mercenar1e
Member
question.. does Microsoft pay any royalties to SONY for using Blu-ray??
I wouldn't worry... because unless you're in the US, you won't be able to use any of the stuff they've spent all this time developing anyway. At least, not for a REALLY long time (if the implementation of something as simple as Australian Kinect voice recognition is anything to go by).I am just now actually finishing the reveal video. Man, I was already planning on buying a PS4, but it's going to take a hell of a lot of super-awesome-must-have exclusives before I even consider this jack-of-all, master-of-nothing system.
They spent so many resources on all of these extraneous things that I don't give a shit about in a gaming console at the expense of the most important factors. I can't honestly believe that people have become so increasingly lazy that they have a difficult time switching inputs or channels.
You're one of them, aren't you? Stop making so much sense! This is NeoGAF, dude.Seriously though. When they START the conference by saying, "we are here to talk about features of the hardware in relation to all of your entertainment needs, and we are saving the game stuff for e3, surprises and new ips", how do you then run screaming into the thread lamenting how you've been mislead because they spent 40 minutes talking about tv, Skype, live, kinect, sports, etc?
In retrospect, it means that they're NOT going to waste the majority of the E3 press conference talking about that shit? Conceivably? So I encourage both the jaded fanboys, and the miscreants spreading their FUD, wait until the real press conferences.
And to those of you making long term purchasing decisions based on this limited joke of a reveal?
(Kept it static for ya. Forum's runnin slow, you know...)
Man, in Steamchat with some AusGAF folk, that's EXACTLY what I said. Word for word.Amusingly... does anyone else think that the bullshots looked worse than the EA Sports Xbox 360 ones that inspired the term way back when
Last time a console company went full retard it released the fastest selling console of all time so hey!
Maybe MS has a hit here.
I feel dirty for making the OT.
This is really interesting to hear, especially from someone who could potentially see it as a platform that could be developed on (and also as a gamer, obviously).No, it isn't. Even if this reveal didn't mean to focus on games, nearly half of its running time was, in fact dedicated to games...games that didn't impress in any way, especially graphically. We learned that the cost of a Kinect is subsidized into the console, forcing that cost on us, that it needs to be plugged in at all times. We learned that bullshit game licensing would take effect. We learned there would be no backwards compatibility. We learned that the device itself is fucking massive, and pretty ugly.
We learned lots of things that suck, and the fact that not many games were shown really weren't our complaints. This is an outright disaster.
I feel dirty for having contributed so much in the PGR5 thread. Still can't believe they're launching with Forza 5. What a massive fucking mistake.I feel dirty for making the OT.
As someone that covers gaming for a financial institution this was a very interesting afternoon to be sure. Microsoft just made some pretty big bets and nobody on the business side I've spoken to seems to think they were the right ones. Some of the gains in Sony's shares this afternoon were a direct result of that. The most worried people on the planet right now need to be Sony's logistics/supply chain people.
I'm personally pretty underwhelmed by what was shown and more importantly by the 'vision' shown. The dream of a "singularity device" has been around for aeons and there's a reason nobody's been able to get there. We like our separate devices. We like our tablets for causal browsing, our pcs for working and our consoles for gaming because we don't have to compromise anywhere. They are not mutually exclusive. I had initially hoped the Yukon rumors were true and that MSFT would show two devices today. That way we'd have had a powerful console for gamers and a separate lighter 'apps' box that would do everything else and could be refreshed every other year to keep up with changing TV viewing habits. Instead we got what seems to be a poorly focused console that had to be seriously underpowered relative to its main gaming competition to bundle in a lot of functionality that is of unproven value, especially in the non US markets where all the growth is going to be. Core gamers will find the PS4 superior, the TV features you can get with a much cheaper Roku box or Apple TV that you can upgrade every year, Samsung smart TVs already come with the gesture based control schemes and tablets from Apple etc are better fits for casual gamers.
I actually started off working for MS back when the 360 was in development before I went to b school. Back then people like J Allard really knew what they were doing. In contrast, the xBox One sounds like it was designed by a very varied focus group. The one thing that really bugs me about the hardware design is the fact that it is underpowered because they had to sacrifice die space for embedded RAM and move engines. They had to do that because they wanted 8GB of memory which (they thought) would have to mean DDR3. They wanted 8GB of RAM because they had to have that to support all the non gaming stuff they planned to do. Essentially the entire design appears to have been driven, and eventually compromised on the altar of having your xBox put a green skin on the TV guide. In contrast, Sony admitted they were wrong with the PS3, hired Mark Cerny (who is a true legend in the industry if you are old enough) and designed the PS4. Is all the OS/TV stuff shown today cool? Absolutely. Is it worth sacrificing performance over in something that still is a gaming console? Absolutely not.
Finally shame on both MS (with EA and COD) and Sony (with Ubisoft) for falling for the exclusive content/DLC scam the publishers run. You're both wasting your shareholders money on stuff that has been proven to not sell significantly more hardware. If it isn't a significantly timed/fully exclusive AAA title, it is pointless.
All I can think of when I look at this... thing.
Hahaha. You shouldn't feel as dirty as all those posters from the previous thread that are eating crow right now.I feel dirty for making the OT.
I feel dirty for making the OT.
I feel dirty for making the OT.
If Paul Thurrott got the price tag right (499$) Ms is gonna have a hard time sellling this thing.
That's an excellent example of them using cheap materials to try and make a profit.
