Shirokun said:Yeah, it always seemed to me like the game was just you playing through a creation myth. The prologue for a larger series of games, perhaps?
It'll end with the creation of the Original Zohar and tie it into Xenosaga!
Shirokun said:Yeah, it always seemed to me like the game was just you playing through a creation myth. The prologue for a larger series of games, perhaps?
B.K. said:It'll end with the creation of the Original Zohar and tie it into Xenosaga!
ivysaur12 said:The game actually takes place in Kenya.
B.K. said:You mean Israel. Don't forget Jesus had the Zohar before it was moved to Kenya.
ivysaur12 said:I'm real glad I stopped paying attention to the story in Xenosaga :lol
B.K. said:It was still better than the story in Baten Kaitos.
ivysaur12 said:Not better than the sequel's. At least it made sense. Xenosaga started off fine enough, then... well, try reading the Xenosaga Wikia.
Let me in said:In that intro video... anyone know what they were demonstrating when they showed characters connected with smiley faces? Looked interesting.
All I got at the top was キズナクラム, don't know what it means.
:lol :lol :lolB.K. said:Xenosaga makes sense.
ivysaur12 said::lol :lol :lol
B.K. said:It does.
ivysaur12 said:Sure, if you like convoluted, rushed bullshit layered with a weird faux-Jungian world view and kinda-sorta-maybe Gnostic inspired mythos. Maybe you can understand it after pouring over article after article on the games. Otherwise, the plot turned into a complete mess by the 2nd act (and there's a reason for that).
B.K. said:Xenosaga makes sense.
charlequin said:I give this post :lol :lol :lol :lol and 1/2 out of five :lol s.
duckroll said:This is not true. Please do not lie.
duckroll said:There is a relationship "system" in the game. All party member characters are linked to each other in the form of their relationship bonds. At different spots around the world, there are "bonding spots" where you can initiate optional conversation between characters to increase their relationship strength. In doing so it will also allow characters to share or connect with passive skills that other characters have I believe. This is covered on the official site, but not detailed too much.
The other chart is the relationship chart for all NPCs. Around the world in various towns and so on, the NPCs you talk to will offer you quests and stuff to do. By talking to them and completing quests you will see their connection to other NPCs in the game. By solving their problems and so on via quests, you will open up more quests and stuff available from other characters connected to that quest giver, and so on.
ivysaur12 said:Sure, if you like convoluted, rushed bullshit layered with a weird faux-Jungian world view and kinda-sorta-maybe Gnostic inspired mythos. Maybe you can understand it after pouring over article after article on the games. Otherwise, the plot turned into a complete mess by the 2nd act (and there's a reason for that).
Shirokun said:And you're hyped beyond belief for a Tetsuya Takahashi game?:lol :lol :lol
TunaLover said:We know you don't like character art/models, but it's really necessary repeat the same thing over and over?
Randy said:So this one's a prequel? Trailer got me interested, but never played Xenosaga before.
duckroll said:Game looks really good. There are a good amount of systems in the game which look like there's a lot of depth to them, and the variety in equipment customization looks pretty solid. Lots of very user-friendly stuff too like instant location landmark teleports and the being able to set and change the time of day at any time instead of waiting.
EatChildren said:Im really surprised how good this game looks. Regardless of echoing the character art and graphical complaints, the actual gameplay looks....well, amazing. There really seems to be a ton of stuff going on in the statistics, powers, and relationship departments, heaps of loot, a huge open world, as well as the little things like advancing time, teleportation to checkpoints, etc.
It looks right. The kind of game you can sink into for hours and hours and always have something to do.
Hunahan said:Xenosaga was The Matrix of video games.
The third one crushed all dreams of the story being anything but laughable tripe, and retroactively made the entire series shitty with terrible writing that left no room for doubt that the entire series was poorly thought out bullshit, surviving merely on good will and mystery, rather than genuine direction or purpose.
In short: one of the worst long-winded stories I've witnessed in any medium.
ShineALight said:But have we have anything that indicates heaps of loot? That would put my hype levels into overdrive.
duckroll said:Official site updated. New stuff in Battle and System. It covers various new systems like the relationship bonds, the play award achievement system, the item collection/gifting system, and the town reconstruction sidequest.
cw_sasuke said:A.Sang just posted a Summary article on the update.
http://www.andriasang.com/e/blog/2010/05/27/xenoblade_yarikomi_and_kizuna/
Endless said:There is a new commercial: http://www.nintendo.co.jp/wii/sx4j/tvcm/index2.html
Does anyone know how can I rip the .flv from that site?
AceBandage said:Uh, what?
Is that a character? A transformation?
The heck does it have to do with Xenoblade?
B.K. said:It's KOS-MOS Ver. 5!
B.K. said:Interesting. The video had a few seconds of Mitsuda's theme song.
AceBandage said:Which seems to be partially in English, at least.