Sad news on the ZombieU front. I'd say, though, besides the terrible name and box art - how many copies of a survival horror game did you expect to sell? Isn't that a fairly dead genre? I mean, they could have made a game more like RE4 - something that Nintendo fans have a demonstrated interest in. But... they didn't. And then they pin all their future platform plans on how a game in a dead genre sells? It's strange, to say the least. If they had launched with Rayman Legends, and it had been bombed, at least it would make sense to cut off future support.
I agree it's not something you should wish for as that means people out of work. However it likely will be the only thing that forces Nintendo to really address their issues instead of them simply saying they will. Iwata has said a lot over the past few years and nothing seems to have really changed and the wrong lessons were learned.
I think a lot of people who would argue that probably haven't played through ZombiU in it's entirety. Tension and overall gameplay are 2 different things, of course Last of Us plays better but ZombiU is balls to the walls scary/tense throughout the entire game. Besides, comparing ZombiU to Last of Us is dumb and one of the main reasons mid-tier games have died off. People can't get over themselves and enjoy a solid game for what it is. It's pathetic and downright shameful IMO.
Also, It's funny how a thread about a game selling so poorly that there's no desire for a sequel has so many people giving their opinion of the game...
I genuinely can't believe how moronic Nintendo is. They had seven years. Seven bloody years. Just what is wrong with them? Why try a gimmick? Why not just create a traditional console which is similar to the Xbox One in terms of power and architecture. With that kind of architecture, at least you'd ensure yourself support from third parties because you allign yourselves to their plans. That would have been a much smarter gamble than this. It's going to be relatively easy for third parties to port between those consoles, they could have easily included themselves in the picture.
Then at least you have something. You're not left out in the cold. Not only that, even with seven years, they've shown they were unprepared for HD development.
Now, it's Nintendo IP against everyone else. And I'm not sure if Nintendo has been keeping count, but the last couple times that happened, it resulted in bad news for them. Your IP aren't strong enough and a "Wii" console success is more luck than something you can strategically plan consistently. I know they want to stand out, but they managed to screw themselves over there too apparently by including the gamepad which is costing them in terms of price flexibility.
It's painful seeing this. They're buffoons after having so much opportunity and potential. It's like PS3, but even worse because no one really gives a crap.
"The lack of online engagement that we see on Wii U [is troubling]," says Moore. "It's so integral to what we do. They're so small it's hardly worth running the servers. It seems like a box that's out of sync with the future of EA - which is one that gives a real social feel to our games. The Wii U feels like an offline experience right now."
It's OK Peter....it's not like the EA servers would still be up anyway.
Still, Nintendo is just idiotic in how they've handled the Wii U. I keep thinking of a great reason to get one and I can't think of anything. I want Pikmin 3 & The Wonderful 101 to do well but it feels like tide-me-over games until Nintendo finds a 'killer app' to actually get people to buy the system. As much as it pains me to say it, I wouldn't buy a Wii U for Pikmin 3, The Wonderful 101 or even Bayonetta 2.
Meh, Nintendo shouldn't care about third parties. They should care about their console and their games selling and 3rd parties didn't play a role in that for Wii outside of maybe Ubisoft with their dance game crap. Wii U has other problems, the Gamepad and Nintendo's low output are big factors.
While I generally do agree with you about Nintendo's priorities as a business, the problem is third party support is the backbone of the industry. Without it, Nintendo's consoles are left with software droughts, lacking in popular genres (like FPS and Sports), and shorter console life cycles (comparing Wii to PS2 and PS3/Xbox 360 ). Nintendo can only commit so much of its resources to annual third party publishing deals for exclusives. Even though Nintendo fans generally don't buy as many hardware third party games as Xbox and PlayStaton fans do, third party support is still necessary despite its diminished presence on Nintendo home consoles.
Wow that's pretty lame. ZombiU was the best launch game. Hell the bundle it received is why I bought a WiiU in the first place. Would've been better for them to do a port to PS3/360/PC and seeing how that goes before killing the franchise off.
While gamepad play was a noticeable feature you can have the game without it. Not to mention use it as a selling point for the WiiU or incorporate smart glass, vita second screen, etc.
I really doubt that $150 price tag for gamepad is real though. It doesn't have high res capacitance screen, nor it has large battery. Nintendo is clearly trying to milk the money as much as they can, while they can.
At this point WiiU at $199 doesn't even look like a bargain.
That's bad, the game is nicely done and has one of the best uses of the Gamepad. I am part of the problem, as I tried the demo and liked the way the game is done but I am not really into the horror games.
Not really. These sort of things (continued success with outdated hardware and mediocre services) can influence the overall direction of the industry, so it kinda makes sense to root for stuff you don't like to fail. Plus, it's just good fun.
EA's servers for Burnout Revenge 360 are up after over seven years.
Is being snarky about EA the proper reaction? Their criticisms make perfect sense. If people aren't buying Wii U systems to play online sport and shooter titles, why should publishers release online sport and shooter titles for Wii U?
Lol at people saying WiiU is tanking because of hardware. WiiU has no games, and it's pretty much no hyperbole. It'd be tanking just as bad if it had beefier hardware -and- Nintendo would be losing more money.