I'm pretty sure PS4 won't like like that POS haha, they are gonna get the best of the best designers to make a good first impression IMO.
P.S I'm also a fan of Meisa Kuroki.
My Man!!
Hope you're right, although I have no problems with the X1 design. I want Sony to come out with something stellar again, they've been (s)lacking lately.
All three versions of PS3 where really ugly looking. I'm just saying not to get your hopes up for something sexy.
How does all the TV stuff work if you already have a decoder handling your channels? changing the channel with voice command cant possibly work in that situation since the xbox one cant control those external devices, even if you connect your device to the console.
Will all of these channel specific features require some form xbox cable subscription?
because unless im missing something, the only way for the box to actually recognize which channel is on and deliver all those specific features, is if all of that is coming from the console itself.
I wouldn't worry... because unless you're in the US, you won't be able to use any of the stuff they've spent all this time developing anyway. At least, not for a REALLY long time (if the implementation of something as simple as Australian Kinect voice recognition is anything to go by).
so nothing? i caught part of it, seemed really interesting.That twitch talk about the platform is offline, anywhere i can watch it?
Just finished watching the conference and read some of the threads on neogaf, like the 24hr online login requirement and such. Gotta say, I expected the worst but somehow they trumped what I expected. Impressive I have to say.
Microsoft is now Apple, Sony is Android.
I feel dirty for making the OT.
I feel dirty for making the OT.
Eh, who knows.
Hype has definitely died down on gaf though.
Just finished watching the conference and read some of the threads on neogaf, like the 24hr online login requirement and such. Gotta say, I expected the worst but somehow they trumped what I expected. Impressive I have to say.
Cut the crap already, show us some games.
Seriously though. When they START the conference by saying, "we are here to talk about features of the hardware in relation to all of your entertainment needs, and we are saving the game stuff for e3, surprises and new ips", how do you then run screaming into the thread lamenting how you've been mislead because they spent 40 minutes talking about tv, Skype, live, kinect, sports, etc?
In retrospect, it means that they're NOT going to waste the majority of the E3 press conference talking about that shit? Conceivably? So I encourage both the jaded fanboys, and the miscreants spreading their FUD, wait until the real press conferences.
And to those of you making long term purchasing decisions based on this limited joke of a reveal?
(Kept it static for ya. Forum's runnin slow, you know...)
Ya I went into the conference with 0 hype.
Hype will be back around E3 like always with gaf. They just need to clear up the crap thats getting more attention instead of the important good stuff of Xbox One.
I feel dirty for making the OT.
Here is a pic of the devkit I found on twitter. Kotaku got it right
They spent way too long on the non gaming features. But, to their credit, they stated outright that they were saving the big reveals and such for E3 (and they damn well need to be, because i promise you Sony has an avalanche planned).
As someone that covers gaming for a financial institution this was a very interesting afternoon to be sure. Microsoft just made some pretty big bets and nobody on the business side I've spoken to seems to think they were the right ones. Some of the gains in Sony's shares this afternoon were a direct result of that. The most worried people on the planet right now need to be Sony's logistics/supply chain people.
I'm personally pretty underwhelmed by what was shown and more importantly by the 'vision' shown. The dream of a "singularity device" has been around for aeons and there's a reason nobody's been able to get there. We like our separate devices. We like our tablets for causal browsing, our pcs for working and our consoles for gaming because we don't have to compromise anywhere. They are not mutually exclusive. I had initially hoped the Yukon rumors were true and that MSFT would show two devices today. That way we'd have had a powerful console for gamers and a separate lighter 'apps' box that would do everything else and could be refreshed every other year to keep up with changing TV viewing habits. Instead we got what seems to be a poorly focused console that had to be seriously underpowered relative to its main gaming competition to bundle in a lot of functionality that is of unproven value, especially in the non US markets where all the growth is going to be. Core gamers will find the PS4 superior, the TV features you can get with a much cheaper Roku box or Apple TV that you can upgrade every year, Samsung smart TVs already come with the gesture based control schemes and tablets from Apple etc are better fits for casual gamers.
I actually started off working for MS back when the 360 was in development before I went to b school. Back then people like J Allard really knew what they were doing. In contrast, the xBox One sounds like it was designed by a very varied focus group. The one thing that really bugs me about the hardware design is the fact that it is underpowered because they had to sacrifice die space for embedded RAM and move engines. They had to do that because they wanted 8GB of memory which (they thought) would have to mean DDR3. They wanted 8GB of RAM because they had to have that to support all the non gaming stuff they planned to do. Essentially the entire design appears to have been driven, and eventually compromised on the altar of having your xBox put a green skin on the TV guide. In contrast, Sony admitted they were wrong with the PS3, hired Mark Cerny (who is a true legend in the industry if you are old enough) and designed the PS4. Is all the OS/TV stuff shown today cool? Absolutely. Is it worth sacrificing performance over in something that still is a gaming console? Absolutely not.
Finally shame on both MS (with EA and COD) and Sony (with Ubisoft) for falling for the exclusive content/DLC scam the publishers run. You're both wasting your shareholders money on stuff that has been proven to not sell significantly more hardware. If it isn't a significantly timed/fully exclusive AAA title, it is pointless.
Not very viable for games. Problem is the game is still running on your machine, not completely on a cloud like OnLive did. It just doesn't work as good, there won't be much benefit.So no one is talking about the cloud stuff. How viable is this compute processing on cloud they are talking about?
how could that be worse than say true always online with 3 minute cutoff? does not compute