reviews on it first. I don't know what's wrong with me.
 
I'm not hurting for money. I'm a premium enthusiast gamer. I have a $180 keyboard, an $80 mouse, a $650 graphics card and an $800 monitor but even I think this is a tad excessive for just a bloody controller.

My $170 keyboard is just a controller as well. Why does it matter what the input mechanic is?
 
complaining about batteries again

unless the battery in there is as good as the Wii U Pro controller's, I'll take AAs over internal
 
snl-spit-take-o.gif


$150? Got damn. I didn't think there was anyway for it to be over $100.
 
Looks extremely nice! I think a standard XB1 controller will suit me for the time being, but I could see myself going in for one during an Amazon sale or something.
 
Saying this is appropriately priced because custom controllers are expensive too is not a very good argument. The custom controllers are handmade to order by a third party that has to pay the full retail price of the original controller. Not to mention the fact that they're grossly overpriced as well.

Even back at launch when economy of scale hadn't kicked in, the Xbox 360 wireless controller only cost about $10 to manufacture. It was overpriced as well, but the margin was necessary to offset the large loss that they were taking on the console itself.

Assuming that none of their existing manufacturing chain was reusable and that somehow the new controller costs five times as much to manufacture, that's still a gigantic profit margin. It's not like the console itself isn't profitable now, either.

It's grossly overpriced and exploiting the market, plain and simple. The fact that they've put the remappable buttons behind an artificial software barrier really evidences that.
 
$150 is a bit steep for me. I need a controller for my PC and would prefer a premium controller like this but if I get any extra money it's going to VR more than likely so I don't know if I could afford it at $100.

I am glad MS entered this market. Maybe we can get some price drops with more competition entering this space.
 
Just curious: is there anybody who is pretty sure that they'll be buying this, but not at all for FPS games? I'm not asking that sarcastically or saying there isn't, but rather as a genuine question. I've always been curious as to how big the market is for this type of thing outside of the FPS world. I'm more curious about how much people care for the paddles and hair trigger/trigger stops outside of the FPS world.

I have a Scuf on the 360 and can't imagine playing an FPS without it honestly. I haven't played any FPS games on the One yet so haven't had to consider getting a Scuf type controller for it, but I might have to consider this. I'm sure I'm not the only one who can get by with literally just the paddles and would be fine just getting an entry level Scuf though.
 
Well, I hope it's a great controller for those that get it(it should be).

I'm not saying it should be like 70$ but something like 100$ would be a lot better.

100 would be better if their intention was to mass sell this, but it doesn't seem that way, this is no different than a Driving wheel or a JOystick or a Premium Headset, they arent sold on great quantities, and for the casual/non-enthusiast will look too expensive.

But Based on those who do get these premium gear is priced accordingly.
 
It uses the new bumpers.

Hopefully people will get a chance to pick one up. It's heavy and the fit-and-finish is amazing. The sticks are stainless steel. There is a delrin bushing in each thumbstick cavity that is silky-smooth and should basically never wear out. There are two profiles that remember your settings and follow you to different consoles.

This is not a minor cosmetic special-edition. Watch the videos with the dev team. We worked closely with a bunch of pro gamers to really refine every aspect. We don't expect it to sell in huge volumes. For us, this was about building the best most premium controller we could make, and the price came out that. When you feel it in person, I think you'll see where that $150 went.
Look fantastic, as I previous said I'm a bit short on cash due to newborn and buying a house, any chance you would go for...

11084798_1380305142294093_829468690_n.jpg


?
 
Yeah, 150€ is too much for me. Would have considered it, if it was like 80-90€ and it came with a rechargable battery or if there was a real wired solution. I have already thrown away like 3 USB cables, because the Micro USB port is just shit.

Guess I will have to go with the new standard one, with the improved Bumpers, for now.
 
Yes.

https://scufgaming.com/shop/scufone/scuf-one-fps/

A basic Xbox One Scuf with trigger stops, four paddles and a disc d-pad runs ~$140 before tax and shipping. It's made out of a standard Xbox One controller

There is your answer. Scuf buy the controllers, they pay a markup to MS, they custom build the controllers meaning somebody sits there and mods the controllers for a living, they don't mass produce them. Objectively no you cannot say the Elite isn't overpriced because it likely has a big markup value too.
 
I'm not hurting for money. I'm a premium enthusiast gamer. I have a $180 keyboard, an $80 mouse, a $650 graphics card and an $800 monitor but even I think this is a tad excessive for just a bloody controller.

It's really the same proposition as the money you spent on a keyboard and mouse. Particularly the keyboard; almost entirely the same functionality as even the cheapest product in the same category, with the difference being in the material and construction quality.
 
I'm putting this in the same camp as racing wheels and arcade sticks. It's expensive, but it's a premium product for what I imagine is going to be a niche, hardcore market.
 
Saying this is appropriately priced because custom controllers are expensive too is not a very good argument. The custom controllers are handmade to order by a third party that has to pay the full retail price of the original controller. Not to mention the fact that they're grossly overpriced as well.

Even back at launch when economy of scale hadn't kicked in, the Xbox 360 wireless controller only cost about $10 to manufacture. It was overpriced as well, but the margin was necessary to offset the large loss that they were taking on the console itself.

Assuming that none of their existing manufacturing chain was reusable and that somehow the new controller costs five times as much to manufacture, that's still a gigantic profit margin. It's not like the console itself isn't profitable now, either.

It's grossly overpriced and exploiting the market, plain and simple. The fact that they've put the remappable buttons behind an artificial software barrier really evidences that.

It is priced appropriately because there are a bunch of people who will buy it at this price. Now, whether it is a fair price that shows respect for the end user...

I'm gonna laugh when the cnd price is revealed.
 
Saying this is appropriately priced because custom controllers are expensive too is not a very good argument. The custom controllers are handmade to order by a third party that has to pay the full retail price of the original controller. Not to mention the fact that they're grossly overpriced as well.

Even back at launch when economy of scale hadn't kicked in, the Xbox 360 wireless controller only cost about $10 to manufacture. It was overpriced as well, but the margin was necessary to offset the large loss that they were taking on the console itself.

Assuming that none of their existing manufacturing chain was reusable and that somehow the new controller costs five times as much to manufacture, that's still a gigantic profit margin. It's not like the console itself isn't profitable now, either.

It's grossly overpriced and exploiting the market, plain and simple. The fact that they've put the remappable buttons behind an artificial software barrier really evidences that.

I honestly can't see how it's anything other than this. I doubt the retail price is justified by manufacturing/R&D costs. At the same time this is business, and if there's a demand and people are willing to pay then I suppose that alone justifies the price.
 
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