RbBrdMan said:GOLFHAM.
Will get day 1 as long as it isn't pulled from the shelf due to some questionable song.
Here's the short answer...mr_nothin said:Hey Donkeyshow/Jump_Button,
Make sure you guys go full court press on MM @ E3 about Keyboard/Mouse support. I cant stress it enough
gofreak said:2D barcodes you can scan in with Eye to load a level? Great for promoting levels, via magazines etc. etc. Linking straight to a level from the real world
donkey show said:Here's the short answer...
it's not there. =P
daoster said:As long as the music is as charming as the first...I'm in!!!!
donkey show said:Here's the short answer...
it's not there. =P
besiktas1 said:Syched this has been announced/revealed but kind of upset it has been done so early. Would have loved to seen this lovely "surprise" at e3. Same as Gears of War 3 too.
:lol :lol :lolslider said:"Move" is even shorter
slider said:Is there any specific reason? I mean for creation I really can't see the issue (although I never think about these things too much).
slider said:...although I never think about these things too much...
TTP said:"Move" is even shorter
AndyD said:This is the kind of stuff that has been done for a while in Europe and Asia. I guess just catching up with the times here in the States.
KAL2006 said:I have only one question, can you change the physics of the game?
LittleBigPlanet seemed like a great game, but I couldn't get over the floaty physics. If it played like a mario game I would have been all over it. If it is still the same I'll pass.
No_Style said:Dude, it's in the OP. Yes.
mr_nothin said:YOu're no hardcore gamer. I never got frustrated with LBP and the later levels were the ONLY levels that gave me any sort of challenge. It felt like the last few levels in LBP were the middle of the game. I wish LBP was doubled in length and the difficulty ramped up alot more in it's last levels.
donkey show 10/2/2009 said:Kareem Ettouney felt the same way when I spoke to him about telling fans what you can and can't say in regards to the future of LBP, but ultimately it's a business and you have to keep your eggs in a basket even though there aren't any true competitors to LBP.
On an aside, all the Mm staff are really fun and you can tell how they all are very passionate about what their doing (on top of doing it up at the pub, lol). All the new stuff I saw them working on was very hot sauce, to say the least. The future of LBP is going to be pretty interesting.
Oh yea, forgot about thatTTP said:"Move" is even shorter
My 7 year old nephew beat it.thuway said:Dude, seriously, I am hardcore, by the standard definition. I'm not going to argue with you on whats hardcore and not, but if your suggesting to me that LBP is accessible to 'everyone', than you are out of your mind.
the one with dark hair? :lolJardeL said:HOLY SHIT!!!
This is how I look like after reading GI's LBP2 info ;
SACKBOYWNED!
jiggle said:RPG
FUCK YES!
lastinline said:I can't wait to see this game in screenshots and videos. Cause some of the things they are talking about, I have an idea in my mind of how they might be, but I'm not sure.
If they deliver with LBP2 they'll have a 50% success rate.AranhaHunter said:If they deliver the goods, can we put MM in the same sentence as the other premier developers in the industry like ND, Valve, Bioware, Bungie, etc or would they need a couple more big hit titles before we can put them there?
It definitely has the same charm of the original, outside of a super new coat of paint.MNC said:With all this customizability - Will it still have the original LBP quirkiness and awesome? I hope to see alot of originality with a small tidbit of clones.
Both :lolDMPrince said:the one with dark hair? :lol
Sony>MMRapping Granny said:Sounds meh to me, don't care about creating stuff except the platforming which sounds like there would be no change.
I though MM didn't want to do a sequel but create a new IP.
thuway said:Its hard to believe that these guys can deliver such a title with only a 20-something large studio, unless I'm missing something, wouldn't delivering a game of this scope require quiet a large team?
It explicitly says that you could alter the gameplay mechanics on user generated levels.Rapping Granny said:Sounds meh to me, don't care about creating stuff except the platforming which sounds like there would be no change.
I though MM didn't want to do a sequel but create a new IP.