This is how I feel after having two copies of the game, one sealed.
Try to sell it off on eBay, I don't think Gamestop will give you much unless you want to trick them. Just wondering why you would buy the PAL version instead of your local version.
It amazes me how this game is worth so much now. I just walked into Gamestop at the end of last year and they still had a few copies lol
So glad I managed to get it and Metroid Prime Trilogy.
That last line is the key. Once Nintendo check their fax machine and realise what the situation is, you'd think they'll pop it on the eShop.I'm thankful for my copy. I wonder how much it's gonna cost in a few years from now?
Provided Nintendo doesn't do a downloadable version of the game.
That last line is the key. Once Nintendo check their fax machine and realise what the situation is, you'd think they'll pop it on the eShop.
Wow, damn. Maybe I should sell my copy (with artbook) and double my money.
I won't have time to play the game anyway.
That last line is the key. Once Nintendo check their fax machine and realise what the situation is, you'd think they'll pop it on the eShop.
That last line is the key. Once Nintendo check their fax machine and realise what the situation is, you'd think they'll pop it on the eShop.
I think they still use carrier pigeons.
No game is worth $90..........
Unless its Panzer Dragoon Saga.
Final Fantasy III was worth the $90 or whatever it was that it cost when it was new. And those were 1994 dollars. That's about $140 today.
So if the game sold well, even with the little advertising and is going for that much, why doesn't Nintendo order another shipment?
Final Fantasy III was worth the $90 or whatever it was that it cost when it was new. And those were 1994 dollars. That's about $140 today.
That last line is the key. Once Nintendo check their fax machine and realise what the situation is, you'd think they'll pop it on the eShop.
Final Fantasy III was worth the $90 or whatever it was that it cost when it was new. And those were 1994 dollars. That's about $140 today.
if only they shipped more units....guess they don't like money
same here, sucks I can't play it on my wii u
I bought the game before it was clear it was coming to the States. I was able to mod my Wii to play it. I just wish my computer could play it in Dolphin without the audio glitches and freezes.
That last line is the key. Once Nintendo check their fax machine and realise what the situation is, you'd think they'll pop it on the eShop.
So if the game sold well, even with the little advertising and is going for that much, why doesn't Nintendo order another shipment?
Okay, off topic but my parents bought my n64 games. Did the games really cost $80 or am I remembering wrong?
Am I the only one getting irritated about people owning two copies for no reason? That copy could be in the hands of someone who would love it instead of sitting on your desk top.
In my case at the time of the release I didn't have time for gaming and couldn't afford it.
Very limited release, and at Gamestop only.
And it's a great game.
highly anticipated release for years, long running fan driven marketing campaign to raise awareness, topped off with a high review score and limited unadvertised release. it's also an RPG and people will cling to those
The reason I have for owning two copies (UK version to play, US version sealed) was to support the US release. I supported the Op Rainfall campaign, so it didn't seem right to cheap out and not buy the game when the campaign succeeded. If Xenoblade didn't sell enough and was available for bargain prices now, the future of RPG localizations on Nintendo platforms would be much more bleak.
Fifty nine dollars and ninety nine centsAn HD version would make me buy a Wii U.
Nintendo can't even manage to get GBA games up for sale on the 3DS eshop 2 years after they offered 10 of them for free to ambassador customers. Perhaps in 2020 we'll see Xenoblade up for sale on the Wii U's successor's eShop.
This is how I feel after having two copies of the game, one sealed.
Fifty nine dollars and ninety nine cents
It really depends. Most games were in the $50 range for SNES and N64. But once you started going above 12Mbits for SNES and above 64Mbits for N64, prices started going all over. I remember Star Wars SOTE was like $70 at launch or something (I believe it was 96Mbits)
yeah, Chrono Trigger was 32Mbit, FFIII was 24Mbit, Mario RPG was 32Mbit, etc. These games were all $60-80 brand new at retail.
edit - for reference, it was the same during the 8-bit era also.. Only then it was like 4Mbit games that were like $50 as opposed to $30, and 6Mbit+ games going for like $60-70.
How will you feel when they re-release it?
I had a awesome Lego Star Wars collection, each ship worth triple its original MSRP. and then Lego re-released them.
Not only that, but used copies with the art book were selling for less than retail that October on eBay. I remember being surprised that the value was so low. I was planning to sell mine until I saw how little it was worth.Truth be told though it was easy as hell to find for the first six or so months after release so people who wanted it only have themselves to blame knowing how rare a Gamestop only limited release would be.