runningjoke
Member
Was the Assassin's Creed port profitable?
Out of curiousity, where is the rip-off part in that EA quote?The PR way of saying:
"We can't rip-off the consumer on the WiiU, so they're out of sync with the future."
Out of all the retail games on Wii U, It should be assumed that only NSMBU has turned a profit so far.
Yeah like Far Cry 3 and Assassin's Creed. They certainly stopped making games/expansions in those series because of poor sales.
I thought Zombie U was the most successful third party game on the Wii U, somebody was using its sales as an example of how things could be for a third party. If so...uh oh.
I think it is around 450k Word Wide..
I don't think I understand the question. Lego City sold well for when it released, as did Monster Hunter. Those are the only other "big" exclusives. Sonic Racing sold best on Wii U over any other version. I'm not saying the Wii U has a great ecosystem at all. I'm just saying that ZombiU needed to be more than a character-less tech demo.
AC is hugely profitable, FC3 not so much. Blood Dragon exists to generate more sales without having to recreate a whole game, the engine being there and all. Most of Ubisoft's money comes from AC and Just Dance.
If that is true and it's not even close? You would figure launch games on the Wii U would not have astronomical budgets but I guess not.
Wonderful 101k sales
edit. Perhaps this will put some cold water on the constant suggestion that bundles are a solution to the WiiU's problems.
If Zombiu really was the highest selling third party launch games then explain the other titles got great reviews from the big sites and still sold poorly?Most U.S gaming websites/mags wrongly trashed the game, 6/10-ed it. I wouldn't expect it to do well given that stink.
Check the scores, majority of the reviews were positive. Its such a weak excuse. Third party games on the systems don't sell.
Was the Assassin's Creed port profitable?
I was talking solely in regards to the Wii U version. I don't remember actual sale numbers but they were happy with it's performance. Sonic generally tends to do well on Nintendo consoles so I don't think they have much to worry about.
Bought it with my Wii U, the game sold something like 500k, I wouldn't think that was "not even close" to being profitable. The development must have been a mess since this is not even close to being a triple A title.
A shame though, it's a great horror game.
If that is true and it's not even close? You would figure launch games on the Wii U would not have astronomical budgets but I guess not.
You missed my sarcasm. FC3 sold a shitload.
Hmmmm....
Joystiq - 4.5/5
Eurogamer - 90
G4 - 4/5
Quarter to Three - 4/5
Giant Bomb - 4/5
Yep, not a single good review anywhere.
How doesnt it work half as well? The game is just active while you are in the inventory menu, kinda like Demon's Souls as someone else mentioned above here. Or am i missing something? Honest question.You're being sarcastic, but it's true. The Last of Us took ZombiU's "enemies can attack you while you're rummaging through your backpack" thing and it doesn't work half as well. It really is a great use of the gamepad.
I think it is around 450k Word Wide..
"[Zombi U] was not profitable, he says. Not even close. As such, he says, there are no plans (or even desire) for a sequel."
Wasn't this like the most hyped and marketed game at launch? Jesus christ, no wonder thirdparties are avoiding the Wii U.
At this point. I feel sorry for Sega and their up and coming exclusive games on WiiU. I hope they can afford it.
Their poorly reviewed, rushed and lacking in content game sold badly.
Obviously this is the model for their potentially highly reviewed and bursting with content games.
was not profitable, he says. Not even close. As such, he says, there are no plans (or even desire) for a sequel.
lol there were alot of people here saying that ZombieU was profitable on the WiiU and that it was a succesful game.
guess they were talking out of their ass
Maybe if a single website reviewed the game well it would have sold. GameSpot giving it a 4 certainly did not help convince launch buyers in picking the title up.
I love Zombi U and wish a sequel comes to light one day.
Yes but the developmental cost would have been spread across all the platforms. If it was WiiU only. I strongly suspect it wouldn't have been profitable.
So one for every Wii U brought world wide?