Bankai
Member
VR doesn't have a viable and sustainable market not only from a hardware perspective but also in terms of developers. The install base is tiny, the hardware is expensive, the experiences are hard to elongate due to fatigue, not everyone can enjoy it without getting motion sickness, and most of the games which release for it are indie level development, bite sized experiences or shovelware.
Does VR have a place in gaming? Sure, but it's not worth its salt yet to bother with from an investment standpoint. Even if you look at something like PSVR it has completely stagnated, there's rarely anything new or worth getting and few bother porting their games to it.
Microsoft has more important things to worry about that will actually reach people.
This is such bullsh*t. PSVR is the biggest VR has ever been. It is an expensive peripheral for sure; makes sense that the attachrate isn't enormously high. Doesn't mean it "isn't worth it from an investment standpoint". I think MS is making a big mistake not chipping in, I don't think they will be able to catch up (especially on the VR exclusives front, with bangers like Astrobot and Blood & Truth from Sony) after PSVR2 comes out in a couple of years.
And PSVR hasn't "completely stagnated", it's doing very well. Lots of great games come out all the time, you just gotta pay attention.